Darkevilme's 3d art.
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- Darkevilme
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Darkevilme's 3d art.
It's been an age since i've posted anything here. Lets change that shall we.
You all get three guesses.
You all get three guesses.
STGOD SDNW4 player. Chamarran Hierarchy Catgirls in space!
Re: Darkevilme's 3d art.
The modelling is good. The materials, lighting and rendering not so much.
- Darkevilme
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Re: Darkevilme's 3d art.
Salm, i'll admit...i have no freaking clue about lighting whatsoever beyond 'things should be visible. Which probably explains it.
Though I've identified some weak points in the look of it materials wise that i'll be redoing...i think i got lazy towards the end of the project. And uh, no clue how to make the rendering work better.
Though I've identified some weak points in the look of it materials wise that i'll be redoing...i think i got lazy towards the end of the project. And uh, no clue how to make the rendering work better.
STGOD SDNW4 player. Chamarran Hierarchy Catgirls in space!
Re: Darkevilme's 3d art.
A good start would be to read up on ambient occlusion and global illumination.
Re: Darkevilme's 3d art.
What is it supposed to represent? A cruiser?
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A decision must be made in the life of every nation at the very moment when the grasp of the enemy is at its throat. Then, it seems that the only way to survive is to use the means of the enemy, to rest survival upon what is expedient, to look the other way. Well, the answer to that is 'survival as what'? A country isn't a rock. It's not an extension of one's self. It's what it stands for. It's what it stands for when standing for something is the most difficult! - Chief Judge Haywood
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Re: Darkevilme's 3d art.
Agreed, those rods and domes at the top immediately reminded me of buildings as well.Kuja wrote:Looks like some kind of city-ship.
- Darkevilme
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Re: Darkevilme's 3d art.
I tweaked it a little for this pic, reduced city size, redid the outer arm materials and added ambient lighting. It's meant to be a really large warship. It's the second re-invention of one i've posted before in fact.
STGOD SDNW4 player. Chamarran Hierarchy Catgirls in space!
Re: Darkevilme's 3d art.
You don´t need ambient lighting. You need global illumination or fake it with ambient occlusion.
- Darkevilme
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Re: Darkevilme's 3d art.
I meant Ambient Occlusion, I cant get satisfying results from multiple lights as of yet, but i think i may have been too conservative with the ambient.
This is it ramped up to about 1/2.
This is it ramped up to about 1/2.
STGOD SDNW4 player. Chamarran Hierarchy Catgirls in space!
- Thirdfain
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Re: Darkevilme's 3d art.
Dark, I'm reposting this work you did for me last year, just on account of how awesome it is.
The Anarcho-Syndicalist guided missile cruiser Monarchs and Fascists Fear the Revolution of the Black Banner Fleet.
PS, just to be clear, this is Darkevilme's work and not mine.
The Anarcho-Syndicalist guided missile cruiser Monarchs and Fascists Fear the Revolution of the Black Banner Fleet.
PS, just to be clear, this is Darkevilme's work and not mine.
- Crossroads Inc.
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Re: Darkevilme's 3d art.
the Crossroads Central Control Tower, also wonderfully made by our lady DarkEvil
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Re: Darkevilme's 3d art.
Not bad at all. What programs do you use and on top of that, do you take requests/commisions?
- Darkevilme
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Re: Darkevilme's 3d art.
I use the opensource crazyness that is known as Blender.
I mainly do this as a form of recreation so i'll consider any requests people have and do them if they'd be fun to do.
I mainly do this as a form of recreation so i'll consider any requests people have and do them if they'd be fun to do.
STGOD SDNW4 player. Chamarran Hierarchy Catgirls in space!
Re: Darkevilme's 3d art.
A big (and easy) improvement would be using a better background. The current starfield sucks.
Re: Darkevilme's 3d art.
Hmmn I may have something for you to do if thats OK but I will PM you on it.Darkevilme wrote:I use the opensource crazyness that is known as Blender.
I mainly do this as a form of recreation so i'll consider any requests people have and do them if they'd be fun to do.
On topic, well, I agree on the starfield, it looks meh and drags the pic down. Some minor texture work can also touch the pic up in my mind.
- Darkevilme
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Re: Darkevilme's 3d art.
Attempt at touching things up and giving it a new background.
STGOD SDNW4 player. Chamarran Hierarchy Catgirls in space!
Re: Darkevilme's 3d art.
Better, but the starfield is still suxorz. Also, you might have to turn up your monitors brightness to see it but the moon has a dark gray box around it. NASA has good backgrounds for stuff like that. Or google for Hubble.
Here for example
Here for example
- Darkevilme
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Re: Darkevilme's 3d art.
I considered taking a nasa background. Then i decided to try and make my own. It's certainly better i feel.
STGOD SDNW4 player. Chamarran Hierarchy Catgirls in space!
Re: Darkevilme's 3d art.
Looks much better than the previous starfield. Part of me wants to be a party pooper and complain about that many bright stars close by but I wont. You are getting there though.
Re: Darkevilme's 3d art.
Yes, that´s a lot better. Personally i´d desaturate the blue nebula to get a more consistent background. Kind of like this:
Re: Darkevilme's 3d art.
That does look a lot better, Slam and on top of that, making the nebula a little smaller could help make it look better. At least imo.
- Darkevilme
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Re: Darkevilme's 3d art.
New trimmed and faded nebula. Also made the moon round again. Well this has certainly been educational.
STGOD SDNW4 player. Chamarran Hierarchy Catgirls in space!
Re: Darkevilme's 3d art.
That is much better in my mind. It looks a lot more interesting and less...well tacky.
What do you think Slam?
What do you think Slam?
Re: Darkevilme's 3d art.
Yes, that looks good.