Page 1 of 1

Just something I spat out of my brain (a WIP)

Posted: 2004-10-27 03:23am
by Shinova
http://kier.3dfrontier.com/forums/showt ... hp?t=71797


So basically, he wants a plane but eventually it became a simple freestyle modelling session, basically. I thought I'd try making a ship. With no particular direction in mind, this is my progress so far:









Image

Posted: 2004-10-27 03:48am
by moku
That comes out rather well. It seems to me that the brigde is that little uplifted section. Is it supposed to be that uplifted, or is it just me?

Nevertheless, lovely work. :)

Posted: 2004-10-27 04:32am
by salm
cool model.
only thing i don´t like is the thingy that comes out of the back, separates and then bends towards the front. it looks too organic compared to the rest.

Posted: 2004-10-27 07:08am
by moku
salm wrote:cool model.
only thing i don´t like is the thingy that comes out of the back, separates and then bends towards the front. it looks too organic compared to the rest.
Now that I look at it that way, I would say I agree too. Maybe attach pulse cannons to all the little potrustions, like that one you mentioned. I have little exerience with this kind of graphic, so I am not sure how hard it is, or whether that would fix the semi-organic feel.

I mean, personally, give the texture of something similar to either Volon, or Whitestar, or even better Shadow vessels. That'd fix the thing, and make it look pretty nifty. What do you think Shinova?

Posted: 2004-10-27 08:42am
by salm
i don´t think you need anyting comming out of the back.
the basic shape you chose is nice and large extensions destroy it.

Posted: 2004-10-27 02:34pm
by Rye
I dislike those horn things too; I think it would be cooler if you made them more arch-like, possible with ridges that goes all the way down to the front.

Posted: 2004-10-27 02:39pm
by JME2
A very nice, streamlined design. Reminds me of the Jade Shadow.

Posted: 2004-10-27 03:51pm
by Julhelm
It should be a singleseater tho, where most of the front part is the canopy.

Come to think of it, a large canopy combined with an organic-looking camoflague scheme could make it come out pretty good, as if it were some kind of hybrid composite/floral construction.

Posted: 2004-10-27 04:13pm
by Companion Cube
Brings Gunbuster to mind. :)

Re: Just something I spat out of my brain (a WIP)

Posted: 2004-10-27 04:33pm
by FedRebel
Nice ship

Looks like it could pass for a High Guard ship

Posted: 2004-10-27 04:57pm
by Antares
I like the shape :)
However the back would look better if those "tentacles" were plugged into the main hull and not bent out of it.

Posted: 2004-10-28 06:43am
by moku
Umm Fedrebel, you might want to edit that post - after all if we want to see the image, we can scroll back up to top.

Posted: 2004-10-31 04:47am
by Shinova
Image



The forward "ring" is unsmoothed; if I wanted to make it look like how it is in the first pic I have to smooth it again, but then it becomes hard to make any future changes to it so I'm skipping out on the smoothing for this one.


Anyway, I took heed of your suggestions and changed the back (still in progress). I plan to connect the rear with those side-hooks somehow.



EDIT: Now that I think about it, I think I'll do something about the smoothing thing so that every time I make a WIP it'll come out smoothed but I can still work with it without chugging my comp.

Posted: 2004-10-31 06:51am
by Shinova
Smoothed, woot. Much better now.





Image

Posted: 2004-10-31 07:42am
by salm
Shinova wrote: The forward "ring" is unsmoothed; if I wanted to make it look like how it is in the first pic I have to smooth it again, but then it becomes hard to make any future changes to it so I'm skipping out on the smoothing for this one.
no it doesn´t become hard. you simply have to go up in the modifier stack to work on the non mesh smoothed version.
Anyway, I took heed of your suggestions and changed the back (still in progress). I plan to connect the rear with those side-hooks somehow.
yeah, looks cool now.

EDIT: Now that I think about it, I think I'll do something about the smoothing thing so that every time I make a WIP it'll come out smoothed but I can still work with it without chugging my comp.
to work on the non smoothed model work with a mesh smooth modifier instead of the mesh smooth option provided in the editable poly panel. you can then simply go up in the modifier stack and work on the non smoothed version.

if you want to keep your computer from slowing down while working on another object you can turn off the mesh smooth modifier by clicking on thes little light bulb next to the modifier in the modifier stack.

Posted: 2004-10-31 10:54am
by Ekiqa
What modelling programme do you use?

Posted: 2004-10-31 01:05pm
by salm
Ekiqa wrote:What modelling programme do you use?
max

Posted: 2004-10-31 04:16pm
by Shinova
salm wrote: no it doesn´t become hard. you simply have to go up in the modifier stack to work on the non mesh smoothed version.

to work on the non smoothed model work with a mesh smooth modifier instead of the mesh smooth option provided in the editable poly panel. you can then simply go up in the modifier stack and work on the non smoothed version.

if you want to keep your computer from slowing down while working on another object you can turn off the mesh smooth modifier by clicking on thes little light bulb next to the modifier in the modifier stack.

Eh, I use Softimage|XSI here, mate. :wink: But thanks anyway. :P

Posted: 2004-10-31 06:48pm
by salm
Shinova wrote: Eh, I use Softimage|XSI here, mate. :wink: But thanks anyway. :P

:oops: :oops: i always thought you worked with max.

Posted: 2004-10-31 07:24pm
by Shinova
salm wrote:
Shinova wrote: Eh, I use Softimage|XSI here, mate. :wink: But thanks anyway. :P

:oops: :oops: i always thought you worked with max.

I've used it for a couple of weeks before, so I knew what you were talking about at least, if that's any comfort. :mrgreen:

Posted: 2004-11-02 10:27pm
by Hyperion
Ooh, I want that ship :)

Nice work.

Posted: 2004-11-03 02:46am
by Alan Bolte
It says 'Babylon 5' in a vague kind of way.

Posted: 2004-11-03 03:36am
by Pcm979
I can't see it.

Posted: 2004-11-03 03:18pm
by SyntaxVorlon
Alan Bolte wrote:It says 'Babylon 5' in a vague kind of way.
Almost everything does, B5 had that sort of variety.

It looks interesting to me. Continue working on it, Shin, might turn into something.

Posted: 2004-11-18 12:35am
by DarkFlite
Yeah Shin - put down the Video games and do some more work on that. : )
SyntaxVorlon wrote:
Alan Bolte wrote:It says 'Babylon 5' in a vague kind of way.
Almost everything does, B5 had that sort of variety.

It looks interesting to me. Continue working on it, Shin, might turn into something.