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Weapons lockers everywhere

Posted: 2002-12-31 09:22am
by NecronLord
I've heard complaints that there a weapons lockers everywhere in Nemesis. IIRC there is one in the galley in STVI, Comments?

Posted: 2002-12-31 10:02am
by EmperorMing
In the movie it seemed to be so. Not a wise choice to do so by any means...

Posted: 2003-01-01 03:34pm
by Kuja
"Bad cooking!" *bang*

Posted: 2003-01-02 05:44pm
by Captain Jack Frank
I don't think there were more weapons lockers in ST:10 than there were in Voyager. There are more in both those shows than in Deep Space Nine and the Next Generation shows, but there was also more phaser fights (I thought) in Voyager, so it was okay.

Posted: 2003-01-03 04:55pm
by CNS Sarajevo
This bothered me too. In ST6 there was a small one in the galley so that Whatshername could demonstrate that a phaser set to vaporize would set off security alarms.

(But not a phaser set to stun. Heh heh, think of the fun you can have on April Fool's Day.)

Anyway, in Nemesis, they seemed to be set up in lockers in the corridors.

I thought armory in First Contact made more sense.

Posted: 2003-01-03 08:09pm
by jaeger115
It'd be a good idea on a warship, but certainly not on the Enterprise-E.

Posted: 2003-01-03 10:37pm
by Darth Garden Gnome
jaeger115 wrote:It'd be a good idea on a warship, but certainly not on the Enterprise-E.
Yeah, some of the kids on the ship might find one. :twisted: "L-look Mah-Mr. Prercrard! I-I found a f-f-phaser!!!!"
Picard: "Awww isn't this cute? Now why don't you gonna run along in the mess hall hmmm? I just love kids....."

Posted: 2003-01-03 11:00pm
by TheDarkling
Seeing he upgrades that the Ent-E has undergone its getting close to being a warship that doubles for peace time duties instead of the other way around.

I also don't think the kids are about anymore.

Posted: 2003-01-04 12:28am
by Baron Mordo
TheDarkling wrote:I also don't think the kids are about anymore.
But they need kids on the ship. You know, to point out flaws in their plans.

Posted: 2003-01-04 03:36am
by EmperorMing
Baron Mordo wrote:
TheDarkling wrote:I also don't think the kids are about anymore.
But they need kids on the ship. You know, to point out flaws in their plans.
Or to use as hor' durvs for the next alien ambassador... :twisted:

(yeah, I spelled it wrong. So what! :P )

Posted: 2003-01-05 12:40am
by Master of Ossus
TheDarkling wrote:Seeing he upgrades that the Ent-E has undergone its getting close to being a warship that doubles for peace time duties instead of the other way around.

I also don't think the kids are about anymore.
Agreed. Also note that Riker and Deanna were being transferred to another ship, conveniently right when they were getting married. It may be that they have eliminated FAMILIES on the E-E, which may also help to increase combat-efficiency.

Posted: 2003-01-05 09:03pm
by Admiral Valdemar
jaeger115 wrote:It'd be a good idea on a warship, but certainly not on the Enterprise-E.
But isn't the E-E classified as a battlecruiser unofficially?

Posted: 2003-01-05 09:55pm
by Alyeska
Admiral Valdemar wrote:
jaeger115 wrote:It'd be a good idea on a warship, but certainly not on the Enterprise-E.
But isn't the E-E classified as a battlecruiser unofficially?
Something like that.

Posted: 2003-01-05 11:28pm
by Exonerate
No! The Federation is all about peaceful exploration! Really! :)

Posted: 2003-01-06 01:09am
by EmperorMing
Exonerate wrote:No! The Federation is all about peaceful exploration! Really! :)
"We come in peace, shoot to kill; shoot to kill; shoot to kill.
We come in peace, shoot to kill; shoot to kill; shoot to kill.
Scotty, beam me up." :P

Posted: 2003-01-10 09:46am
by Rob Wilson
CNS Sarajevo wrote:This bothered me too. In ST6 there was a small one in the galley so that Whatshername could demonstrate that a phaser set to vaporize would set off security alarms.

(But not a phaser set to stun. Heh heh, think of the fun you can have on April Fool's Day.)

Anyway, in Nemesis, they seemed to be set up in lockers in the corridors.

I thought armory in First Contact made more sense.
I'm pretty sure real comabt ships have armouries, and weapons are issued depending on the situation. Having weapons lockers everywhere is too much of a security hazard.