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3D CGI Anime

Posted: 2003-09-25 03:46pm
by Shinova

Posted: 2003-09-25 04:19pm
by Dalton
Nice.

Posted: 2003-09-25 04:20pm
by haas mark
Dude..........................

~ver

Posted: 2003-09-25 09:01pm
by DPDarkPrimus
SHWEET!

Posted: 2003-09-25 09:08pm
by kojikun
Impressive. Very nice shading, thats the nicest cartoon rendered shading I've seen ever.

Posted: 2003-09-25 10:04pm
by Exonerate
Saw a little of that sometime ago... Was very well done.

I want to learn how :cry:

Posted: 2003-09-26 02:26pm
by Spanky The Dolphin
Wow... :shock:

Posted: 2003-09-27 08:54am
by salm
cell shading is cool. :shock:

Posted: 2003-09-27 05:43pm
by Joe
FLCL had sequences like this in Episodes 1 and 3.

Posted: 2003-09-28 06:40am
by The Kernel
Exonerate wrote:Saw a little of that sometime ago... Was very well done.

I want to learn how :cry:
No you don't. This is one of the hardest and most annoying industries in the world. They work the animators like slaves at slave wages and the animators only do it because they are totally insane.

Posted: 2003-09-28 10:17pm
by Solid Snake
The Kernel wrote:
Exonerate wrote:Saw a little of that sometime ago... Was very well done.

I want to learn how :cry:
No you don't. This is one of the hardest and most annoying industries in the world. They work the animators like slaves at slave wages and the animators only do it because they are totally insane.
Personal expirience?

Posted: 2003-09-28 10:32pm
by Exonerate
The Kernel wrote:
Exonerate wrote:Saw a little of that sometime ago... Was very well done.

I want to learn how :cry:
No you don't. This is one of the hardest and most annoying industries in the world. They work the animators like slaves at slave wages and the animators only do it because they are totally insane.
Yes, I do, for my own enjoyment, not as a career :P

Posted: 2003-09-28 11:30pm
by Shinova
The Kernel wrote:
Exonerate wrote:Saw a little of that sometime ago... Was very well done.

I want to learn how :cry:
No you don't. This is one of the hardest and most annoying industries in the world. They work the animators like slaves at slave wages and the animators only do it because they are totally insane.
I think he was talking about that 3D anime character, not hand-drawn.

Posted: 2003-09-29 12:23am
by The Kernel
Shinova wrote:
The Kernel wrote:
Exonerate wrote:Saw a little of that sometime ago... Was very well done.

I want to learn how :cry:
No you don't. This is one of the hardest and most annoying industries in the world. They work the animators like slaves at slave wages and the animators only do it because they are totally insane.
I think he was talking about that 3D anime character, not hand-drawn.
So was I. Ever hear of something called keyframe animation?

Posted: 2003-09-29 12:30am
by Shinova
The Kernel wrote:So was I. Ever hear of something called keyframe animation?
Yes I have, and I've done basic keyframing before.


However, I don't think most pro studios use keyframing that much. They more like categorize movements into "actions" and use those. There's a word for it, but I forgot what it was.

Posted: 2003-09-29 01:34am
by The Kernel
Shinova wrote:
The Kernel wrote:So was I. Ever hear of something called keyframe animation?
Yes I have, and I've done basic keyframing before.


However, I don't think most pro studios use keyframing that much. They more like categorize movements into "actions" and use those. There's a word for it, but I forgot what it was.
Depends on what you are trying to acomplish. For animation, pretty much your only choices are keyframe and motion capture. Why do you think more CG anime isn't made? Sure, for a high budget feature it's fine but on the low budget stuff it is still a lot more economical to use hand drawn 2D then CG simply because cutting the amount of frames you animate is very grating when using CG.

As for the catagorized movements you speak of, I assume you mean repeating animations like walking and jumping like they do in 2D. This is a lot harder to do convincingly in CG, although they tend to use it a lot for facial expressions in lower budget work. It's too bad too since I would LOVE to see some anime made entirely in 3D. If you like the style of the clip you showed, Futurama did some pioneering work in this field and came away with some pretty amazing results. Although for $1.3 million an episode, you would certainly hope so...

Posted: 2003-09-29 12:16pm
by Companion Cube
Oooh, pretty, in a technical kind of way.

Posted: 2003-09-29 02:15pm
by Spanky The Dolphin
What does a high-poly cell shaded 3D CGI model with a viewer set to rotate around it have to do with 2D keyframing?

Or did you guys just decide to change the subject and talk about something else?

Posted: 2003-09-29 02:34pm
by Shinova
Spanky The Dolphin wrote:What does a high-poly cell shaded 3D CGI model with a viewer set to rotate around it have to do with 2D keyframing?
3D animation shares lots of the basic characteristics as 2D animation. Keyframing, for example. The in-betweens are done by the graphics software but the keyframing you do on your own at certain frames, such as when making an arm flex where you set two keyframes, one at the beginning of the motion and the end at the end of the flexing motion, and the software fills in the frames and overall motion in between.


To explain better, even camera motion has keyframes. If you keyframe the motion and rotation of your camera wrong, the view looks cruddy.

Posted: 2003-09-29 06:43pm
by Joe
The Kernel wrote:
Exonerate wrote:Saw a little of that sometime ago... Was very well done.

I want to learn how :cry:
No you don't. This is one of the hardest and most annoying industries in the world. They work the animators like slaves at slave wages and the animators only do it because they are totally insane.
Depends on the prestige of the animation studio. Production IG, Studio Ghibli, and Disney (at least for its big productions) do not pay their animators that poorly.

As for this animation, it's pretty cutting edge. I imagine whoever worked on this was paid pretty well.

Posted: 2003-09-29 06:59pm
by Shinova
Durran Korr wrote:
Depends on the prestige of the animation studio. Production IG, Studio Ghibli, and Disney (at least for its big productions) do not pay their animators that poorly.

As for this animation, it's pretty cutting edge. I imagine whoever worked on this was paid pretty well.
Actually it's most likely a hobby project. With 3d software these days, people can make some incredible things all by themselves with relatively short amount of time.

Posted: 2003-10-02 04:49am
by Hamel
Finally, cel shaded CGI as it was meant to be

Now if they were to animate it and not make everyone spaz like a fucking POWER RANGER (sd gundam is bad in this regard)

Posted: 2003-10-02 07:00am
by Spanky The Dolphin
Hamel wrote:Finally, cel shaded CGI as it was meant to be

Now if they were to animate it and not make everyone spaz like a fucking POWER RANGER (sd gundam is bad in this regard)
Not to mention in many other regards as well... ;)

Posted: 2003-10-03 07:23am
by Hamel
Cgitalk is the best

Downloaded the Canti wallpaper

Posted: 2003-10-03 01:44pm
by Shinova
Hamel wrote:Cgitalk is the best

Downloaded the Canti wallpaper
Is it this one?



Image


Note: I did not make this (not that I could at my level anyway)