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In the age of MP3s, sound quality is worse than ever

Posted: 2007-12-29 05:42am
by Ace Pace
Something Aerius keeps mentioning, compression ruins the audio.
David Bendeth, a producer who works with rock bands like Hawthorne Heights and Paramore, knows that the albums he makes are often played through tiny computer speakers by fans who are busy surfing the Internet. So he's not surprised when record labels ask the mastering engineers who work on his CDs to crank up the sound levels so high that even the soft parts sound loud.

Over the past decade and a half, a revolution in recording technology has changed the way albums are produced, mixed and mastered — almost always for the worse. "They make it loud to get [listeners'] attention," Bendeth says. Engineers do that by applying dynamic range compression, which reduces the difference between the loudest and softest sounds in a song. Like many of his peers, Bendeth believes that relying too much on this effect can obscure sonic detail, rob music of its emotional power and leave listeners with what engineers call ear fatigue. "I think most everything is mastered a little too loud," Bendeth says. "The industry decided that it's a volume contest."

Producers and engineers call this "the loudness war," and it has changed the way almost every new pop and rock album sounds. But volume isn't the only issue. Computer programs like Pro Tools, which let audio engineers manipulate sound the way a word processor edits text, make musicians sound unnaturally perfect. And today's listeners consume an increasing amount of music on MP3, which eliminates much of the data from the original CD file and can leave music sounding tinny or hollow. "With all the technical innovation, music sounds worse," says Steely Dan's Donald Fagen, who has made what are considered some of the best-sounding records of all time. "God is in the details. But there are no details anymore."

The idea that engineers make albums louder might seem strange: Isn't volume controlled by that knob on the stereo? Yes, but every setting on that dial delivers a range of loudness, from a hushed vocal to a kick drum — and pushing sounds toward the top of that range makes music seem louder. It's the same technique used to make television commercials stand out from shows. And it does grab listeners' attention — but at a price. Last year, Bob Dylan told Rolling Stone that modern albums "have sound all over them. There's no definition of nothing, no vocal, no nothing, just like — static."

In 2004, Jeff Buckley's mom, Mary Guibert, listened to the original three-quarter-inch tape of her son's recordings as she was preparing the tenth-anniversary reissue of Grace. "We were hearing instruments you've never heard on that album, like finger cymbals and the sound of viola strings being plucked," she remembers. "It blew me away because it was exactly what he heard in the studio."

To Guibert's disappointment, the remastered 2004 version failed to capture these details. So last year, when Guibert assembled the best-of collection So Real: Songs From Jeff Buckley, she insisted on an independent A&R consultant to oversee the reissue process and a mastering engineer who would reproduce the sound Buckley made in the studio. "You can hear the distinct instruments and the sound of the room," she says of the new release. "Compression smudges things together."

Too much compression can be heard as musical clutter; on the Arctic Monkeys' debut, the band never seems to pause to catch its breath. By maintaining constant intensity, the album flattens out the emotional peaks that usually stand out in a song. "You lose the power of the chorus, because it's not louder than the verses," Bendeth says. "You lose emotion."

The inner ear automatically compresses blasts of high volume to protect itself, so we associate compression with loudness, says Daniel Levitin, a professor of music and neuroscience at McGill University and author of This Is Your Brain on Music: The Science of a Human Obsession. Human brains have evolved to pay particular attention to loud noises, so compressed sounds initially seem more exciting. But the effect doesn't last. "The excitement in music comes from variation in rhythm, timbre, pitch and loudness," Levitin says. "If you hold one of those constant, it can seem monotonous." After a few minutes, research shows, constant loudness grows fatiguing to the brain. Though few listeners realize this consciously, many feel an urge to skip to another song.

"If you limit range, it's just an assault on the body," says Tom Coyne, a mastering engineer who has worked with Mary J. Blige and Nas. "When you're fifteen, it's the greatest thing — you're being hammered. But do you want that on a whole album?"

