Acidburns Art thread: Tank (done)/Ship (WIP)/Gunship(WIP)
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- Acidburns
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Acidburns Art thread: Tank (done)/Ship (WIP)/Gunship(WIP)
Started work on this yesterday. There's room for a lot more detail, but I'm having trouble filling a lot of that blank space on the hull. I've been looking at pictures of tanks, and there's a surprising amount of doodads on the chassis.
Definite things to do:
Driver and commander's hatches to finish - check
Anti-infantry weapon for commander. - pintal finished
hull mounted anti-infantry weapon - check
laser diffusing smoke grenade launchers on turret. - check
More boxes for external storage
Maybe sandbags built around the turret?
Turret needs viewfinder/scope/sensors or something. -check
Engine vents on rear - check
spade/tool rack - check
hooks so it can be pulled onto a flatbed after crashing - check
anti-personel flechette mines on hull.
hand rifles for crew - rack placed
Muzzle brake
Any treadheads tell me what other things I am missing? I'm still deciding whether to model the armour plating or whether to texture it.
Turret details. The half-sphere is an anti-missle laser. Note the shading/geometry error on the boxes.
Definite things to do:
Driver and commander's hatches to finish - check
Anti-infantry weapon for commander. - pintal finished
hull mounted anti-infantry weapon - check
laser diffusing smoke grenade launchers on turret. - check
More boxes for external storage
Maybe sandbags built around the turret?
Turret needs viewfinder/scope/sensors or something. -check
Engine vents on rear - check
spade/tool rack - check
hooks so it can be pulled onto a flatbed after crashing - check
anti-personel flechette mines on hull.
hand rifles for crew - rack placed
Muzzle brake
Any treadheads tell me what other things I am missing? I'm still deciding whether to model the armour plating or whether to texture it.
Turret details. The half-sphere is an anti-missle laser. Note the shading/geometry error on the boxes.
Last edited by Acidburns on 2006-05-06 11:40am, edited 8 times in total.
- Vehrec
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I have to ask, how loud is a hovertank? 100 decibels?
But serriously, I like what you have and what you are adding. However, I think that a few things could be added to that list. Strap some Claymores or futuristic equivelent on the sides, so if infantry suround you you can blow the mines and kill lots of infantry.(Hammer's Slammers?) And you can add some weak buffer armor designed to pre-detonate man-portable missiles and HEAT rounds before they hit the main armor. Then again, I have no idea how you would model such a thing, or keep it on. Still, it's a feature I would include.
But serriously, I like what you have and what you are adding. However, I think that a few things could be added to that list. Strap some Claymores or futuristic equivelent on the sides, so if infantry suround you you can blow the mines and kill lots of infantry.(Hammer's Slammers?) And you can add some weak buffer armor designed to pre-detonate man-portable missiles and HEAT rounds before they hit the main armor. Then again, I have no idea how you would model such a thing, or keep it on. Still, it's a feature I would include.
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Ah, the claymore idea is genius. I used to play 40K, so I should have thought of that myself.
Maybe by adding another layer of armour plates over the hull would do for what you were saying (theres a word for it, can't remember it though). That'd make the hull more interesting too.
Now that I think about it, maybe I could stick a couple of rifles on the outside as well. Opposite side from the spades, wouldn't want to get them mixed up eh?
Maybe by adding another layer of armour plates over the hull would do for what you were saying (theres a word for it, can't remember it though). That'd make the hull more interesting too.
Now that I think about it, maybe I could stick a couple of rifles on the outside as well. Opposite side from the spades, wouldn't want to get them mixed up eh?
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Explosive Reactive Armoring?
You could modify the ERA to serve as a claymore-type thing. You never go wrong with claymores
And how about ARENA? It's a Ruskie thing where they intercept incoming bad stuff with mini-rockets or something.
Anyway, my friend drew a hovertank I cooked up. Not really a hovertank, but a flying tank. A Blitzpanzer. A sleek, stealthy killing machine. Might post it on SDN when he finally scans it
You could modify the ERA to serve as a claymore-type thing. You never go wrong with claymores
And how about ARENA? It's a Ruskie thing where they intercept incoming bad stuff with mini-rockets or something.
Anyway, my friend drew a hovertank I cooked up. Not really a hovertank, but a flying tank. A Blitzpanzer. A sleek, stealthy killing machine. Might post it on SDN when he finally scans it
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shroom is a lovely boy and i wont hear a bad word against him - LUSY-CHAN!
Shit! Man, I didn't think of that! It took Shroom to properly interpret the screams of dying people - PeZook
Shroom, I read out the stuff you write about us. You are an endless supply of morale down here. :p - an OWS street medic
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Ah, ERA is it. Now I know what it's called, i've been able to get some good pictures of it.
