Deep Space Nine fleet battles - a thread for nitpicking
Posted: 2010-02-15 10:37pm
or, "reasons i think deep space nine fleet battles are shit: the effortpost"
Introduction
Sometimes people (both on the internet and in real life) talk about how much they love Deep Space Nine and often they cite the kickin' rad epic battles that take place in the series thanks to the Dominion War. I am here to tell them that those fleet battles are not so hot, primarily by presenting a list of grievances I have with the presentation of those battles.
This isn't a response to any post or thread made recently that I am aware of, nor to any specific post or person in the past that I can recall. This also isn't 100% serious and I know I took at least a couple of shortcuts, so I'll acknowledge up-front there may be some things I may have forgotten or overlooked. In fact, it's mostly just griping.
Grievances
Starships constantly shaking during battle. Constantly. I can only wonder if DS9 was forced to hire a cameraman with Parkinson's.[1]
Defiant's bridge exploding into a shower of sparks on nearly every hit, even when the shields were at full-strength.[2] Additionally, said explosions causing such injury that important officers must be relieved of duty for immediate treatment during battle. [3]
Inconsistent durability; some ships are able to absorb enormous amounts of damage while other ships are smashed immediately. Similarly, ships often appear to not have shields at all (even non-Federation ships).[4]
Captain Sisko being granted command of many starships, while retaining direct command of his own starship.[5]
Fleet battle presentation is severely lacking - often there are swaths of ships just sitting in the background doing nothing (or several ships just lazily floating past DS9 as the station chucks out a few phaser bursts), the distribution of ship classes is uninspired at best and lazy at worst (shit let's just copy/paste a few Galaxys in there, then spam a bunch of Excelsiors and Mirandas), and there's little in the way of a visual narrative to show the audience how the battle is progressing.
Battles too often turn on a miraculous development - either it's the fucking Klingons diving out of the sun, or some stupid technobabble development (and subsequent counter-development)[6], or even the god damn Prophets literally vanishing a whole fleet from the wormhole.
(also I got a little tired of DS9 completely jizzing out all over the fucking Klingons)
The Federation and allies seemingly losing or stalemating a majority of fleet battles[7] against an enemy frequently described as being masters at mass-production of war materiel[8], yet somehow doing well enough to make a push on the enemy home base even before the Cardassians switched sides.
In general, a narrative that fails to support the conclusion of the war as presented.
Notes
[1]See: USS Odyssey and runabouts in The Jem'Hadar, USS Lakota in Paradise Lost, USS Defiant in almost every other battle.
[2]Seriously? This happens in nearly every fight the Defiant gets into.
[3]Series finale; the shields are still up, but O'Brien's shoulder is so badly fucked up that Bashir orders him to sickbay.
[4]Includes: Sacrifice of Angels (see the Federation fighters strafing Cardassian warships and inflicting severe hull breaches, or other ships being smashed around - meanwhile Defiant takes hit after hit after hit with no visible hull damage), Tears of the Prophets where most every starship (except Defiant! ) shows immediate heavy damage on the first hit from the Cardassian weapons platforms.
[5]Captain Sisko commands a Federation fleet numbering roughly 600 ships in Sacrifice of Angels. Additionally, he is given command of the entire Romulan force in the series finale after the Romulan flagship is destroyed.
[6]Again, Tears of the Prophets with the super-invincible weapons platforms (and the technobabble solution to that problem), or The Changing Face of Evil and the sudden reversal thanks to the Breen super-death-ray.
[7]Bashir reports that the 7th fleet lost 98 ships (out of 112) in an engagement shortly prior to A Time to Stand. In the same episode, O'Brien' remarks that the war has been raging for three months, and he has not personally seen a single Starfleet victory. In later episodes, we hear that the Dominion has successfully conquered Betazed, and is preparing to use it as a staging point for an attack against Vulcan; a Breen force is also able to penetrate all the way to Earth and attack San Francisco.
[8]So masterful, in fact, that Sisko and Martok were convinced that a failure to quickly resolve the war by striking Cardassia itself could eventually lead to a stalemate or a Dominion victory.
Counter-ripostes
"b-b-but Star Trek ship bridges ALWAYS explode into a shower of sparks whenever they get hit"
If you watch TOS and TNG you see a lot of episodes where the Enterprise takes hits - even severe hits (like in The Doomsday Machine, or The Changeling, or The Tholian Web; in TNG, The Arsenal of Freedom, or Q Who, or The Best of Both Worlds, or Darmok, or Descent (Part II)) and doesn't blow $20 of fireworks. DS9 took what used to happen infrequently and overdid it. (I'm pretty sure this also carried over into Voyager.)
"oh you don't think sisko should have led fleets of ships? well, why do you hate DS9/Sisko/black people?"