To an average listener, a wide dynamic range creates a sense of spaciousness and makes it easier to pick out individual instruments — as you can hear on recent albums such as Dylan's Modern Times and Norah Jones' Not Too Late. "When people have the courage and the vision to do a record that way, it sets them apart," says Joe Boyd, who produced albums by Richard Thompson and R.E.M.'s Fables of the Reconstruction. "It sounds warm, it sounds three-dimensional, it sounds different. Analog sound to me is more emotionally affecting."

Rock and pop producers have always used compression to balance the sounds of different instruments and to make music sound more exciting, and radio stations apply compression for technical reasons. In the days of vinyl rec- ords, there was a physical limit to how high the bass levels could go before the needle skipped a groove. CDs can handle higher levels of loudness, although they, too, have a limit that engineers call "digital zero dB," above which sounds begin to distort. Pop albums rarely got close to the zero-dB mark until the mid-1990s, when digital compressors and limiters, which cut off the peaks of sound waves, made it easier to manipulate loudness levels. Intensely compressed albums like Oasis' 1995 (What's the Story) Morning Glory? set a new bar for loudness; the songs were well-suited for bars, cars and other noisy environments. "In the Seventies and Eighties, you were expected to pay attention," says Matt Serletic, the former chief executive of Virgin Records USA, who also produced albums by Matchbox Twenty and Collective Soul. "Modern music should be able to get your attention." Adds Rob Cavallo, who produced Green Day's American Idiot and My Chemical Romance's The Black Parade, "It's a style that started post-grunge, to get that intensity. The idea was to slam someone's face against the wall. You can set your CD to stun."

It's not just new music that's too loud. Many remastered recordings suffer the same problem as engineers apply compression to bring them into line with modern tastes. The new Led Zeppelin collection, Mothership, is louder than the band's original albums, and Bendeth, who mixed Elvis Presley's 30 #1 Hits, says that the album was mastered too loud for his taste. "A lot of audiophiles hate that record," he says, "but people can play it in the car and it's competitive with the new Foo Fighters record."

Just as cds supplanted vinyl and cassettes, MP3 and other digital-music formats are quickly replacing CDs as the most popular way to listen to music. That means more conven- ience but worse sound. To create an MP3, a computer samples the music on a CD and compresses it into a smaller file by excluding the musical information that the human ear is less likely to notice. Much of the information left out is at the very high and low ends, which is why some MP3s sound flat. Cavallo says that MP3s don't reproduce reverb well, and the lack of high-end detail makes them sound brittle. Without enough low end, he says, "you don't get the punch anymore. It decreases the punch of the kick drum and how the speaker gets pushed when the guitarist plays a power chord."

But not all digital-music files are created equal. Levitin says that most people find MP3s ripped at a rate above 224 kbps virtually indistinguishable from CDs. (iTunes sells music as either 128 or 256 kbps AAC files — AAC is slightly superior to MP3 at an equivalent bit rate. Amazon sells MP3s at 256 kbps.) Still, "it's like going to the Louvre and instead of the Mona Lisa there's a 10-megapixel image of it," he says. "I always want to listen to music the way the artists wanted me to hear it. I wouldn't look at a Kandinsky painting with sunglasses on."

Producers also now alter the way they mix albums to compensate for the limitations of MP3 sound. "You have to be aware of how people will hear music, and pretty much everyone is listening to MP3," says producer Butch Vig, a member of Garbage and the producer of Nirvana's Never- mind. "Some of the effects get lost. So you sometimes have to over-exaggerate things." Other producers believe that intensely compressed CDs make for better MP3s, since the loudness of the music will compensate for the flatness of the digital format.

As technological shifts have changed the way sounds are recorded, they have encouraged an artificial perfection in music itself. Analog tape has been replaced in most studios by Pro Tools, making edits that once required splicing tape together easily done with the click of a mouse. Programs like Auto-Tune can make weak singers sound pitch-perfect, and Beat Detective does the same thing for wobbly drummers.

