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Alien Battleship WIP

Posted: 2003-08-11 04:08am
by Shinova
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Done under Maya 5.

How's it look? Critique? Suggestions? :)

Posted: 2003-08-11 04:11am
by Dalton
Looks like some sort of demented top-heavy motorboat. Why are the front guns so long?

Posted: 2003-08-11 04:19am
by Shinova
Dalton wrote:Why are the front guns so long?
They're supposed to be really strong.

Posted: 2003-08-11 04:51am
by Jaded Masses
I don't think the shape would take acceleration and stress very well. It needs some textures too. It's cool though, in a Star Trekish kind of way.( I don't mean that as an insult, in some ways I like the outer design of ST ships; its just that I don't think they would work out very well)

Posted: 2003-08-11 05:06am
by Spanky The Dolphin
Textures arent' importent since it's a work in progress.

Anyway, I think it's pretty good. Althought I do think that the three cannons could be moved back either one third or halfway down the length of the hull, and maybe build up the pylons where they connect. It would help balance it a lot.

Posted: 2003-08-11 05:09am
by Raxmei
I think it looks too spindly. The connections of the cannons to the hull look too slender. Perhaps it would be better if they were thickened, or moved back and closer to the huller.

Posted: 2003-08-11 05:55am
by Jaded Masses
Spanky The Dolphin wrote:Textures arent' importent since it's a work in progress.
Doe! That hadn't registered.
Shinova, consider that part retracted with my apologies.

Posted: 2003-08-11 06:08am
by Darth Garden Gnome
Crix Dorus pwnz j00! :mrgreen:

Posted: 2003-08-11 06:29am
by Companion Cube
Cannons? I thought they were engine nacelles...:wtf: Still looks good, anyway.

Posted: 2003-08-11 06:30am
by Warspite
Anime-ish.

Posted: 2003-08-11 06:42am
by Spanky The Dolphin
Actually, in addition to my comments above, it also might look better if you ditch all the spines (the two big ones and the little ones on the cannons) and the little nacelle and pylon. And where the nacelle is, just extend the hull downward some (but don't forget to move and build up on the cannon braces).

As it is, it's kind of a mish-mash.

Posted: 2003-08-11 08:51am
by Sir Sirius
All I see is a Fortune City logo, most dissapointing.

Posted: 2003-08-11 09:46am
by Raxmei
It's a bit confusing which end is front and which is back. My initial guss was that the end with the four things that looked like cannons was the front - because Dalton's comment about front guns wouldn't make sense otherwise. But judging by how the streamlining is that might be the back, making those engines. Then the thing in front that is shaped like a jet engine would actually be the gun. Which way is it supposed to go?

Posted: 2003-08-11 10:37am
by Sir Sirius
Ah, now I can see it.

The three prongs are engines, right?

Posted: 2003-08-11 11:42am
by El Moose Monstero
Looks a little like a Cain class cruiser from FS2, but I like the Hammerhead design. :)

Posted: 2003-08-11 12:41pm
by kojikun
Its too ..I dont know.. spread out, whispy, breakable..

Posted: 2003-08-11 01:20pm
by Shinova
To answer a bit of everyone's questions, the three cannon side is the front, and the ship uses a sort of inertia drive to propel itself. It also has shielding.

But I probably will try to build up the pylons a bit.

Posted: 2003-08-11 01:22pm
by HemlockGrey
It doesn't look like it could hit anything not directly in front of it.

Posted: 2003-08-11 01:27pm
by Shinova
HemlockGrey wrote:It doesn't look like it could hit anything not directly in front of it.
See that thing on the bottom, that looks kinda boxy? I'm thinking whether I should make that a fighter/bomber bay or a missile/torpedo bay or sorts.

Maybe.

Posted: 2003-08-11 01:30pm
by Crayz9000
To be honest, it looks a lot more graceful the other way around.

Posted: 2003-08-11 02:33pm
by Raxmei
I'm with Crayz here. The ship definitely wants to go the opposite way you want it to. What if you turned the weapons pylons around so they faced the other direction? I think that might look interesting. It would make the design more compact and lend it a menacing sort of alien fish hook shape.

Posted: 2003-08-14 04:34am
by Shinova
New update:


Image

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I couldn't really change the pylons without destroying the overall look of the ship so I've decided to only slightly change them for the time being (the ship has shields so it's not going to be super-vulnerable to any degree).

I did some work on the back also.

Posted: 2003-08-14 06:18am
by Warspite
Looks much better now, although personally, I'm not too crazy about the spikes, but as I said, a personal opinion.

Posted: 2003-08-14 11:48am
by Crayz9000
It still looks streamlined in exactly the wrong direction...

Posted: 2003-08-14 01:34pm
by Shinova
Crayz9000 wrote:It still looks streamlined in exactly the wrong direction...
Well it IS an alien ship after all.