I don't have a problem with the character of Ben Sisko becoming a successful fleet commander at all. I think it's cool to show him starting out as just a commander getting stuck with an undesirable post, and eventually earning promotions and decorations and leading more ships and men in battle than any starring captain we've seen before.
That said, I think it's silly for Sisko to be commanding dozens (or hundreds!) of ships while still directly commanding his own ship, and I think it would have been silly for anyone else we've seen either. This isn't a slam against the character, it's a slam against the writers. I think Sisko should have been made Commodore (or "rear admiral lower half", whatever), especially given the prominent role he played in commanding the most strategically vital point in the war, planning the campaign against the Dominion, and leading dozens (and hundreds!) of ships in battle.
("but admirals don't go into battle" well then what were admiral ross and general martok doing in the series finale? bullshit on you sir.)
"well if you consider [some jargonated bullshit about fictional technology and economy] then clearly it's not so preposterous after all"
For the purposes of this thread I'm not as interested in establishing the in-universe consistency of it all as I am in picking apart discussing the effectiveness of presentation and writing to create a compelling spectacle and story.
"Isn't this just a bunch of nitpicking?"
Well, to an extent, yeah. Most of these by themselves wouldn't be a big issue. But when it's all put together I think it shows that the fleet battles in DS9 weren't particularly well-crafted - I think a lot of the hype around them has just been Trek fans greedily latching onto the fact that a fleet battle happened at all in Star Trek.
"CGI wasn't as good back then!!"
By the time Sacrifice of Angels had aired, Babylon 5 had already finished its fourth season - and that fourth season had some bitching space battles. CGI was plenty mature enough to handle excellent space battles. Okay, so maybe the Star Trek production team wasn't as experienced with CGI production - but that doesn't invalidate any criticisms of their work.
(Although I'm inclined to think that Babylon 5 battles were at their best when they were focused on smaller engagements, and faltered with the biggest battles - so maybe the lesson here is that they should have focused on smaller battles...?)
"a-bloo-bloo babylon 5 why are you such a whore for jms"
Actually this came about because I was watching a different series with way-awesome space fleet battles.
Conclusions
- DS9 ain't all that
- Bridge explosions should be used *sparingly* (but can still be awesome at the right time)
- The "copy, paste" operation in [whatever the hell program they used to make fleet battles] should be used *sparingly* and with appropriate selection when constructing imaginary battle fleets.
- Ron Moore (and/or his associates) may be a little too attached to the "suddenly out of fucking nowhere...!!!" plot twist
Further Viewing
- Babylon 5
- Legend of the Galactic Heroes
Introduction
Sometimes people (both on the internet and in real life) talk about how much they love Deep Space Nine and often they cite the kickin' rad epic battles that take place in the series thanks to the Dominion War. I am here to tell them that those fleet battles are not so hot, primarily by presenting a list of grievances I have with the presentation of those battles.
This isn't a response to any post or thread made recently that I am aware of, nor to any specific post or person in the past that I can recall. This also isn't 100% serious and I know I took at least a couple of shortcuts, so I'll acknowledge up-front there may be some things I may have forgotten or overlooked. In fact, it's mostly just griping.
Grievances
Starships constantly shaking during battle. Constantly. I can only wonder if DS9 was forced to hire a cameraman with Parkinson's.[1]
Defiant's bridge exploding into a shower of sparks on nearly every hit, even when the shields were at full-strength.[2] Additionally, said explosions causing such injury that important officers must be relieved of duty for immediate treatment during battle. [3]
Inconsistent durability; some ships are able to absorb enormous amounts of damage while other ships are smashed immediately. Similarly, ships often appear to not have shields at all (even non-Federation ships).[4]
Captain Sisko being granted command of many starships, while retaining direct command of his own starship.[5]
Fleet battle presentation is severely lacking - often there are swaths of ships just sitting in the background doing nothing (or several ships just lazily floating past DS9 as the station chucks out a few phaser bursts), the distribution of ship classes is uninspired at best and lazy at worst (shit let's just copy/paste a few Galaxys in there, then spam a bunch of Excelsiors and Mirandas), and there's little in the way of a visual narrative to show the audience how the battle is progressing.
Battles too often turn on a miraculous development - either it's the fucking Klingons diving out of the sun, or some stupid technobabble development (and subsequent counter-development)[6], or even the god damn Prophets literally vanishing a whole fleet from the wormhole.
(also I got a little tired of DS9 completely jizzing out all over the fucking Klingons)
The Federation and allies seemingly losing or stalemating a majority of fleet battles[7] against an enemy frequently described as being masters at mass-production of war materiel[8], yet somehow doing well enough to make a push on the enemy home base even before the Cardassians switched sides.
In general, a narrative that fails to support the conclusion of the war as presented.
Notes
[1]See: USS Odyssey and runabouts in The Jem'Hadar, USS Lakota in Paradise Lost, USS Defiant in almost every other battle.
