I began this model of Grievous some time ago and want to know what you think about it so far.
I'm new to this program, so the model isn't perfect but it's quite a nice start I think.
Please post your thoughts about it
Here I have a 360° view
I'm still working on it so there'll be updates soon
so please post your critics
Re: Grievous in 3D ?
Posted: 2010-01-14 12:06pm
by salm
Can´s say much due to the small size. It would be better if you posted a couple of stills with a higher resolution.
Re: Grievous in 3D ?
Posted: 2010-01-14 12:47pm
by sheelal
just uploaded a front view
Re: Grievous in 3D ?
Posted: 2010-01-15 10:51am
by sheelal
finished the feet lately
Re: Grievous in 3D ?
Posted: 2010-01-15 05:20pm
by Kenny_10_Bellys
The only thing that looks a little off to me is the skull itself. Does it have all those creases, or is it just because of the construction method used? Anyway, the model looks damn fine from what I can remember of the man himself. The fun part will be modeling the organic elements and texturing the whole thing, but you look like you'll manage just fine. Great work so far, keep it up.
Re: Grievous in 3D ?
Posted: 2010-01-15 05:34pm
by sheelal
the creases shouldn't be there. I already fixed it
Re: Grievous in 3D ?
Posted: 2010-01-31 10:35am
by sheelal
here some updates in the chest area
Re: my Grievous 3D model
Posted: 2010-02-14 05:08am
by sheelal
just finished the arms
so I only have to do the shoulder armor and the organic parts
Re: my Grievous 3D model
Posted: 2010-03-05 05:51pm
by sheelal
been playing a little wih the textures
they´re nothing special though
Re: my Grievous 3D model
Posted: 2010-03-08 04:23am
by salm
There are no textures visible on this model.
The model looks good, though.
Re: my Grievous 3D model
Posted: 2010-03-08 12:19pm
by sheelal
I haven´t done so much texturing yet. I think I´ll wait ´til I´m better at it.
Re: my Grievous 3D model
Posted: 2010-03-10 07:52am
by salm
You´ll have to unwrap him and paint them in Photoshop. The only way you´ll learn it, is by doing it, though. It would be a shame to let the model rot away without giving it a texture.