X-Wing Cockpit?
Posted: 2007-12-16 11:25am
Anyone know where I can find some good shots of the X-Wing cockpit without a pilot? I'm looking for a straight shot of the seat area with the R2-unit in the background.
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Yeah, it won't work. I'm going to make a "virtual" cockpit for the "Sullust to Endor" vid. I may have to do it from multiple shots from the movies, like they did in Pink 5.Vympel wrote:Link
Not exactly what you're asking for, but it shows a good pic of Luke sitting in the cockpit where you can see the back (it's also great for showing how little room there is in those things).
I do, and it doesn't look good. However, the guys that like to tweak XWA made a better version, so I may be able to use that.Vympel wrote:Do you own X-Wing Alliance? It has a virtual cockpit of the X-Wing you can mouse around during flight - not terribly realistic looking, though.
Yeah, I have those. The problem is there is no good cockpit shots of the X-Wing without a pilot!Alan Bolte wrote:Quick link to screens of the best-quality XWA X-Wing cockpit. I doubt it's what you're looking for. Isn't there a model you can borrow from various modeling websites? Or is rendering it a problem?
Yeah, I'm looking for still images to superimpose a virtual "actor" into to make him look like the pilot of the fighter.lPeregrine wrote:Ok, question: are you looking for a video shot? A single still image? If all you need is a single still image, and you aren't too concerned about matching photo-realism from the films (public models rarely live up to this standard, and it would be a LOT of time to build a custom one myself), I could probably find an x-wing model with cockpit interior and render whatever views you want.
Oh no, it will be like my Last Bastion movies, where I greenscreen in virtual actors into static pictures that make a "virtual set"lPeregrine wrote:Should be easy enough, assuming I can find a model available for public download, setting up an interior view and rendering is a 5 minute job. Of course finding the model is the real problem... the first one I was just messing with looks decent, but it's way too old. The model itself is fine, but all the textures and materials are from such an old version of 3dsmax that my renderer can't even read them.
I'll look into it a bit more later this week and see if I can find a more recent model. But for now... what exactly are you trying to composite it with? Other CG stuff? A real-life actor? If you're trying to match real-world footage, I'll need to know your camera/lens numbers and a rough idea of the lighting setup you're using.
Sorry, I actually completely forgot about this. I'll take a look at it this weekend.Lord Poe wrote:Any luck with this, Peregrine?
There's no artificial camera in your program? I know it's a game, but I would've thought it had different camera options, zoom lenses, etc. For those dramatic shots, you know. I guess you're just using whatever the default FOV is?Lord Poe wrote:Peregrine, I'm not using a lens at all. Its a background plate for Sims-like characters to sit in front of.
Yup.lPeregrine wrote:There's no artificial camera in your program? I know it's a game, but I would've thought it had different camera options, zoom lenses, etc. For those dramatic shots, you know. I guess you're just using whatever the default FOV is?
Yes, you can fill it it with a bright florescent green for "greenscreen".And I guess if you have no lighting preferences, that just leaves one final question: how do you do your compositing? Do you want a .png with transparent windows? Do you want all the transparent bits filled in with a specific color to bluescreen stuff in?
I couldn't see much but Artoo. If you can make it just like the movies, where you can see the top two engines on either side as well, that would be great. (Make sure the wings are closed.)Here's what I have so far (rendered very quickly, so excuse the noise, I'll let your real shots run longer)
What's the exact RGB value for the green you're using? I've heard some of the compositing stuff can be pretty picky about using the correct value.Lord Poe wrote:Yes, you can fill it it with a bright florescent green for "greenscreen".And I guess if you have no lighting preferences, that just leaves one final question: how do you do your compositing? Do you want a .png with transparent windows? Do you want all the transparent bits filled in with a specific color to bluescreen stuff in?
The top two engines are actually in there, just kind of dark. But I'll see if I can get a bit more in the shot.I couldn't see much but Artoo. If you can make it just like the movies, where you can see the top two engines on either side as well, that would be great. (Make sure the wings are closed.)
EDIT: This green will do:lPeregrine wrote:What's the exact RGB value for the green you're using? I've heard some of the compositing stuff can be pretty picky about using the correct value.
Not bad. But maybe a bit lower, so we can nearly see the top of R-2's head, like this shot:How's that look? By the way, I can open the wings if you want.
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