A 'Warsie' Defends Star Trek?

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Coalition
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Post by Coalition »

Voyager technobabble, on the other hand, is completely random; they might as well be speaking swahili and sacrificing live chickens to the Warp God.
How do you think they got to warp 10? <G>
I remember JMS saying that before Voyager started airing he thought it was in the position to blow the doors off of TV sci-fi and I think he was right. Two enemy crews forced to work together to survive in unknown lands while exploring hitherto unknown worlds? There's easily seven years worth of potential there and like a poor marksman Voyager missed almost all of it.
Totally true. Voyager had a lot of potential. The first few episodes, where it showed replicator rationing, holodeck shutdowns and loss of materials over time, showed the potential of Voyager.

I was hoping that Voyager would go out as a Starfleet ship, but when it came back, people would look at it and say, "There are the warp engines, the Engineering section, and the main hull, I think."

Scorpion showed the potential there, with the crew using its intelligence and skills (and the Doctor) to create something that a larger power (Borg) needed, and the larger power giving them something they need (safety). After the fight, they had lots of spare Borg parts (from that section w/ Janeway & 7 of 9, so they could use that for raw material.

They had a chance later to repeat it, by playing pirates (raiding Borg vessels for materials).

But at the end of the series, Voyager would barely look like it did before, as you would have refitted sections, added some weapons there, removed other weapons, redid the bridge based on materials, and horror of horrors: you might even have a non-humanoid alien living on board.

Imagine the equivalent of a giant spider on board the ship, and the crew having to get used to it. Hint: don't enter its room uninvited. Even if invited, don't go too far in.

Or an ant, (like the Klackons), who is satisfied with a 1m x 1m x 3m space to sleep, and works 20 hours per day. 4 arms for working controls allow it to perform more actions at the same time; while fast reflexes and extremely dense muscles mean it also doubles as Tuvok's sparring partner.

Fanfic idea? Voyager v2.0?
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Post by BabelHuber »

The worst of Voy Episodes was the one where they found the kids on the Borg Cube which were the only survivors.

They took the kids - and left the Borg Cube alone!

The cube was technically intact, only the drones were dead because of a virus. And they left it behind! I would throw Voyager in the trunk of the Cube and fly away with it - direction AQ. The Cube can fly Transwarp, noone will dare to attack you, and the UFP would have Borg technology to study.

I couldn´t believe it! I was watching it with a friend, and we both couldn´t find any explanation for this behaviour. If I couldn´t take the whole cube with me, at least I would take some equipment, perhaps a transwarp conduit, perhaps a Borg shield generator or a transporter or a weapon or the device with which the Borg always instantly get the shield frequency of the enemy.

To take only the kids instead was the most stupid action of Lameway!
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Re: A 'Warsie' Defends Star Trek?

Post by Eleas »

Lord Poe wrote:When I read rants about Voyager, it seems to that there's a mob mentality to all the bitching. "Yeah, you're right dood! Voyager sucked ass! Fucking Lameway should be shot!" I'm willing to bet fully 70% of these "Yeah, me too!" replies come from people who have never watched Voyager, for fear of being a sci-fi outcast, or something.
Wayne, I saw Voyager and loved Caretaker. I gave the series more than fair chance. It blew it to shit. Janeway is a hypocrite, an idiot, and the kind of steroetyped Robert Jordan-esque caricature of a Strong Woman that comes from writers fundamentally unable to understand what a woman is. And the others?

Chakotay, only ever good when he comes alive in the wake of Janeway's numerous fuckups, but in the end, the plot twists to present a neatly package that somehow is supposed to give Janeway the right of it.

B'Elanna Torres, the ridged forehead with a ballbusting attitude.

Tom Paris, the de-balled Character-That-Was.

Seven of Nine, who is capitalised on so much that even that wonderful character grew washed-out and unappealing.

The Doctor. The Vulcan. Cardboard figures, all.

And Kim. Poor Garrett Wang, whose inspirational words for how he should play that wonderfully expressive character was "almost bland, almost boring".

Honestly, Voyager didn't deserve my patronage back when it had it, and it doesn't do it now either.
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Post by Uraniun235 »

Ron D Moore, a producer who started at TNG, worked through DS9 and quit after a while at Voyager, gave a long interview about Star Trek, with quite a bit on Voyager's failings.

