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Creating my college in Half-Life...
Posted: 2002-12-28 05:02am
by Crayz9000
Just for kicks, I fired up Worldcraft (now they're renamed it Valve Hammer) and tried doing this. I did the tower thingy first so I'd have a sense of perspective relative to the player...
Unfortunately, I can't get it to compile with the lighting yet because of a bunch of brush and leak problems that need to be addressed. When those are fixed, then I'll post the actual level.
Some preliminary work.
What I've done so far.
Posted: 2002-12-28 11:03pm
by Crayz9000
Well, here's my preliminary map, with most of the features gone. I had no end of trouble with the 256 leaf per node limit of Half-Life...
http://foobar.homelinux.net/data/lamc_inst1.zip
Unzip to your half-life\valve\maps dir (if you don't have it, make it).
Posted: 2002-12-28 11:05pm
by weemadando
Somewhere someone has a Christ College Doom map.
And I'm willing to bet they didn't even have to create new textures to make it.
Posted: 2002-12-28 11:12pm
by Crayz9000
weemadando wrote:Somewhere someone has a Christ College Doom map.
And I'm willing to bet they didn't even have to create new textures to make it.
I think that the only new textures I'll need for this map are the door numbers and name plaques, and such. Other than those, it's all stock Half-Life textures
Posted: 2002-12-29 04:31pm
by DPDarkPrimus
I have a friend that would make a model of our high-school for Half-Life, save that he would rather do it for Unreal. I really need to get him to come to his senses.
Posted: 2002-12-29 07:24pm
by Necro99
Nice work! i always wanted to do that with my school.
And then make a bunch of NPC's with skins of people at your college and FIRE IN THE HOLE!!!!!!!!
Posted: 2002-12-29 08:45pm
by Crayz9000
DPDarkPrimus wrote:I have a friend that would make a model of our high-school for Half-Life, save that he would rather do it for Unreal. I really need to get him to come to his senses.
To be honest, I think it would be easier to do in Unreal, since you don't have to worry as much about void leaks. Unreal has a far superior game engine; I"m just so used to using Worldcraft that I decided to do it for Half-Life.
Posted: 2002-12-31 06:34pm
by kojikun
I'll laugh if you get arrested for depicting and conspiring to comit murder on school grounds.
Posted: 2002-12-31 06:43pm
by Crayz9000
kojikun wrote:I'll laugh if you get arrested for depicting and conspiring to comit murder on school grounds.
With the general paranoia that followed on the heels of 9/11, I wouldn't be surprised if some idiot tried that. However, it doesn't use copyrighted material, as it's only loosely based on the college (it will not be perfectly accurate, since I don't have AutoCAD or the blueprints of the college). Most of the faculty of the computer labs are also on my side, so meh