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For all you Star Control fans........ALL HAIL THE UR-QUAN!!

Posted: 2008-03-04 07:20pm
by Grahf: Seeker Of Power
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Introducing the might fusion cannon (with helpless battle thrall slaves in the windows for a perspective of size).
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Posted: 2008-03-04 07:26pm
by Stark
Damn SC2 Manual wireframes made the Dreadnought look skinny. :( In the SC1 art it was much fatter (and with significantly lower detail).

Excellent modelling, though. One day - ONE DAY - the UQM guys will replace the ship art with quality renders and have proper 360-degree rotation instead of the 8-position sprite-based thing. And that'll be CORKIN.

So do you plan on doing any more, or do you just love the Dreadnought? Good luck if you try the Maurader - sadly I think the SC2 manual wireframe for that ship is terrible.

Posted: 2008-03-25 12:53pm
by Crossroads Inc.
Wow, not sure if thi is Necro or not, but I really wish to say how AWESOME those are, god I rmember playing that game so long ago now.

Love the details put into this.. The orignianl ship form the game was, well, "pixalated" to put it nicely, that you added so muc hto it is really a credit

Posted: 2008-03-25 03:24pm
by Nephtys
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LAUNCH FIGHTERS.

(This art-thread is approved by your local Slave-Shield Monitoring probe, and the Sol System Garrison... Fwiffo.)

Posted: 2008-03-26 02:07am
by Vympel
No no no, it's not "Launch fighters".

It's "Lau-lau-lau-lau-lau-lau-lau-launch FIGHTERS!"

:P

Posted: 2008-03-26 02:26am
by Ford Prefect
Personally, I was always more of a Kohr-Ah man. Because you just got F.R.I.E.D.

Posted: 2008-03-26 11:32am
by Kuja
Vympel wrote:No no no, it's not "Launch fighters".

It's "Lau-lau-lau-lau-lau-lau-lau-launch FIGHTERS!"

:P
FUCK WHERE'D ALL MY CREW GO