Batman wrote:Other than the lack of shields, FTL communications and anywhere, any time, just tell me where to go FTL Andromeda is by and large vastly more powerful than AQ Trek. There's actually little indication the AQ can build high fractional c missiles without cheating (AKA mass reduction, which kinda nixes the whole point of relativistic kinetic missiles), and at least the Andromeda Ascendant has point defense weapons.
I have absolutely no scientific data to consult on the theory of mass lightening, so it's impossible to predict what happens when you actually lighten a mass in order to achieve acceleration. However, what I do know is that if we apply the equation for kinetic energy (KE = 0.5Mv
2), lower mass means less energy necessary to achieve a velocity. If that mass suddenly becomes heavier, then in theory, it should remain travelling at the same velocity. Again, in theory. I have no idea what it'll actually do. However, if you took a mass, halved it to accelerate it to .95c and then doubled its mass (which should be just a reverse of the process used to lighten it) then you inflict twice the damage with half the expended energy. The further away from your normal mass, the greater the difference in the end.
Now of course any starship has the potential to create a Hammer of God weapon, which is just a rod weighing several kilograms dropped from orbit. If you parked a starship in about the middle of low orbit (roughly 1000km above the surface) and dropped a 10 kilogram rod (this keeps it relatively stable and reduces drag on the atmosphere). Because potential energy is PE = mgh, the potential energy would be 98*10
6 Joules, or roughly 23.423 kilograms of TNT. Now, I'm well aware that there are better ways to destroy stuff from orbit (phasers, torpedoes, etc.) but if you want to expel the least amount of effort, then orbital bombardment with large mass objects is the way to go.
Now, let's assume that you want to destroy a planet (who hasn't wanted to?) and you want to be as lazy as possible about it. How would you go about it? Well, for starters, every planet has objects that travel close to them. Asteroids, comets, general cosmic trash. A starship can outpace any asteroid heading for a planet, and with a nudge at the right time, it can be quite effective. A minor jolt can translate to a collision months down the line. It's a long, slow process, but the mass of many asteroids is large enough that if it doesn't impact a city or colony directly, the sheer atmospheric and environmental damage will make thriving worlds perish.
Batman wrote:Prior to the '09 relaunch movie, there was exactly one attempt to shoot down an incoming torpedo (and even that's based on interpreting dialogue).
And what makes you think they can make an AI much better than their computer? Not that I see what's wrong with their computer (as opposed to their computer security, but that's a whole different issue). Data is vastly ahead of anything the Federation can do at the time and even he is thick as a plank occasionally.
Given the attitudes of some characters towards artificial beings (such as holograms) is a negative one, possibly due to things such as the M5 computer. We saw the Federation had laws against artificial augmentation of genetics due to the Eugenics Wars, which happened before Starfleet even existed. Quite possibly there is pressure from the Federation Council and/or Starfleet to limit the research into AI technology in the hopes of preventing a sudden outbreak of rogue AIs running rampant. Data was a unique individual who appeared to be no more a threat than anyone else, so they let it slide.
As far as actual computing, according to STTNG:BotF, Duotronic computing, which was seen in the computers on the original Enterprise, used two atoms in different quantum states to compute data at the same time, literally doubling their computing power somehow. Isolinear chips are supposedly faster than that and bioneural gel packs are supposed to be faster. However, despite having large computer cores no doubt filled with processors, we don't see much improvement. I'll allow some leniency for not knowing computers that well or their capabilities, but it might also be a genuine case of a computer trying to handle the countless requests for data and information and entertainment.
Yet even then I must also point to Moriarty, the sentient holographic character created in TNG: Ship in a Bottle. The processing needed to maintain a character as complicated as Moriarty must be daunting, and yet we saw Picard stuff him in a special computer core that he could literally carry around, about the same size (relatively) as a desktop PC. If they can fit that much information and processing power into a computer that small, then why can't a computer that spans an entire room (reference pic below) be able to handle things like sunshine220 said? Shooting down incoming enemy torpedoes?