LP Sword modeling/texturing Tutorial

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Fuzzy Modem
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LP Sword modeling/texturing Tutorial

Post by Fuzzy Modem »

A tutorial on how to model a simple sword using photo elements and planar texturing.

Here is the tutorial:
http://www.angelfire.com/dragon/fuzzymo ... torial.jpg

And here are some examples using this method:
http://www.turbosquid.com/HTMLClient/Fu ... ullPreview

Have fun, and post you're efforts :)
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Kenny_10_Bellys
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Post by Kenny_10_Bellys »

Hmmm, I get the feeling I've seen this before somewhere, on a forum far, far away. :D
visit http://www.kennyscrap.com for all your crap model needs.
Fuzzy Modem
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Post by Fuzzy Modem »

Heh. Yes. I put it up on SB about a month ago.

I have three different deadlines at the end of this month, after that I will try to take the time to put up both fluid dynamics and dynamic shatter/particle instancing tutorials for realistic starship explosions, aswell as an industrial design starfighter tutorial at some point.

For now this one will have to do. :P
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Kenny_10_Bellys
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Post by Kenny_10_Bellys »

Fuzzy Modem wrote:I have three different deadlines at the end of this month, after that I will try to take the time to put up both fluid dynamics and dynamic shatter/particle instancing tutorials for realistic starship explosions, aswell as an industrial design starfighter tutorial at some point.
Yeah, that's right, you never sleep do you? I can barely find the time to do one basic lighting tute and get my website together, and you've got 4 on the go plus a short film project. :shock: I wish i was an insomniac as well, think of all the stuff I'd get done. I suppose my current jet-lag will have to suffice.
visit http://www.kennyscrap.com for all your crap model needs.
Fuzzy Modem
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Post by Fuzzy Modem »

Heh. My response is in the Off Topic forum so I don't 'jack my own thread. ->

http://stardestroyer.homelinux.org/view ... da7#686916
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