Tweaked the rear to age engines and another rear thruster.
------------------------------------------------------------------------------------
Updated:
It's looking really rather good now, if I do say so myself!
Here's where I currently am:
Also, I tried out a more realistic looking ERA, but I'm not too keen on it. Maybe it would have looked better if the panels were at right angles. Maybe not.
Tweaked the rear to age engines and another rear thruster.
------------------------------------------------------------------------------------
Updated:
It's looking really rather good now, if I do say so myself!
Here's where I currently am:
Also, I tried out a more realistic looking ERA, but I'm not too keen on it. Maybe it would have looked better if the panels were at right angles. Maybe not.
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What are those things sticking up in back of the tank? Those prevent the turret from traversing a complete 360 degrees.
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It's the engine thrusters at the back that are sticking up. The tank would be suprisingly agile for a tank. If you've ever played Battlezone you'd be on the right track. Shouldn't be a major problem.
Almost finished modelling I think. I'm starting to think about texturing it now, and I suck at texturing. Bah.
Almost finished modelling I think. I'm starting to think about texturing it now, and I suck at texturing. Bah.
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Well, OK, I suppose it isn't mandatory that turrets be traversible to the rest of the tank.
However, I would move the ball turret gattling gun to the top of the tank. With how it is situated, it has a very limited firing arc.
I don't know if you are still modelling it, but a latter so the men can reach the hatch would be nice too.
However, I would move the ball turret gattling gun to the top of the tank. With how it is situated, it has a very limited firing arc.
I don't know if you are still modelling it, but a latter so the men can reach the hatch would be nice too.
"Show me an angel and I will paint you one." - Gustav Courbet
"Quetzalcoatl, plumed serpent of the Aztecs... you are a pussy." - Stephen Colbert
"Really, I'm jealous of how much smarter than me he is. I'm not an expert on anything and he's an expert on things he knows nothing about." - Me, concerning a bullshitter
"Quetzalcoatl, plumed serpent of the Aztecs... you are a pussy." - Stephen Colbert
"Really, I'm jealous of how much smarter than me he is. I'm not an expert on anything and he's an expert on things he knows nothing about." - Me, concerning a bullshitter
- Vehrec
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Am I correct in counting five missle tubes on each side of this turret? Thats a nice touch, especially if they are Anti-aircraft. The long whip antenas make me think this is a command varient, with extra hardware to organize and direct the rest of it's devision. Also worth noting is the lack of an independantly mounted machine gun on the turret. the ball mounted laser probably isn't up to the task of keeping the back quarter of the tank covered but I might be wrong.
On the other hand, this tank is VERY well armed in the forward direction. Small anti-personel weapon, ball turret, co-axial autocanon, main gun, missiles, and the pulse laser. It seems designed to fight line battles against a variety of foes, and even the inability to turn it turret around isn't much of an issue as the obvious solution is to simply turn the tank itself. And I like how you made the air intakes large and obvious, because they would have to be, wouldn't they?
On the other hand, this tank is VERY well armed in the forward direction. Small anti-personel weapon, ball turret, co-axial autocanon, main gun, missiles, and the pulse laser. It seems designed to fight line battles against a variety of foes, and even the inability to turn it turret around isn't much of an issue as the obvious solution is to simply turn the tank itself. And I like how you made the air intakes large and obvious, because they would have to be, wouldn't they?
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Not missile tubes, smoke grenade dispensers. We got 'em nowadays too, though those things on his tank look slightly bigger. It could be possible that a variant would sport mini-missiles instead of grenades or something.
And damn, those air intakes are almost identical to my friend's Blitzpanzer's!
Anyway, it's awesome!
And damn, those air intakes are almost identical to my friend's Blitzpanzer's!
Anyway, it's awesome!
"DO YOU WORSHIP HOMOSEXUALS?" - Curtis Saxton (source)
shroom is a lovely boy and i wont hear a bad word against him - LUSY-CHAN!
Shit! Man, I didn't think of that! It took Shroom to properly interpret the screams of dying people - PeZook
Shroom, I read out the stuff you write about us. You are an endless supply of morale down here. :p - an OWS street medic
Pink Sugar Heart Attack!
shroom is a lovely boy and i wont hear a bad word against him - LUSY-CHAN!
Shit! Man, I didn't think of that! It took Shroom to properly interpret the screams of dying people - PeZook
Shroom, I read out the stuff you write about us. You are an endless supply of morale down here. :p - an OWS street medic
Pink Sugar Heart Attack!
- Elheru Aran
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Have you considered putting a muzzle brake on there? Unless you can time thrust to counteract your shots, that tank's gonna be knocked backwards each time it fires...
