In all fairness to Trek, antimatter is volatile enough that one can't expect a warp core to stay in one piece under fire that can at least vaporize/disintigrate/dissapear cubic meters of rock. Excessive reactivity should be low enough that the whole goddamn ship doesn't go up, but having the warp core itself be damaged under phaser fire is perfectly reasonable. I wouldn't expect a reactor on a naval vessel to withstand fire from a tank gun.Darth Wong wrote: I wouldn't exactly call that "fixed". What idiot would design a ship so that one man armed with nothing but a handgun, whatever handguns are in that universe, can destroy the entire ship? And how long is "some time?"
Non-standard ways to kill a Trek ship
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That only works if Kirk does it, and his shirt has to be ripped toodata_link wrote:Fact: Trek ships can't survive if their computers malfunction.
Fact: In the Star Trek universe, computers are unable to deal with simple logical contradictions like "Everything I say is a lie."
Therefore: You can destroy a Trek ship by telling it that everything you say is a lie.
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and in the light of the warp core breach bind them?
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Put Tom Servo and Crow T. Robot on the bridge. The ship will be toast in 5 minutes.
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Teraport Tagon's Toughs onto the bridge.
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By that Monsters, Inc. could destroy it just doing their jobsMoonshadow wrote:walk up to the warp core and go "BOO!"
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That was disapointing ..Should we show this Federation how to build a ship so we may have worthy foes? Typhonis 1
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That was disapointing ..Should we show this Federation how to build a ship so we may have worthy foes? Typhonis 1
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yes but Active conainent is pretty much the only way to do it but they could rely on less computer control and much beter curcuitryEmperorMing wrote:Send an EMP pulse and kill the magnetic containment for the anti-matter... KA-BLOOEY!!!
Don't ya just *hate* that active containment system of theirs...?
Hapan Battle Dragons Rule!
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That was disapointing ..Should we show this Federation how to build a ship so we may have worthy foes? Typhonis 1
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That was disapointing ..Should we show this Federation how to build a ship so we may have worthy foes? Typhonis 1
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here you gohttp://bbs.stardestroyer.net/viewtopic.php?t=8434Vympel wrote:I am anticipating the Monsters Inc versus Star Trek thread on OSF now
Hapan Battle Dragons Rule!
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That was disapointing ..Should we show this Federation how to build a ship so we may have worthy foes? Typhonis 1
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That was disapointing ..Should we show this Federation how to build a ship so we may have worthy foes? Typhonis 1
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True...Isolder74 wrote:yes but Active conainent is pretty much the only way to do it but they could rely on less computer control and much beter curcuitryEmperorMing wrote:Send an EMP pulse and kill the magnetic containment for the anti-matter... KA-BLOOEY!!!
Don't ya just *hate* that active containment system of theirs...?
At least make it a little more robust...
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I quite liked Mike's idea of a double-failsafe on the containment drums. When the power goes on the containment field, it automatically leads to the drum being blown out of the ship by powerful Rare Earth Element magnets. That is the sort of thing that you get when an engineer thinks about a problem like this...EmperorMing wrote:True...Isolder74 wrote:yes but Active conainent is pretty much the only way to do it but they could rely on less computer control and much beter curcuitryEmperorMing wrote:Send an EMP pulse and kill the magnetic containment for the anti-matter... KA-BLOOEY!!!
Don't ya just *hate* that active containment system of theirs...?
At least make it a little more robust...
Gee, Mike? Would you accept the poison challace and become the new technical consultant for Star Trek?
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Does anyone remember the TNG episode with the escaped commando, Danar? Even with superhuman abilities, it was amazing that he could disable a starship he'd never seen before with minimal effort. Going by "Heart of Glory", he could've easily destroyed the ship with his hand phaser when he blitzed through engineering if he'd wanted.
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Non-standard ways to kill a Trek ship?
Fiddle around on that stupid holodeck. Create a sentient hologram. Try to establish contact with this new lifeform while in the meantime the hologram runs amok and nearly takes control of the ship. Finally defeat it. Repeat.
Starfleet sometimes is its own worst enemy.
XPViking
Fiddle around on that stupid holodeck. Create a sentient hologram. Try to establish contact with this new lifeform while in the meantime the hologram runs amok and nearly takes control of the ship. Finally defeat it. Repeat.
Starfleet sometimes is its own worst enemy.
XPViking
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