I'll host the file on my Geocities site for all who are interested. It is a bit long.

http://www.geocities.com/brain1701/voyager.txt
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Post by Eleas »

Uraniun235 wrote:Ron D Moore, a producer who started at TNG, worked through DS9 and quit after a while at Voyager, gave a long interview about Star Trek, with quite a bit on Voyager's failings.

I'll host the file on my Geocities site for all who are interested. It is a bit long.

http://www.geocities.com/brain1701/voyager.txt
Somehow, this comes as no surprise to me.
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Post by HemlockGrey »

Everybody send postcards to UPN. If you want to see a real good sci-fi show stay on the air, go to www.fireflysupport.com

/thread hijack

Voyager had potential. But it wasted it. And it wasted the rest of Trek' potential, too. Borg? Gone. Q? Gone. Gah.
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Post by Phil Skayhan »

I don't think I ever had a kind word to say about Voyager on ASVS. Of course by the time I started posting I had been watching the show for about 3 1/2 years and my opinion of the show was pretty much settled.

And yet I continued to watch.....probably for the same reason people who hated Howard Cosell tuned in to Monday Night Football week after week.

I guess the final straw for me was the episode "False Profits". This is when I realized that Voyager was naught but "Gilligan in Space" without the intentional humor.

Since you mentioned Kirk....

"Human Error" (This is my favorite Janewayism)
Kim: Sensors detect debris and explosions ahead.
Janeway: I see no reason to alter course.
Result: Voyager winds up in the middle of a weapons testing range. "Gilligan!"

Would Kirk have done the same?

Now I have to agree that there were some good episodes. However, there was only one that I would consider great: "Tuvix". I also believe that Janeway made the wrong decision there as well.

You once said that a Voyager support group was needed. Any luck finding one?
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Post by Eleas »

Phil Skayhan wrote:You once said that a Voyager support group was needed. Any luck finding one?
I think I speak for many of us when I say we're too far gone for any sort of therapy. :)
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Post by Phil Skayhan »

Eleas wrote:
Phil Skayhan wrote:You once said that a Voyager support group was needed. Any luck finding one?
I think I speak for many of us when I say we're too far gone for any sort of therapy. :)
What would the 12 steps to recovery be in this case I wonder?
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Post by Eleas »

Phil Skayhan wrote:
Eleas wrote:
Phil Skayhan wrote:You once said that a Voyager support group was needed. Any luck finding one?
I think I speak for many of us when I say we're too far gone for any sort of therapy. :)
What would the 12 steps to recovery be in this case I wonder?
Well, suicide would be a good start. Then it gets trickier. :wink:
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Post by Galvatron »

Durandal wrote:Then we got the Borg Queen, and it all went to Hell. It used to take creativity to destroy a Borg Cube. Voyager just fucking ruined it.
Shouldn't you blame First Contact for the Borg Queen?
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Post by CmdrWilkens »

Eleas wrote:
Phil Skayhan wrote:
Eleas wrote: I think I speak for many of us when I say we're too far gone for any sort of therapy. :)
What would the 12 steps to recovery be in this case I wonder?
Well, suicide would be a good start. Then it gets trickier. :wink:
Step 1: Admit that you can banish Voyager from your brain
Step 2: Purchase firearm
Step 3: Kill self with firearm
Steps 4-12: Figure out what to do in the afterlife
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Post by Vertigo1 »

Ohh shit, I can't believe I didn't mention this before. There was only one part of Voyager that literally made me laugh my ass off, and that was when Lameway walked into her personal little room or whatever and Neelix was in there cooking up a storm. Just the look on her face alone was worth it. :D
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Post by Uraniun235 »

Phil Skayhan wrote:"Human Error" (This is my favorite Janewayism)
Kim: Sensors detect debris and explosions ahead.
Janeway: I see no reason to alter course.
Result: Voyager winds up in the middle of a weapons testing range. "Gilligan!"

Would Kirk have done the same?
No. My bet would be that Kirk would have investigated further before proceeding, or at least gone *around* the explosions.
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Post by GrandMasterTerwynn »

BabelHuber wrote:The worst of Voy Episodes was the one where they found the kids on the Borg Cube which were the only survivors.

