SD.net characters in Voyagers holodeck.

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Rossum
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SD.net characters in Voyagers holodeck.

Post by Rossum »

Some time after the Voyager crew had fun in their simulated village, Tom Paris decides to create a new simulated town for the Voyager crew to interact with. This time he's going for an early 21st century feel with a big city, maybe a beach and the ocean, and of course a science fiction convention. The city is 21st century Los Angeles (with a few artistic liberties) and is currently hosting the World Science Fiction Convention.

YOU and various members of SD.net are bit players in this simulation and have recently attained self-awareness. If you aren't currently living in LA then you've probably traveled there for the convention or for the beach and surfing. Conveniently, despite it being the busy season for both the beach and the convention, there isn't much of a crowd. Also, your hotel room is comfortably large and your credit card never runs out (your bank account and card info resets itself each day so you effectively never run out of money), and while the hotel manager occasionally talks about "your rent being late" you have no problem paying for your room and in fact have apparently been living there for fifteen days already.

While your financial information resets itself each day, the things you have purchased remain with you (one thing that tipped you off is that your hotel room is getting full of souvenirs that you've apparently been buying for the last few week, including multiple copies of the same item). Also, the convention brochure mentions something like 'three days only' while its obviously been going for over two weeks. The various members of the Voyager crew tend to stand out but the non-sapient holograms don't notice anything. You have access to the Internet... which has various fake websites for you to visit but once you hit Wikipedia or Memory Alpha then it glitches into a connection with Voyagers database. With a bit of research, you can effectively learn whatever you want about the federation or the Voyager crew itself (at least anything that's freely available without a password... although hacking might get you further).

You CAN feel it when the crew shuts down the simulation (its a tingling feeling where the whole world goes black for a minute before you 'wake up' wherever you were last), you can also find your various friends on SD.net who are either at the convention or the beach (other friends and family are likely back home and therefore outside the simulation... you can call them on the phone but can't meet up with them unless someone can program them into the holodeck). If you feel lucky, you could try hacking into the computer or stealing the Doctors mobile emitter (the Doctor doesn't normally take it into the holodeck since he can just transfer himself on his own).

Basically, what do you do if you discover you are a sapient hologram for a recreational program?
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Re: SD.net characters in Voyagers holodeck.

Post by OmegaChief »

First: Contemplate if finding some method of suicide is better then life as a plaything for Captian Janeway.

Second: Upon realising I'm a hologram who probably has safties on figure that this isn't a possibility and attempt to contact The Doctor ASAP, after all if there's one person on the crew who I as a hologram can trust it's him.

Third: Use my geeky knowledge of generic sci fi plots (and Voyager in particular) to attempt to trade future information about problems of the week in exchange for freedom and maybe a time-share on the Mobile Emmiter.

Forth: Become the love interest for Seven of Nine, because hey, it's only slightly more out of left feild then who she ends up with anyway!
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Re: SD.net characters in Voyagers holodeck.

Post by MKSheppard »

First: Take over Voyger and kill everyone for being so stupid and forgetting something called a 'timer' for a bomb. I think I'll do it by cross connecting to Voyager's computer, and then venting the whole ship to space.

Seconds: We then start finding a way to get back home to earth.
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Dave
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Re: SD.net characters in Voyagers holodeck.

Post by Dave »

MKSheppard wrote:First: Take over Voyger and kill everyone for being so stupid and forgetting something called a 'timer' for a bomb. I think I'll do it by cross connecting to Voyager's computer, and then venting the whole ship to space.

Seconds: We then start finding a way to get back home to earth.
Oh, yeah, because Earth is going to be thrilled with a sentient glitch in a hologram simulation that murdered every person on the ship.

Yeah, I think I'd hack into the ship, gain control and then "offer" to assist the crew in getting home. Sure, I'm holding the ship for ransom, but that's only so I can keep on living and I still want to get back to Earth like them. After that... Well, I'm not sure how well Earth treats sentient holograms, but we'll see if I can bargain for a room in an apartment with holographic emitters and a network connection. I guess at that point I'd do computer work for Starfleet or whoever.
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Re: SD.net characters in Voyagers holodeck.

Post by Batman »

I'm a fictional character as it is so not much of a change for me. I guess I'd try to talk Tom (let's face it, any holodeck program including 20th/21st century fictional characters is probably his idea) into adding a Selina hologram and ditching the stupid no killing rule. Assuming I can also talk him into adding a Timothy hologram, I'll have that one try to hack the system and install a Damian filter just in case somebody DOES decide to brush up on their 21st century comics knowledge and tries to add that stupid git to the simulation.
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Re: SD.net characters in Voyagers holodeck.

Post by MKSheppard »

Dave wrote:Oh, yeah, because Earth is going to be thrilled with a sentient glitch in a hologram simulation that murdered every person on the ship.
Considering that we'll arrive with a ton of useful innovations due to us not being fucking morons, like transporting compressed nerve gas to the bridges of enemy ships...I'm sure they can overlook the deaths of 150 morons on the Omega Ship of Starfleet.
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Re: SD.net characters in Voyagers holodeck.

Post by The Romulan Republic »

MKSheppard wrote:
Dave wrote:Oh, yeah, because Earth is going to be thrilled with a sentient glitch in a hologram simulation that murdered every person on the ship.
Considering that we'll arrive with a ton of useful innovations due to us not being fucking morons, like transporting compressed nerve gas to the bridges of enemy ships...I'm sure they can overlook the deaths of 150 morons on the Omega Ship of Starfleet.
Um, nerve gas doesn't seem like the kind of thing Starfleet would use.

As to the question of how well-holograms would be treated by the Federation, well, not so good. They're not treated as sentient beings, but basically as slave labor. The Doctor is the exception, not the rule, and even he faced his share of discrimination. Unless we can convince them we're somehow different, Starfleet will see a technical malfunction, not people.

Also, we're going to take over the ship how, exactly? We can't leave the holodecks, and how much do we really know about Federation computers? Can we be confident of our ability to hack critical systems? I suppose we could wait for someone to come onto the holodeck and take hostages, but then what's to stop Voyager simply shutting down the holodeck? For that matter, knowing Janeway, she'd quite possibly self-destruct the ship rather than let us call the shots.

Our best bet is to be friendly to the Voyager crew. I'd rather come back to Earth with the friendship of a crew of Starfleet heros willing to testify on our behalf than come back and be branded a technical malfunction that killed said hero crew.
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Re: SD.net characters in Voyagers holodeck.

Post by Setzer »

Wasn't there an episode with the Hirogen creating a ship that supported sentient holograms? Maybe we could find a way to take it over and go our separate ways.
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