But it's quite nice otherwise, much more practical than the vast majority of sci-fi tanks that I've seen. Good going!
But it's quite nice otherwise, much more practical than the vast majority of sci-fi tanks that I've seen. Good going!
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Ok, another update
Yes, Shroom man is correct that it's a pair of smoke nade launchers on the turrets. There is a mount on the commander's hatch for an anti-infantry weapon, though that will probably be added last.
The smaller cylinders alongside the main gun, I origonally planned them to be some kind of optical sight for the cannon, but I might change it to a co-axil weapon as some people have said.
Elheru: good idea on the muzzle brake.
All the comments so far have been really helpful, if you've got anything else to say, please do! Thanks! Once I'm finished modelling it, I'll be sure to write something up.
I've been pretty scared of attempting to go for a realistic render so far, so I tried some funky cell shading. Need to get some glowy effects for the engines.
I've started this in preparation for what I'm planning as a final scene. I'm going to try some seperate projects before I complete it, the current model is becoming a bit cumbersome for experimentation. I hope to do some kind of marscape. I'll be looking into doing some crew, or powersuits as well.
Yes, Shroom man is correct that it's a pair of smoke nade launchers on the turrets. There is a mount on the commander's hatch for an anti-infantry weapon, though that will probably be added last.
The smaller cylinders alongside the main gun, I origonally planned them to be some kind of optical sight for the cannon, but I might change it to a co-axil weapon as some people have said.
Elheru: good idea on the muzzle brake.
All the comments so far have been really helpful, if you've got anything else to say, please do! Thanks! Once I'm finished modelling it, I'll be sure to write something up.
I've been pretty scared of attempting to go for a realistic render so far, so I tried some funky cell shading. Need to get some glowy effects for the engines.
I've started this in preparation for what I'm planning as a final scene. I'm going to try some seperate projects before I complete it, the current model is becoming a bit cumbersome for experimentation. I hope to do some kind of marscape. I'll be looking into doing some crew, or powersuits as well.
- Pax Britannia
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It's not just a kick-ass tank, it's a real sweet ride too . I love this thing, especially the cell-shaded version.
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SDN World 4: The United Solarian Sovereignty
SDN World 5: San Dorado
There'll be a bodycount, we're gonna watch it rise
The folks at CNN, they won't believe their eyes
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State of the art badass!
"DO YOU WORSHIP HOMOSEXUALS?" - Curtis Saxton (source)
shroom is a lovely boy and i wont hear a bad word against him - LUSY-CHAN!
Shit! Man, I didn't think of that! It took Shroom to properly interpret the screams of dying people - PeZook
Shroom, I read out the stuff you write about us. You are an endless supply of morale down here. :p - an OWS street medic
Pink Sugar Heart Attack!
shroom is a lovely boy and i wont hear a bad word against him - LUSY-CHAN!
Shit! Man, I didn't think of that! It took Shroom to properly interpret the screams of dying people - PeZook
Shroom, I read out the stuff you write about us. You are an endless supply of morale down here. :p - an OWS street medic
Pink Sugar Heart Attack!
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I give it the White Haven Thumb of Approval. It could use more guns, but then again, I think that about most any tank short of a Bolo.
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Out of Context Theatre, this week starring Darth Nostril.
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- Acidburns
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I'm pretty much finished with this model till my skills improve. I could keep adding details forever, but I think I'll improve faster with a different challenge.
I begun work on a ship for someone on omni-verse today:
Plenty of work to go, though I'm starting to build up some confidence with this whole texturing shit. The big red array was just for a bit of fun for myself, it'll won't feature in the final work.
I'm gonna hook up with Poe for one of his Movie shorts too. I just love biting off more than I can chew
I begun work on a ship for someone on omni-verse today:
Plenty of work to go, though I'm starting to build up some confidence with this whole texturing shit. The big red array was just for a bit of fun for myself, it'll won't feature in the final work.
I'm gonna hook up with Poe for one of his Movie shorts too. I just love biting off more than I can chew
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- Acidburns
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I think your right, it's awfully bright for a tank
I love the engine glows myself. It would look better without the other effects, but I was mostly experimenting. I'll maybe re-render it while I'm out tommorrow.
It's pretty easy to get carried away with those wonderful glowing things. Once I get some more practice texturing I'm going to come back and give it a nice gritty, worn look. But I can't do that, yet.
I love the engine glows myself. It would look better without the other effects, but I was mostly experimenting. I'll maybe re-render it while I'm out tommorrow.
It's pretty easy to get carried away with those wonderful glowing things. Once I get some more practice texturing I'm going to come back and give it a nice gritty, worn look. But I can't do that, yet.
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