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Not Split from 'Image Quality'

Posted: 2005-04-27 06:32pm
by Einhander Sn0m4n
Montcalm wrote:
Einhander Sn0m4n wrote:
Montcalm wrote:Test
SNIP!

All i need to know now its how to make the backgrounf transparent.
I'd say that was a good test. Is that a spaceship I see?

EDIT: oops :)
You guessed right,and i think you have a competitor who's name is Maple Dog 8)
A competitor? BTW I haven't been able to get the bg transparent in irfanview on my .pngs either. It suckxs0rxzxzzz




BTW IMAGEHOST TEST!!!

Huk!

Edit: Image Delined by Request

EDIT2: It would help if I put text betwern the [url] tags...

EDIT3: rs/is/if FUCKING TYPO! Jesus HHH Christ sticking his dick into a starship's ion wash! I hate being a perfectionist at times...

Posted: 2005-04-27 11:51pm
by Einhander Sn0m4n

Posted: 2005-04-28 12:16am
by Rogue 9
Too pink. I prefer Star Destroyer white. :P

:wink:

Posted: 2005-04-28 12:32am
by Montcalm
Testing to see if ImageForge transparency works.
Image

well there's a few things needing fixing

Posted: 2005-04-28 01:30am
by Einhander Sn0m4n
Rogue 9 wrote:Too pink. I prefer Star Destroyer white. :P

:wink:
This is my personal ship I'm designing. I'm thinking she'll be around 480m long...

Posted: 2005-04-29 03:06pm
by Einhander Sn0m4n
Montcalm wrote:Testing to see if ImageForge transparency works.
Image

well there's a few things needing fixing
Just set the erase tool to front color whatever those pixels are and back color to background...

Posted: 2005-04-29 03:49pm
by Montcalm
Einhander Sn0m4n wrote:
Montcalm wrote:Testing to see if ImageForge transparency works.
Image

well there's a few things needing fixing
Just set the erase tool to front color whatever those pixels are and back color to background...
It is fixed,this pic and others i've made are on my photobucket account,and they're remote linked on my site.

here's one linked via imageshack
Image

Posted: 2005-04-29 03:59pm
by Einhander Sn0m4n
Montcalm wrote:
Einhander Sn0m4n wrote:
Montcalm wrote:Testing to see if ImageForge transparency works.
Image

well there's a few things needing fixing
Just set the erase tool to front color whatever those pixels are and back color to background...
It is fixed,this pic and others i've made are on my photobucket account,and they're remote linked on my site.

here's one linked via imageshack
Image
Much better design :D Good job removing the flash too

Posted: 2005-05-01 03:21pm
by Montcalm
Admire my starbase
Image

Its not finished yet,still a few things to do then i'll add it on the site. 8)

Posted: 2005-05-03 02:42pm
by Einhander Sn0m4n
MAJOR UPDATE!

I cleaned up the pic, added the 'railguns and cannabis' device to the wings, and completely redesigned the primary sublight engine array. I also rewrote the 'Nawleania Galactica' identifier on the license plate in Aurabesh.

EDIT: Put the link on 'major update' instead of making the whole changelog into a link...

Posted: 2005-05-04 01:26pm
by Einhander Sn0m4n
Another Update!

Installed golden (only the color, no actual Au content) heat-resistant-alloy enhanced thermal protection material to leading edges, comm antenna, bussard-collector cowls, dorsal surfaces of warp nacelles aft of the auxiliary sublight engines, and warp nacelle flush vents. This should improve thermal resistance due to high-speed reentry and planetfall quite substantially.

Posted: 2005-05-04 04:31pm
by Shroom Man 777
Looks like some bastard hybrid between a cruise liner, one of 'em Naboo royal yatch and a Federation starship. Which turns out pretty good. Love the railguns, BTW.

Posted: 2005-05-04 04:36pm
by Chardok
C.A.N.N.A.B.I.S.: Cyclical Anti-Neutron Nuclear Accelerator\Bilateral Irradiation System


C.A.N.N.A.B.I.S. cannon

Posted: 2005-05-04 07:10pm
by Einhander Sn0m4n
Thanks Shroom. LMFAO Chardok!! :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:

Posted: 2005-05-07 07:18pm
by Einhander Sn0m4n

Posted: 2005-05-09 10:07pm
by Einhander Sn0m4n
Latest Update!

Okay, I'm looking for firepower figure suggestions. Here's an idea of what weapons I speak of:

Image


I want the twin turret to be able to kill or incapacitate a fully shielded Imperator Mk 1 Star Destroyer in at most three shots. It will be optimized for per-shot firepower and long range at the expense of refire rate. It is designed to defeat the largest, most heavily shielded targets likely to be fielded by the Fundies for the foreseeable future.

The quad heavy turbolasers on the lower hull will be optimized for rapid fire while still preserving per-shot power. These will be the workhorse weapons of the Bebop, suitable for general-purpose antiship work.

The ball turrets (as yet not installed; I haven't decided on their placement. I will be installing them such that they cover the entire sky) are dual-mode hybrid turbolaser/superlasers. These are fast-tracking turrets designed for antifighter and CIWS duty, with a secondary light antiship capability.

Posted: 2005-05-10 02:29pm
by Einhander Sn0m4n
Weapons Fire Tests with Power Figures.

Thanks Dalton :)

And Vert. 666 is a great number :D