[2]Seriously? This happens in nearly every fight the Defiant gets into.
[3]Series finale; the shields are still up, but O'Brien's shoulder is so badly fucked up that Bashir orders him to sickbay.
[4]Includes: Sacrifice of Angels (see the Federation fighters strafing Cardassian warships and inflicting severe hull breaches, or other ships being smashed around - meanwhile Defiant takes hit after hit after hit with no visible hull damage), Tears of the Prophets where most every starship (except Defiant! ) shows immediate heavy damage on the first hit from the Cardassian weapons platforms.
[5]Captain Sisko commands a Federation fleet numbering roughly 600 ships in Sacrifice of Angels. Additionally, he is given command of the entire Romulan force in the series finale after the Romulan flagship is destroyed.
[6]Again, Tears of the Prophets with the super-invincible weapons platforms (and the technobabble solution to that problem), or The Changing Face of Evil and the sudden reversal thanks to the Breen super-death-ray.
[7]Bashir reports that the 7th fleet lost 98 ships (out of 112) in an engagement shortly prior to A Time to Stand. In the same episode, O'Brien' remarks that the war has been raging for three months, and he has not personally seen a single Starfleet victory. In later episodes, we hear that the Dominion has successfully conquered Betazed, and is preparing to use it as a staging point for an attack against Vulcan; a Breen force is also able to penetrate all the way to Earth and attack San Francisco.
[8]So masterful, in fact, that Sisko and Martok were convinced that a failure to quickly resolve the war by striking Cardassia itself could eventually lead to a stalemate or a Dominion victory.
Counter-ripostes
"b-b-but Star Trek ship bridges ALWAYS explode into a shower of sparks whenever they get hit"
If you watch TOS and TNG you see a lot of episodes where the Enterprise takes hits - even severe hits (like in The Doomsday Machine, or The Changeling, or The Tholian Web; in TNG, The Arsenal of Freedom, or Q Who, or The Best of Both Worlds, or Darmok, or Descent (Part II)) and doesn't blow $20 of fireworks. DS9 took what used to happen infrequently and overdid it. (I'm pretty sure this also carried over into Voyager.)
"oh you don't think sisko should have led fleets of ships? well, why do you hate DS9/Sisko/black people?"
I don't have a problem with the character of Ben Sisko becoming a successful fleet commander at all. I think it's cool to show him starting out as just a commander getting stuck with an undesirable post, and eventually earning promotions and decorations and leading more ships and men in battle than any starring captain we've seen before.
That said, I think it's silly for Sisko to be commanding dozens (or hundreds!) of ships while still directly commanding his own ship, and I think it would have been silly for anyone else we've seen either. This isn't a slam against the character, it's a slam against the writers. I think Sisko should have been made Commodore (or "rear admiral lower half", whatever), especially given the prominent role he played in commanding the most strategically vital point in the war, planning the campaign against the Dominion, and leading dozens (and hundreds!) of ships in battle.
("but admirals don't go into battle" well then what were admiral ross and general martok doing in the series finale? bullshit on you sir.)
"well if you consider [some jargonated bullshit about fictional technology and economy] then clearly it's not so preposterous after all"
For the purposes of this thread I'm not as interested in establishing the in-universe consistency of it all as I am in picking apart discussing the effectiveness of presentation and writing to create a compelling spectacle and story.
"Isn't this just a bunch of nitpicking?"
Well, to an extent, yeah. Most of these by themselves wouldn't be a big issue. But when it's all put together I think it shows that the fleet battles in DS9 weren't particularly well-crafted - I think a lot of the hype around them has just been Trek fans greedily latching onto the fact that a fleet battle happened at all in Star Trek.
"CGI wasn't as good back then!!"
By the time Sacrifice of Angels had aired, Babylon 5 had already finished its fourth season - and that fourth season had some bitching space battles. CGI was plenty mature enough to handle excellent space battles. Okay, so maybe the Star Trek production team wasn't as experienced with CGI production - but that doesn't invalidate any criticisms of their work.
(Although I'm inclined to think that Babylon 5 battles were at their best when they were focused on smaller engagements, and faltered with the biggest battles - so maybe the lesson here is that they should have focused on smaller battles...?)
"a-bloo-bloo babylon 5 why are you such a whore for jms"
Actually this came about because I was watching a different series with way-awesome space fleet battles.
Conclusions
- DS9 ain't all that
- Bridge explosions should be used *sparingly* (but can still be awesome at the right time)
- The "copy, paste" operation in [whatever the hell program they used to make fleet battles] should be used *sparingly* and with appropriate selection when constructing imaginary battle fleets.
- Ron Moore (and/or his associates) may be a little too attached to the "suddenly out of fucking nowhere...!!!" plot twist
Further Viewing
- Babylon 5
- Legend of the Galactic Heroes