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[MSPaint Hypersonic Projectile]While I was off das internetz
Posted: 2007-09-04 01:43pm
by Einhander Sn0m4n
I think you guys can pretty much figure out what dis beez
Posted: 2007-09-05 02:51am
by TheMuffinKing
Atomic rounds... very phallic, very sexy.
This stuff is awesome as usual!
Posted: 2007-09-05 05:10am
by Shinova
Nuclear tank rounds? Goodness sakes.
Posted: 2007-09-05 07:01am
by Einhander Sn0m4n
Naw, nuclear battleship rounds. Fin stabilized too; I just haven't built the sabot and railgun armature yet.
EDIT: And yes, that nose cone curve is from a real math equation: y=x^.75, resulting in a
power law body. I chose .75 for the exponent based on literature implying it to be the optimum shape for a hypersonic projectile for minimum drag. Also made the boattail and fin leading edges the same shape.
My only real limitation with Graphcalc is I can't really control for the equivalent wedge or cone angle I want; hoping to find a factor (or equation to give me same) to accomplish this.