They took the kids - and left the Borg Cube alone!

The cube was technically intact, only the drones were dead because of a virus. And they left it behind! I would throw Voyager in the trunk of the Cube and fly away with it - direction AQ. The Cube can fly Transwarp, noone will dare to attack you, and the UFP would have Borg technology to study.

I couldn´t believe it! I was watching it with a friend, and we both couldn´t find any explanation for this behaviour. If I couldn´t take the whole cube with me, at least I would take some equipment, perhaps a transwarp conduit, perhaps a Borg shield generator or a transporter or a weapon or the device with which the Borg always instantly get the shield frequency of the enemy.

To take only the kids instead was the most stupid action of Lameway!
Quick point, they don't really know how to operate a Cube. The technological and cultural gap between Starfleet and the Borg is (or was, at any rate) fairly wide. It'd kinda be like Voyager stumbling upon a derelict ISD and rescuing a couple of Imperial survivors. Nothing on Voyager even gives them the slightest hint of how to get the damned thing going.

If I were Janeway, I would've done what she did, except maybe spend a little more time looking for obvious bits to rip out and take with me. I wouldn't want to stay too long near a Borg cube in any shape (other than blown into large bits of debris). Conceivably the Collective would eventually notice that it's missing and send out somebody to get it back.
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Post by LMSx »

Quick point, they don't really know how to operate a Cube. The technological and cultural gap between Starfleet and the Borg is (or was, at any rate) fairly wide. It'd kinda be like Voyager stumbling upon a derelict ISD and rescuing a couple of Imperial survivors. Nothing on Voyager even gives them the slightest hint of how to get the damned thing going.

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Post by BabelHuber »

Quick point, they don't really know how to operate a Cube.
They didn´t even try to get some value out of it! OTOH, there was this episode when they tried to board a Borg ship to get a Transwarp Conduit.

Besides, I would take some Borg technology with me. Even if I don´t understand how it works, I can have it examined.
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Post by Patrick Ogaard »

Many obvious routes home were missed/ignored by Janeway and Co. To my mind, the most egregious screw-up after the whole Caretaker array fiasco would have to be the incident in which Voyager helps an alien scientist complete a subspace sling or some such device. (Can't remember the episode title right off hand.)

Once the sling is completed, the alien scientist flies through it and goes home, and then Voyager flies through to cut a significant chunk of time off its travel time home. Here's the thing: the Voyager engineers actually worked on the device, helping to complete it, and then had the completed, functioning device all to themselves for extensive study. Why, then, did they not simply look for a suitably isolated spot as soon as coming out of their accelerated travel and then go ahead and build another? Even had each sling taken half a year to build, the total travel time could have been reduced to a manageable few years through that leapfrogging tactic. Also, the trail of slings, presumably well hidden and fitted with antitamper systems, would have given the Federation a highway for exploration and trade.

As usual, however, the device was nothing more than a one-use plot device, never to be seen or mentioned again.

It would have been interesting to see a Federation gate system developed, opening up far reaches of the galaxy to exploration. In effect, each gate would have been a node from which conventional starship exploration and trade could be conducted. Gates within the Federation would have allowed defensive fleets to be deployed quickly from one end of Federation space to the other.

As for the abandoned Borg cube, it quickly became obvious, from a message decoded by 7 of 9, that Collective considered the cube in question to have become irrelevant and unworthy of further action. Therefore, careful exploration should have yielded considerable salvageable technology and information. The realistic chance of being able to deconstruct and reverse engineer half a galaxy's stolen tech, including Borg weapons, defenses and transwarp drive systems, would have fully justified spending a year, or even five years, checking the cube out. After all, getting a working transwarp drive system going, even without a conduit network, should have reduced the travel time back to the Federation to something like a few weeks to perhaps several months. Strategically, it could have put the Federation on an equal footing with the Borg, or at least enabled it to mount a credible defense. Also, the Federation would have been catapulted far above the Dominion and other rivals just on the basis of superior strategic maneuverability, Federation fleets being able to strike deep into the enemy's supposedly secure rear areas with relative impunity.

