Some capital ships, critique them!
Posted: 2005-09-17 01:20pm
Here are some combat starships I drew a while ago - Comments, questions and constructive criticism welcome. I have included an ISD and a GCS to scale.
The smaller, unlabled ships you see are included to scale as part of a series of drawings I've done.
I know their shape isn't very imaginative, but I decided to go for form over functionality in this case. I'm thinking of including medium sized turrets in my next incarnation in ball and socket joints for a better lateral firing arc.
What follows is some information about the ships and their capabilities - they might seem horrendously wanked out or they might not, depends on your POV
The ships' STL propulsion systems are antimatter boosted fusion rockets, a fairly simple and very powerful brute force system. Generally capable of
around about 80-90% C, beyond which fuel effeciency drops like a stone
due to the relativistic effects.
FTL propulsion is a wormhole drive that produces a temporary wormhole in the vincinity of the ship. Onboard travel times are approximately 1 hour per light year, but to an outside observer travel seems instantaneous regardless of distance.
Sensors cover the entire EM spectrum, including FTL sensors using nano-scale wormholes to take "snapshots" of selected locations.
Communications include laser, microwaves and the radio band of the EM spectrum, as well as the standard nano-wormhole comms.
Defences include layered diamandium (An artificial compound combining the best properties of diamond and titanium) armour (Up to several metres on larger ships), a non-essential structural integrity field that increases hull strength x15, a low-intensity navigational shield that annihilates gas, dust and dense metallic asteroids up to 500m wide,
a bubble-type particle shield for used against directed energy weapons,
a hull-hugging dense plasma shield for defence against physical projectiles, (The last two shields are only activated during combat)
and several thousand defence drones for eliminating mines, larger asteroids, small ships and foolish starfighters.
The antimatter cannons fire a shell (Guided or dumbfire) containing antimatter locked in a matrix of buckyballs (Basically my handwavium method of dealing with AM storage issues) upon impact, the antimatter is activated resulting in a 1000Gt explosion. Since the cannons are coilguns, they can fire a variety of shells including but not limited to chemical, X-ray laser, radiological, and multiple tactical nuclear (Tactical in this case meaning 50-100Mts)
The shells are able to penetrate earthlike, venusian and jovian atmospheres for orbital bombardment.
Maximum muzzle velocity is 25,000 km/s.
Antimatter batteries are smaller versions of the above, firing 500Gt antimatter shells and single tactical nuclear warheads.
The linear accelerators are for firing larger ordnance, mainly torpedos carrying multiple X-Ray/Amat/etc warheads, but also can be used for
firing relativistic gravel, landing craft, and for launching attack/defence drones.
All of this powered by a M/AM-Fusion hybrid generator and mutiple backups.
I'm posting this in AMP, but after deciding to include the technical details I would not mind at all if a mod moves this to a more suitable forum.
The smaller, unlabled ships you see are included to scale as part of a series of drawings I've done.
I know their shape isn't very imaginative, but I decided to go for form over functionality in this case. I'm thinking of including medium sized turrets in my next incarnation in ball and socket joints for a better lateral firing arc.
What follows is some information about the ships and their capabilities - they might seem horrendously wanked out or they might not, depends on your POV
The ships' STL propulsion systems are antimatter boosted fusion rockets, a fairly simple and very powerful brute force system. Generally capable of
around about 80-90% C, beyond which fuel effeciency drops like a stone
due to the relativistic effects.
FTL propulsion is a wormhole drive that produces a temporary wormhole in the vincinity of the ship. Onboard travel times are approximately 1 hour per light year, but to an outside observer travel seems instantaneous regardless of distance.
Sensors cover the entire EM spectrum, including FTL sensors using nano-scale wormholes to take "snapshots" of selected locations.
Communications include laser, microwaves and the radio band of the EM spectrum, as well as the standard nano-wormhole comms.
Defences include layered diamandium (An artificial compound combining the best properties of diamond and titanium) armour (Up to several metres on larger ships), a non-essential structural integrity field that increases hull strength x15, a low-intensity navigational shield that annihilates gas, dust and dense metallic asteroids up to 500m wide,
a bubble-type particle shield for used against directed energy weapons,
a hull-hugging dense plasma shield for defence against physical projectiles, (The last two shields are only activated during combat)
and several thousand defence drones for eliminating mines, larger asteroids, small ships and foolish starfighters.
The antimatter cannons fire a shell (Guided or dumbfire) containing antimatter locked in a matrix of buckyballs (Basically my handwavium method of dealing with AM storage issues) upon impact, the antimatter is activated resulting in a 1000Gt explosion. Since the cannons are coilguns, they can fire a variety of shells including but not limited to chemical, X-ray laser, radiological, and multiple tactical nuclear (Tactical in this case meaning 50-100Mts)
The shells are able to penetrate earthlike, venusian and jovian atmospheres for orbital bombardment.
Maximum muzzle velocity is 25,000 km/s.
Antimatter batteries are smaller versions of the above, firing 500Gt antimatter shells and single tactical nuclear warheads.
The linear accelerators are for firing larger ordnance, mainly torpedos carrying multiple X-Ray/Amat/etc warheads, but also can be used for
firing relativistic gravel, landing craft, and for launching attack/defence drones.
All of this powered by a M/AM-Fusion hybrid generator and mutiple backups.
I'm posting this in AMP, but after deciding to include the technical details I would not mind at all if a mod moves this to a more suitable forum.