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Creating my college in Half-Life...

Posted: 2002-12-28 05:02am
by Crayz9000
Just for kicks, I fired up Worldcraft (now they're renamed it Valve Hammer) and tried doing this. I did the tower thingy first so I'd have a sense of perspective relative to the player...

Unfortunately, I can't get it to compile with the lighting yet because of a bunch of brush and leak problems that need to be addressed. When those are fixed, then I'll post the actual level.

Some preliminary work.
Image

What I've done so far.
Image

Posted: 2002-12-28 11:03pm
by Crayz9000
Well, here's my preliminary map, with most of the features gone. I had no end of trouble with the 256 leaf per node limit of Half-Life...

http://foobar.homelinux.net/data/lamc_inst1.zip

Unzip to your half-life\valve\maps dir (if you don't have it, make it).

Posted: 2002-12-28 11:05pm
by weemadando
Somewhere someone has a Christ College Doom map.

And I'm willing to bet they didn't even have to create new textures to make it.

Posted: 2002-12-28 11:12pm
by Crayz9000
weemadando wrote:Somewhere someone has a Christ College Doom map.

And I'm willing to bet they didn't even have to create new textures to make it.
I think that the only new textures I'll need for this map are the door numbers and name plaques, and such. Other than those, it's all stock Half-Life textures :)

Posted: 2002-12-29 04:31pm
by DPDarkPrimus
I have a friend that would make a model of our high-school for Half-Life, save that he would rather do it for Unreal. I really need to get him to come to his senses.

Posted: 2002-12-29 07:24pm
by Necro99
Nice work! i always wanted to do that with my school.
And then make a bunch of NPC's with skins of people at your college and FIRE IN THE HOLE!!!!!!!!
:twisted:

Posted: 2002-12-29 08:45pm
by Crayz9000
DPDarkPrimus wrote:I have a friend that would make a model of our high-school for Half-Life, save that he would rather do it for Unreal. I really need to get him to come to his senses.
To be honest, I think it would be easier to do in Unreal, since you don't have to worry as much about void leaks. Unreal has a far superior game engine; I"m just so used to using Worldcraft that I decided to do it for Half-Life.

Posted: 2002-12-31 06:34pm
by kojikun
I'll laugh if you get arrested for depicting and conspiring to comit murder on school grounds. :)

Posted: 2002-12-31 06:43pm
by Crayz9000
kojikun wrote:I'll laugh if you get arrested for depicting and conspiring to comit murder on school grounds. :)
With the general paranoia that followed on the heels of 9/11, I wouldn't be surprised if some idiot tried that. However, it doesn't use copyrighted material, as it's only loosely based on the college (it will not be perfectly accurate, since I don't have AutoCAD or the blueprints of the college). Most of the faculty of the computer labs are also on my side, so meh :D