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Just some space ships I made in my free time.

Posted: 2010-06-10 06:06am
by Imperial528
Here's several models I made in my free time at school. The program used was Autodesk Inventor 2009/2010 CAD software.

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This one is a sort of heavy escort/mini battleship with a small hangar meant for fighter craft, cargo, or whatever fits the mission profile.

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This one is one of the largest ones, its hull is the same length as the one in the above picture. The ring structure is part of a structure around an Earth-sized planet:
Image (Made with GMAX)

Uploaded with ImageShack.us

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This one is meant to be a fast stealth-ship for espionage, spec/black ops and all that. Weapons concealed, so no models of the weapons exist at the moment (and probably never will.)

They tend to be rather symmetrical, although most of them do have drawings which I can provide pics of as well. Also, none of these are textured. I simply colored the parts using Inventor's material selector.

Re: Just some space ships I made in my free time.

Posted: 2010-06-10 06:53pm
by JointStrikeFighter
Stealth dildo

Re: Just some space ships I made in my free time.

Posted: 2010-06-10 06:58pm
by Stark
I wish I could use CAD like all these guys. :(

Re: Just some space ships I made in my free time.

Posted: 2010-06-10 08:32pm
by Teleros
JointStrikeFighter wrote:Stealth dildo
Culture Stealth ROU :P ?

Stark - go try SketchUp 7 from Google. I doubt I'd get far with I528's Autodesk Inventor, but SU7 is ridiculously easy to use.

Re: Just some space ships I made in my free time.

Posted: 2010-06-10 08:51pm
by Imperial528
JointStrikeFighter wrote:Stealth dildo
You know, it never occurred to me that dildos could have spikes. When you see a .50 caliber round, do you think of it as a "painful dildo"?

Also, on an unrelated topic: How the hell can one make a space craft in Sketchup? I can only manage hulls in that thing, and low detailed ones at that.

Re: Just some space ships I made in my free time.

Posted: 2010-06-11 12:01am
by Stark
Teleros wrote:Stark - go try SketchUp 7 from Google. I doubt I'd get far with I528's Autodesk Inventor, but SU7 is ridiculously easy to use.
I think I'm just art-tarded... I couldn't even work out how to make a poly and adjust it's verticies. The shapes I want to make are pretty simple (nowhere near as complex as some stuff I've seen from sketchup) but I clearly have no idea what I'm doing.:)

Re: Just some space ships I made in my free time.

Posted: 2010-06-11 02:20am
by Flagg
JointStrikeFighter wrote:Stealth dildo
More like a buttplug for someone with a really tight asshole.

Overall your designs kinda suck. Sorry.

Re: Just some space ships I made in my free time.

Posted: 2010-06-11 04:11am
by Oskuro
Stark wrote:I think I'm just art-tarded...
There's no such thing as art-tardidness, just lack of practise. Not everyone can be a Leonardo DaVinci, but anyone can learn the technical aspects of making a drawing or a 3d model to the point of competency.

It's learning a new skill :wink:

Re: Just some space ships I made in my free time.

Posted: 2010-06-11 05:34am
by Lord Revan
Tbh those look like a decent start for designs, but would need more refinment before they were good as final designs, or at least to me they look more like a work in progress then anything final.

Re: Just some space ships I made in my free time.

Posted: 2010-06-11 11:58am
by Soontir C'boath
Imperial528 wrote:
JointStrikeFighter wrote:Stealth dildo
You know, it never occurred to me that dildos could have spikes. When you see a .50 caliber round, do you think of it as a "painful dildo"?
Looked ribbed to me.

Re: Just some space ships I made in my free time.

Posted: 2010-06-11 06:10pm
by Imperial528
Flagg wrote:More like a buttplug for someone with a really tight asshole.

Overall your designs kinda suck. Sorry.
How so? If you're going to criticize something, point out the flaws damn it.
Soontir C'boath wrote:Looked ribbed to me.
It's a bad angle, sorry. I couldn't get the other images to save correctly, but there are angled pieces protruding from the primary hull which are similar to the ones on the secondary hull.
Lord Revan wrote:Tbh those look like a decent start for designs, but would need more refinment before they were good as final designs, or at least to me they look more like a work in progress then anything final.
I usually don't add heavy amounts of detail to my designs, mostly because I don't have the time, but also because I prefer a design to be as simple and therefore efficient as possible, and thus easier to manufacture and maintain when put into production, and harder to damage.

Here's one of the more complicated designs I've made though, although, it's not a space ship:

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For scale the disc is 2000' in diameter (~600-700 meters)

Re: Just some space ships I made in my free time.

Posted: 2010-06-11 07:00pm
by salm
Imperial528 wrote:
It's a bad angle, sorry. I couldn't get the other images to save correctly
What? :wtf:

Re: Just some space ships I made in my free time.

Posted: 2010-06-11 09:59pm
by Imperial528
Program crashes when it tries to save or export an .idw file as an .dwg or .jpg respectively. And the update which fixes the crash needs to be installed by a system administrator, and I cba to ask the teacher to do that.

Re: Just some space ships I made in my free time.

Posted: 2010-06-12 06:14am
by Kenny_10_Bellys
It's alright saying you like to keep your designs simple and efficient, but it doesn't make very basic models any better or more believable. If ILM had made the Star Destroyer a basic triangle with a cube on top and said to George "yeah, it's efficient and we couldn't be arsed to detail it because that takes ages", do you think he'd be pleased? Likewise your tube around a ball is not convincing me it's a planet sized anything.

I love that you're trying 3D, but you need to spend the time at it or you learn nothing. Try Sketchup for an easy to use but reasonably powerful modeler that costs nothing, and spend some time detailing your models so that they're more believable. The more detail you have the more you get the scale and the more it looks like a real object.

Re: Just some space ships I made in my free time.

Posted: 2010-06-13 12:57am
by Imperial528
Here's one I made in SketchUp, it's a model of a concept I made sometime last year.

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For scale, the shape near the right side of the craft is a 5'8" person.

Re: Just some space ships I made in my free time.

Posted: 2010-06-13 10:07am
by salm
Imperial528 wrote:Program crashes when it tries to save or export an .idw file as an .dwg or .jpg respectively. And the update which fixes the crash needs to be installed by a system administrator, and I cba to ask the teacher to do that.
That sucks. You could render it, Print Screen the renderwindow and then Ctrl+V it into Photoshop/Paint/Gimp/Whatever and save it from there.