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EPIC Zelda 25th Anniversary Painting (56K slow)

Posted: 2011-02-24 12:39pm
by Dalton
Click here. 960 by 5253 pixels of awesome.

Don't believe me? Take a look at the wallpaper-sized crop I made.

More info here.

Re: EPIC Zelda 25th Anniversary Painting (56K slow)

Posted: 2011-02-24 12:44pm
by Agent Fisher
Holy shit, that is epic.

Re: EPIC Zelda 25th Anniversary Painting (56K slow)

Posted: 2011-02-25 07:46pm
by Big Orange
That's very, very good. Paintings are bastard hard.

Re: EPIC Zelda 25th Anniversary Painting (56K slow)

Posted: 2011-02-26 12:04pm
by Vehrec


It wasn't exactly...painted.

Re: EPIC Zelda 25th Anniversary Painting (56K slow)

Posted: 2011-02-26 03:04pm
by HeadCreeps
That's really splitting hairs. The picture was made in a program called Corel Painter, which is a well-known program for simulating the process of creating art in the same way as traditional non-digital mediums. It's far, far closer to the "real" thing than programs like Photoshop. Unlike PS, it goes out of its way to create the same brush strokes as pencils, pens, sponges, brushes of various kinds, etc. Also unlike PS, when you apply color to your picture, it mixes in the same sort of way with the preceding colors as it would in a real painting. The main differences in the technique are greater control over mistakes (CTRL+Z!), an annoying tendency for the program to crash for no good reason, and the digital pen being functionally* different from a brush. Painter is what most of the more successful traditional artists use these days in Japan, if not over the world.

*=an expensive tablet or cintiq allows for a lot of the same functionalities as real brush strokes, depending on your settings.

Re: EPIC Zelda 25th Anniversary Painting (56K slow)

Posted: 2011-02-27 06:46am
by salm
How is this anything different than painting? It even fits the dictionary definition for the completely pedantic types.

Re: EPIC Zelda 25th Anniversary Painting (56K slow)

Posted: 2011-02-28 12:58pm
by Iroscato
Wow, that is some fine work. So what if they used a program? It's the 21st century and it still looks brick-shittingly epic. :luv:

Re: EPIC Zelda 25th Anniversary Painting (56K slow)

Posted: 2011-02-28 01:06pm
by Sarevok
It is amazing what modern digital technology can do in hands of a skilled and talented person.
I would say computers empower artists rather than merely acting as a crutch.

Therefore I say hats off the artist for the sheer beauty of this artwork that encapsulates the essence of such a legendary videogame series !

Re: EPIC Zelda 25th Anniversary Painting (56K slow)

Posted: 2011-03-15 12:10pm
by Seggybop
It may sound silly, but I wish there was a larger resolution version available than 960px wide. The lowest resolution to viably print something like this at would be 150dpi, and it'd only be around 6" wide. 6" x 35" long, but that's not really a lot when you have a 60" x * printer that you can use at will. =/

Re: EPIC Zelda 25th Anniversary Painting (56K slow)

Posted: 2011-03-19 08:41am
by Big Orange
There's a lot of good Zelda artwork out there, both fanart and concept/production art. I especially like Katsuya Terada's concept art for the earlier NES/SNES/Game Boy games and this guy who drew all the Zelda 1 baddies.

NeoGaf has an excellent thread on Zelda related artwork (which includes the Japanese fanart posted by Dalton). Here are my favourites:

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Re: EPIC Zelda 25th Anniversary Painting (56K slow)

Posted: 2011-03-19 09:47pm
by HeadCreeps
My god, whoever drew this is my fucking hero. The sense of movement and force is just absolutely beautiful, even though not everything makes perfect sense.

I have to say, Zelda is really good at inspiring art from an extremely wide variety of different styles.

Re: EPIC Zelda 25th Anniversary Painting (56K slow)

Posted: 2011-03-20 03:15pm
by LadyTevar
HeadCreeps wrote:My god, whoever drew this is my fucking hero. The sense of movement and force is just absolutely beautiful, even though not everything makes perfect sense.
I have to agree about the sense of movement and power. I can see Link blocking a deadly attack, the force shoving him back; yet the scene allows you, the viewer, to imagine who/what might have thrown the attack. But who threw it is really unimportant, as the painting is about the determination and courage to face and stand against the attack.

It's now my desktop, btw.

Re: EPIC Zelda 25th Anniversary Painting (56K slow)

Posted: 2011-03-20 08:02pm
by HeadCreeps
Well put! That type of picture is of the sort I can only dream of putting forth; it appeals to the viewer both in the aesthetic sense and on a far more base, emotional level. Perhaps it speaks of my own personality that I found myself thinking the shield should be tilted at least a little.

Re: EPIC Zelda 25th Anniversary Painting (56K slow)

Posted: 2011-03-23 11:59pm
by Big Orange
I'm most impressed by the Heavy Metal style artwork of Link and Hyrule by Japanese artist, Katsuya Terada.

Here's my Zelda related doodling:

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