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The Mech Cooperative project. Warning BIG.
Posted: 2005-10-27 01:33pm
by TheMuffinKing
A while ago I posted some teaser pics of a mech Antares and I designed and modeled in 3D. Those were the unused designs. These are the chosen drawings, refined over time and modelled in 3D.
These are the sketches that directed the design away from a squat tank like mecha, to a more refined machine with an almost "avian" quality.
http://img.photobucket.com/albums/v282/ ... ept001.jpg
These are more unused sketches demonstrating several unused concepts such as reactive armor and sloping plates.
http://img.photobucket.com/albums/v282/ ... ept002.jpg
This pic is more in line with the final design and helped shape future iterations of our mech.
http://img.photobucket.com/albums/v282/ ... ept003.jpg
This is the final sketch outlining the details and features of the mech.
As rough as it is, it's still full of detail. I wish I had put more effort into it.
http://img.photobucket.com/albums/v282/ ... ept006.jpg
Alas the final result. Weeks of labor in design and communication brought to fruition by Antares and myself.
Posted: 2005-10-27 03:43pm
by Antares
Herbay, i want to thank TheMuffinKing for his great concepts and cooperate with me
Actually, it was my first cooperation of this kind and it worked out great.
Uhm ... even though TheMuffinKing invested muchmore time i suspect.
Posted: 2005-10-27 03:56pm
by Crossroads Inc.
Wonderful!
Beautiful!
Staggering!
But..eh...
Methinks it's legs be too small, or the top too big.
Posted: 2005-10-27 03:59pm
by Ace Pace
Legs look too small, but maybe because we can't fully see the joints. Very nice work.
Posted: 2005-10-27 04:00pm
by Ace Pace
Legs look too small, but maybe because we can't fully see the joints. Very nice work.
Posted: 2005-10-27 04:22pm
by White Haven
Very Marauder, with a touch of Black Python/Viper. I like.
Posted: 2005-10-27 04:44pm
by Antares
I think the torso being big is no problem, because
most of it is hollow anyway. Anyway, thanx for outlining it.
Scaling up the legs doens't take much time with a 3D model
Here's another version with 10% size increase of the legs.
http://www.thirdwave.de/wips/coopmech.jpg
Posted: 2005-10-27 05:31pm
by Manus Celer Dei
Looks a lot like the Holy SVs from Phantom Crash. Me likey.
Posted: 2005-10-27 05:34pm
by Elheru Aran
Those look pretty nice. Perhaps a human figure nearby for scale? That would be *extremely* cool...
Posted: 2005-10-27 07:40pm
by KhyronTheBackstabber
Reminds me of the Zentraedi Officer's Battle Pod or the Glaug for you Macross people. Very nice work guys.
Posted: 2005-10-27 07:41pm
by TheMuffinKing
I like the 10% increase, it really add weight to the model. I'm glad you guys like it and I'm certainly impressed with Antare's modelling skill.
Posted: 2005-10-27 08:32pm
by The Jazz Intern
Poyfect. I loves it
Posted: 2005-10-27 11:20pm
by Captain tycho
Wow, that looks excellent. Great work!
Posted: 2005-10-27 11:59pm
by Balrog
Wow, very good
I, too, will suggest that you add some "meat" to the legs, I could see them supporting the body but they look kinda skiny.
Posted: 2005-10-28 02:19am
by Ford Prefect
Again, the godly talents of Antares and The Muffin King come to the fore. Well done guys.
Posted: 2005-10-28 09:16pm
by Chris OFarrell
How many polys did the mesh end up as?
Posted: 2005-10-29 02:34am
by Golan III
muffin boy likes dudes
Posted: 2005-10-29 02:46am
by Einhander Sn0m4n
Golan III wrote:muffin boy likes dudes
Relevancy to the topic, if you care to explain?
Posted: 2005-10-29 03:29am
by Damaramu
Very cool! And yes, very much like the Glaug!
Posted: 2005-10-29 02:49pm
by Golan III
Einhander Sn0m4n wrote:Relevancy to the topic, if you care to explain?
just having fun with a friend...
Posted: 2005-10-29 03:00pm
by Einhander Sn0m4n
Golan III wrote:Einhander Sn0m4n wrote:Relevancy to the topic, if you care to explain?
just having fun with a friend...
Check your PMs. Sorry I overreacted.