For the Halo fans
Posted: 2004-07-01 01:10am
First and foremost this work was done by The Axeman at SB.com. He posts under a different name here but I don't remember. Also remember this work is a first rendering and some aspects will change and be fixed.
I've always liked the Assault Rifle from Halo, but a few things about it irritated me.
One, the flashlight should be a grenade launcher.
Two, there is no way to sight the weapon with no scope or iron sights.
Three, the pistol grip is way to close to the stock and that makes the weapon much less accurate at range.
Four, the weapon should be massively more useful then the pistol meaning more accuracy, more range, and more power.
Well thanks to The Axeman, I was able to adress some of these issues.
After only an hours work modeling he came up with what he termed the MB5B
Gentleman, I introduce you the MB5B 7.62mm assault rifle.
The weapon has a modular type body allowing for a variety of changes. The main barrel can be changed out for a longer barrel allowing the weapon to be fired at much longer ranges with more power. The scope mount is adjustable and a variety of scopes can be placed. The standard scope (which is shown) is a variable use IR illuminator, red dot, variable magnification (1.5x-5x). Single use scopes as well as sniper scopes can be attached.
The grenade launcher as shown is a tube fed semi-automatic loading 25mm launcher capable of holding 3 rounds. Each grenade is equal in power to the standard fragmentary grenade and detonates on impact. Aproximate range is 10-300 meters. The grenades should not be used under 10 meters and can not accurately hit targets beyond 300 meters. Another funtion of the grenade launcher is the ability to set it to detonate at a specific distance or altitude giving the weapon air bursting capability. The grenade launcher can be detached and a standard hand grip or a forward vertical grip can be attached in its place.
The stock of the MB5B is a heavy duty extending skeleton stock allowing for accurate long range fire as well as being useful in close combat situations.
Using the standard configuration (with or without the grenade launcher) the MB5B can accurately hit targets up to 600 meters of range. Using just a red dot 0x magnification scope the MB5B can accurately hit targets up to 300 meters. With the sniper configuration (high powered rounds and long range scope) the MB5B can hit targets beyond 1000 meters.
Now THAT is how the rifle should have been portrayed in the game.
I've always liked the Assault Rifle from Halo, but a few things about it irritated me.
One, the flashlight should be a grenade launcher.
Two, there is no way to sight the weapon with no scope or iron sights.
Three, the pistol grip is way to close to the stock and that makes the weapon much less accurate at range.
Four, the weapon should be massively more useful then the pistol meaning more accuracy, more range, and more power.
Well thanks to The Axeman, I was able to adress some of these issues.
After only an hours work modeling he came up with what he termed the MB5B
Gentleman, I introduce you the MB5B 7.62mm assault rifle.
The weapon has a modular type body allowing for a variety of changes. The main barrel can be changed out for a longer barrel allowing the weapon to be fired at much longer ranges with more power. The scope mount is adjustable and a variety of scopes can be placed. The standard scope (which is shown) is a variable use IR illuminator, red dot, variable magnification (1.5x-5x). Single use scopes as well as sniper scopes can be attached.
The grenade launcher as shown is a tube fed semi-automatic loading 25mm launcher capable of holding 3 rounds. Each grenade is equal in power to the standard fragmentary grenade and detonates on impact. Aproximate range is 10-300 meters. The grenades should not be used under 10 meters and can not accurately hit targets beyond 300 meters. Another funtion of the grenade launcher is the ability to set it to detonate at a specific distance or altitude giving the weapon air bursting capability. The grenade launcher can be detached and a standard hand grip or a forward vertical grip can be attached in its place.
The stock of the MB5B is a heavy duty extending skeleton stock allowing for accurate long range fire as well as being useful in close combat situations.
Using the standard configuration (with or without the grenade launcher) the MB5B can accurately hit targets up to 600 meters of range. Using just a red dot 0x magnification scope the MB5B can accurately hit targets up to 300 meters. With the sniper configuration (high powered rounds and long range scope) the MB5B can hit targets beyond 1000 meters.
Now THAT is how the rifle should have been portrayed in the game.