"You can make anyone sound professional," says Mitchell Froom, a producer who's worked with Elvis Costello and Los Lobos, among others. "But the problem is that you have something that's professional, but it's not distinctive. I was talking to a session drummer, and I said, 'When's the last time you could tell who the drummer is?' You can tell Keith Moon or John Bonham, but now they all sound the same."

So is music doomed to keep sounding worse? Awareness of the problem is growing. The South by Southwest music festival recently featured a panel titled "Why Does Today's Music Sound Like Shit?" In August, a group of producers and engineers founded an organization called Turn Me Up!, which proposes to put stickers on CDs that meet high sonic standards.

But even most CD listeners have lost interest in high-end stereos as surround-sound home theater systems have become more popular, and superior-quality disc formats like DVD-Audio and SACD flopped. Bendeth and other producers worry that young listeners have grown so used to dynamically compressed music and the thin sound of MP3s that the battle has already been lost. "CDs sound better, but no one's buying them," he says. "The age of the audiophile is over."

Posted: 2007-12-29 10:00am
by Fleet Admiral JD
It's funny that they compress dynamic ranges of rock ensembles. The biggest comment that I've heard in any musical group that I've been involved in is that our dynamic range needs to be wider. Softs need to be much softer, louds need to be louder. Music is dynamics. It's what makes so many songs more emotionally powerful, and what makes the music interesting to listen to. They nailed it dead on in the article--without dynamics, music is just static and noise, not real music.

People wonder why I listen to classic rockers and alternate groups and classical; it's because today's music is boring and bland.

Posted: 2007-12-29 10:52am
by Rye
It depends on the bands/producers you listen to. Of course this is to be expected in the dirge that is popular music, which is about consumption. You might as well wonder why fast food is packed with sugar and salt.

I also concur with the >256 kbps being indistinguishable from the cd, having run Nile's "Von Unaussprechlichen Kulten" (which has tremendous production, imho) through a PA speaker from a CD, 320 kbps mp3 and lossless FLAC and I'll be damned if I can tell the difference.

Posted: 2007-12-29 11:13am
by Darth Wong
They've been doing this shit for FM broadcast for 30 years. It's just that now, everything is treated like FM broadcast.

Posted: 2007-12-29 11:57am
by Uraniun235
What sucks is when they do it to fucking movie soundtracks. I'm looking at you, Pirates of the Caribbean.

Posted: 2007-12-29 02:36pm
by aerius
Japanese reissues are your friend. For whatever reason, they still care about sound quality over there, and albums which have been remastered for the Japanese market generally sound a lot better than the North American versions. There's also some small labels such as Mobile Fidelity which do high quality remasters of various albums.

Or you can be like me and go "fuck CDs", and buy your music on big black vinyl records. :)

Posted: 2007-12-29 03:41pm
by Durandal
This is hardly anything new. The "Loudness Wars" have been going on for decades.
Uraniun235 wrote:What sucks is when they do it to fucking movie soundtracks. I'm looking at you, Pirates of the Caribbean.
I see I'm not the only person who was sorely disappointed with the mastering quality of the Pirates of the Caribbean soundtrack. And it wasn't just a matter of dynamic range compression. There were definite flaws in the audio tracks that manifested as "fips" (best way I could think of to describe what I was hearing). At first, I thought that there had been a read error when I ripped the CD to AAC, but the flaws were also present on the original recording.

Overall, a truly terrible mastering job.

Posted: 2007-12-29 03:57pm
by aerius
Durandal sent me a clip of the Pirates soundtrack a few years ago to check out with the sound editing software I have on my computer. Not only did they squish it with dynamic compression, the peaks were clipped and squared off (the cause of those "fips"), and to hide the fact that they clipped the peaks, the recording level was lowered about 1-2% so the clipped peaks wouldn't register as such on sound editing software. Whoever did the mastering fucked it up and then tried to cover it up, but failed.