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Spiky Alien Spacestation Thing

Posted: 2007-05-03 12:00am
by Cosmic Average
Click me, please.

Made it in Blender. I just need to figure out how to add an image texture without distorting it. What's your opinion on it? :o

Posted: 2007-05-03 12:18am
by FSTargetDrone
Interesting. It kind of look likes it was inspired by a LOTR crown for the Witch King. :)

Posted: 2007-05-03 12:30am
by phred
looks like DS9 with extra pylons pointing out

Posted: 2007-05-03 03:01am
by SilverWingedSeraph
phred wrote:looks like DS9 with extra pylons pointing out
It looks like DS9 built with the intention of ramming and stabbing the shit out of oncoming ships.

Which is pretty damn cool, actually.

Re: Spiky Alien Spacestation Thing

Posted: 2007-05-03 03:19am
by salm
Cosmic wrote: I just need to figure out how to add an image texture without distorting it. What's your opinion on it? :o
Nice.
In a complex object like this a combination of uvw mapping and unwrapping is probably the best solution. Luckily Blender has one of the best unwrap functions out there, so it´s probably not that much of a problem.
But a simple texture won´t be sufficient for a large object like this. You´ll have to create a combination of several textures and procedural maps to make it look good. Depending on what look you´re going for some parts might not even need images at all because pure procedural maps might deliver superior results.