Darkevilme's 3d art.

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Darkevilme
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Darkevilme's 3d art.

Post by Darkevilme »

It's been an age since i've posted anything here. Lets change that shall we.

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You all get three guesses.
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salm
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Re: Darkevilme's 3d art.

Post by salm »

The modelling is good. The materials, lighting and rendering not so much.
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Re: Darkevilme's 3d art.

Post by Darkevilme »

Salm, i'll admit...i have no freaking clue about lighting whatsoever beyond 'things should be visible. Which probably explains it.
Though I've identified some weak points in the look of it materials wise that i'll be redoing...i think i got lazy towards the end of the project. And uh, no clue how to make the rendering work better.
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Re: Darkevilme's 3d art.

Post by salm »

A good start would be to read up on ambient occlusion and global illumination.
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Re: Darkevilme's 3d art.

Post by Thanas »

What is it supposed to represent? A cruiser?
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Re: Darkevilme's 3d art.

Post by Kuja »

Looks like some kind of city-ship.
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Re: Darkevilme's 3d art.

Post by TheLostVikings »

Kuja wrote:Looks like some kind of city-ship.
Agreed, those rods and domes at the top immediately reminded me of buildings as well.
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Re: Darkevilme's 3d art.

Post by Darkevilme »

I tweaked it a little for this pic, reduced city size, redid the outer arm materials and added ambient lighting. It's meant to be a really large warship. It's the second re-invention of one i've posted before in fact.
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Re: Darkevilme's 3d art.

Post by salm »

You don´t need ambient lighting. You need global illumination or fake it with ambient occlusion.
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Re: Darkevilme's 3d art.

Post by Darkevilme »

I meant Ambient Occlusion, I cant get satisfying results from multiple lights as of yet, but i think i may have been too conservative with the ambient.
This is it ramped up to about 1/2.
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Re: Darkevilme's 3d art.

Post by Thirdfain »

Dark, I'm reposting this work you did for me last year, just on account of how awesome it is.

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The Anarcho-Syndicalist guided missile cruiser Monarchs and Fascists Fear the Revolution of the Black Banner Fleet.

PS, just to be clear, this is Darkevilme's work and not mine.
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Re: Darkevilme's 3d art.

Post by Crossroads Inc. »

the Crossroads Central Control Tower, also wonderfully made by our lady DarkEvil

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Re: Darkevilme's 3d art.

Post by Bluewolf »

Not bad at all. What programs do you use and on top of that, do you take requests/commisions?
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Re: Darkevilme's 3d art.

Post by Darkevilme »

I use the opensource crazyness that is known as Blender.
I mainly do this as a form of recreation so i'll consider any requests people have and do them if they'd be fun to do.
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Re: Darkevilme's 3d art.

Post by salm »

A big (and easy) improvement would be using a better background. The current starfield sucks.
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Re: Darkevilme's 3d art.

Post by Bluewolf »

Darkevilme wrote:I use the opensource crazyness that is known as Blender.
I mainly do this as a form of recreation so i'll consider any requests people have and do them if they'd be fun to do.
Hmmn I may have something for you to do if thats OK but I will PM you on it. :)

On topic, well, I agree on the starfield, it looks meh and drags the pic down. Some minor texture work can also touch the pic up in my mind.
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Re: Darkevilme's 3d art.

Post by Darkevilme »

Attempt at touching things up and giving it a new background.
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Re: Darkevilme's 3d art.

Post by salm »

Better, but the starfield is still suxorz. Also, you might have to turn up your monitors brightness to see it but the moon has a dark gray box around it. NASA has good backgrounds for stuff like that. Or google for Hubble.

Here for example
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Re: Darkevilme's 3d art.

Post by Darkevilme »

I considered taking a nasa background. Then i decided to try and make my own. It's certainly better i feel.
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Re: Darkevilme's 3d art.

Post by Bluewolf »

Looks much better than the previous starfield. Part of me wants to be a party pooper and complain about that many bright stars close by but I wont. You are getting there though. :)
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Re: Darkevilme's 3d art.

Post by salm »

Yes, that´s a lot better. Personally i´d desaturate the blue nebula to get a more consistent background. Kind of like this:

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Re: Darkevilme's 3d art.

Post by Bluewolf »

That does look a lot better, Slam and on top of that, making the nebula a little smaller could help make it look better. At least imo.
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Re: Darkevilme's 3d art.

Post by Darkevilme »

New trimmed and faded nebula. Also made the moon round again. Well this has certainly been educational.
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Re: Darkevilme's 3d art.

Post by Bluewolf »

That is much better in my mind. It looks a lot more interesting and less...well tacky.


What do you think Slam?
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salm
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Re: Darkevilme's 3d art.

Post by salm »

Yes, that looks good.
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