Star Trek Y-WIng fighter design
Posted: 2004-12-30 10:57am
After making my chunky Trek torpedo destroyer thing I found out that apparently in the amazingly inaccurate DS9 technical manual there is a little thing called the mini photon torpedo. I am told it was invented to explain how the little runabouts in DS9 were firing off photons all over the place, yet were clearly far too small to have a launcher for things the size of coffins. They are supposedly around 13 cm long and pack an almost nuclear level punch due to the matter/antimatter warhead.
I got to thinking that it would be pretty wacky to stick a shitload of these launchers into a ship and use it to pretty much blow the shit out of anything you'd like. It could be used to wipe out dozens of fighters at a time, weaken or destroy capital ships, bombard cities, and even clear or create minefields. You might also use it as a way to find any cloaked ships, by filling the suspected area with big bangs. It needn't be a huge ship either, something not much larger than a fighter say, and could be carried by capital ships and used in times of need, such as fleet actions or attacking planets.
http://www.axeman3d.com/posts/missileboatortho2.jpg
This is the MkII version, the MkI being a much more basic model to see how it would look. I think the influence of the Y-Wing is pretty clear in the look and overall shape/capabilities. The launchers will be installed in those pods on either side of the upper body. They will be detachable units so that other weapons systems can be carried, or removed if need be and use the ship as a fast courier or liason. Each is large enough to hold between 8 and 10 launchers, plus ammo for a few more shots so theoretically this thing can pack the punch of a nuclear missile sub in a tiny package. It should be able to track and launch at multiple bogies at once, taking out up to 16 fighters in one lovely salvo.
This is just the basic shape so far, it of course requires lots of detailing and decals and so forth, so a long way to go before it's finished. Any suggestions or comments are always welcome.
I got to thinking that it would be pretty wacky to stick a shitload of these launchers into a ship and use it to pretty much blow the shit out of anything you'd like. It could be used to wipe out dozens of fighters at a time, weaken or destroy capital ships, bombard cities, and even clear or create minefields. You might also use it as a way to find any cloaked ships, by filling the suspected area with big bangs. It needn't be a huge ship either, something not much larger than a fighter say, and could be carried by capital ships and used in times of need, such as fleet actions or attacking planets.
http://www.axeman3d.com/posts/missileboatortho2.jpg
This is the MkII version, the MkI being a much more basic model to see how it would look. I think the influence of the Y-Wing is pretty clear in the look and overall shape/capabilities. The launchers will be installed in those pods on either side of the upper body. They will be detachable units so that other weapons systems can be carried, or removed if need be and use the ship as a fast courier or liason. Each is large enough to hold between 8 and 10 launchers, plus ammo for a few more shots so theoretically this thing can pack the punch of a nuclear missile sub in a tiny package. It should be able to track and launch at multiple bogies at once, taking out up to 16 fighters in one lovely salvo.
This is just the basic shape so far, it of course requires lots of detailing and decals and so forth, so a long way to go before it's finished. Any suggestions or comments are always welcome.