Soldier of the Sovereignty (artwork, review pls!)
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- Shroom Man 777
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Hmmm...okay, add more grace, add more of those slight human...position inclinations and the like. Less straight...more..umm...inclined and angled.
@ Verilon: Huh? Whaddaya mean?
@ Gil: That's difficult! I'm no good at that. Before these two pictures, I was stuck in drawing 2d mugshots of things. I never had any experience in things like that.
@ Peregrine: LoL. My flag is just what the US flag would most probably be like if it ever becomes an interstellar entity.
EDIT:
And being the shameless plugger that I am, how about rating my fanfic?
@ Verilon: Huh? Whaddaya mean?
@ Gil: That's difficult! I'm no good at that. Before these two pictures, I was stuck in drawing 2d mugshots of things. I never had any experience in things like that.
@ Peregrine: LoL. My flag is just what the US flag would most probably be like if it ever becomes an interstellar entity.
EDIT:
And being the shameless plugger that I am, how about rating my fanfic?
Just out of curiosity. how do you draw your characters? Do you just sketch them, or draw out their poses first? I've always found that my poses look much more dynamic when I do even rudimentary skeletons (greater than stick figures, but not by much - lines and a couple circles for the torso should suffice).
Other than that, looks good. You have a good idea of detail, and some idea of shading, which is more than I ever accomplished If you can get your poses down you're well on your way to great drawing-ness.
Other than that, looks good. You have a good idea of detail, and some idea of shading, which is more than I ever accomplished If you can get your poses down you're well on your way to great drawing-ness.
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- Peregrin Toker
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I just couldn't help but draw parallels.Shroom Man 777 wrote: @ Peregrine: LoL. My flag is just what the US flag would most probably be like if it ever becomes an interstellar entity.
BTW - I've also noticed that the USE Marine looks like the Kasrkin from Warhammer 40K:
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My first thought was "whoa, Optimis Prime!", myself.Peregrin Toker wrote:BTW - I've also noticed that the USE Marine looks like the Kasrkin from Warhammer 40K:
That's the wrong way to tickle Mary, that's the wrong way to kiss!
Don't you know that, over here lad, they like it best like this!
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We didn't know how to tickle Mary, but we learnt how, over there!
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The best way that I can say this is to practise how the hand looks on the pole first. For example, put your own hand on a pipe and draw that at a smaller scale. Then draw the arm. Etc., etc.Shroom Man 777 wrote:@ Verilon: Huh? Whaddaya mean?
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- Shroom Man 777
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Well, I sketched the head first, then the body and the arms and all that. I'll keep your advice in mind.Bob McDob wrote:Just out of curiosity. how do you draw your characters? Do you just sketch them, or draw out their poses first? I've always found that my poses look much more dynamic when I do even rudimentary skeletons (greater than stick figures, but not by much - lines and a couple circles for the torso should suffice).
Yay! How come you know so much if you claim your drawing skills ain't that good?Other than that, looks good. You have a good idea of detail, and some idea of shading, which is more than I ever accomplished If you can get your poses down you're well on your way to great drawing-ness.
@ Ver: Mmm...good advice. I tried looking at myself to figure out how long the arms were and how far they reached on the legs.
@ Per: Cool! That looks like a scottish space marine with a skirt and a battle rifle instead of a bag pipe.
- Trytostaydead
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Shroom, I think you're taking the constructive criticisms as some sort of checklist for "good" art. Everyone has their own interpertation and style of how they create art. Look at Picasso, crazy guy can't draw as we define it, but it's some of the most wonderful art ever created.
Or even if you look at old Asian art on those scrolls or screens. They're very 2-dimensional but they, like good Western art no matter the style: they all have depth.
Depth is really a subjective thing on how you look at it and furthermore how you represent it. Depth could be the difference in how you shade something, or an oblong circle, I couldn't tell you and more than likely no one here can either.
The best suggestions here were, keep drawing and studying. Find your style, as cliche as that might be, but most importantly, figure out how to transform that flat 2-D into a thousand words.
Or even if you look at old Asian art on those scrolls or screens. They're very 2-dimensional but they, like good Western art no matter the style: they all have depth.
Depth is really a subjective thing on how you look at it and furthermore how you represent it. Depth could be the difference in how you shade something, or an oblong circle, I couldn't tell you and more than likely no one here can either.
The best suggestions here were, keep drawing and studying. Find your style, as cliche as that might be, but most importantly, figure out how to transform that flat 2-D into a thousand words.
- Shroom Man 777
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- Shroom Man 777
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- Shroom Man 777
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