Voyager's various discoveries could have allowed the Trek Federation to advance in scope and technological capabilities. The Federation could have become a galaxy-spanning power with actual butt-kicking abilities. Instead we get assorted nauseating adolescent and pre-adolescent Hollywood cyborgs with emotional problems.

For that matter, since when has Deuterium been a perilously rare element?
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Post by Peregrin Toker »

Voyager wasn't as bad as I've heard Enterprise is, but could it actually be better?? I think that the writers had ran out of good ideas after some seasons, and the alternative to recycling old ideas were totally bad ideas.
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Post by Joe Momma »

Patrick Ogaard wrote:Many obvious routes home were missed/ignored by Janeway and Co. To my mind, the most egregious screw-up after the whole Caretaker array fiasco would have to be the incident in which Voyager helps an alien scientist complete a subspace sling or some such device. (Can't remember the episode title right off hand.)
My favorite along those lines was the quantum slipstream drive in "Hope and Fear". They can only use it for a limited time before damaging the ship. Each limited use still garners them about 10,000 LY -- 1/7th of the distance home*. So do they just leapfrog home with successive limited uses. No. They use it once and abandon it.

-- Joe Momma

* Well, more than that actually, since varous other measures such as Kes's warping them further along their path as a parting present in "The Gift" had actually knocked a significant chunk off their travel time. Of course, they never seemed to account for that when mentioning they were still 70 years from home...
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Post by Ghost Rider »

And Joe Momma's last part is why I never liked Voyager...a reset button so they don't have to remember the past except when it suited them.
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Post by Lord Pounder »

Never rememberd the past is an understatement. I seem to remember them buying a shit load of improved weaponary and then NEVER USING THEM.
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Post by Lord Poe »

Darth Wong wrote:It's handy that Wayne likes Voyager because that means he knows it, so he can refute rabid Trekkie bullshit claims involving it. However, it is hardly a mob mentality that makes people dislike Voyager. I've seen a few Voyager episodes, and every one of them was shit.
There are some really good episodes in there. Most fans hate the Captain Proton ones, but I thought they were a lot of fun. Finally someone was using a holodeck to have some REAL fun, not such shit as "Dixon Hill" or Shakespere plays.
Janeway is shit.
Hey pal, YOU'RE the one that wants a flawed captain, remember? :P

Their refusal to respect continuity is shit.
Now you're nitpicking. Can you name one Trek show (TOS included) that ever DID respect continuity?
Their technobabble was easily twice as bad as anything we ever saw in TNG, and that's really saying something.
Well you're right on the money there. I hated that bitch Torres.
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Re: A 'Warsie' Defends Star Trek?

Post by Lord Poe »

Patrick Degan wrote:A few observations:
Lord Poe wrote:I loved Voyager. It was the closest Trek series ever to TOS. It had a VERY strong captain in Janeway. Sure, she made a few stupid decisions, starting with the destruction of the Caretaker Array, but she showed more balls than hand-wringing Picard EVER did. She was more diplomatic and in control than Captain "Al Sharpton" Sisko.
Having "balls" isn't the problem. It's balls combined with intelligence which is the real trick. Katheryn Janeway, in every situation where a decision had to be made, invariably managed to make exactly the wrong choice, even when her choices were clearly defined. "Sure, she made a few stupid decisions" is a terrible understatement of the consummate idiocy of a captain who doesn't even conceive of wiring in a timed device to destroy the Caretaker Array to allow her ship and crew to escape while an active portal back to the Alpha Quadrant was available.
That thought didn't occur to her, no. She decided that she wanted to make sure the Ocampa were safe, so she chose from her sense of morality rather than thinking of her crew. Maybe she didn't want to risk the Kazon disabling the timed explosives? But would Picard do the same as Janeway did? Would Sisko? The answer is YES. Why? Because that was how the story was written. You can't possibly tell me that if Picard was the Captain of Voyager that he wouldn't have made the EXACT same choice. Because THAT was the McGuffin(sp?) that allowed Voyager to be stranded so far from home. Just because you or I would use the Caretaker to go home and say FUCK the Ocampa, doesn't really count.
Or a captain who walks her ship and crew into a very obvious trap simply to satisfy the emotional whims of one officer.
Need I remind you of "The Corbomite Maneuver" where Kirk ignores an explicit warning buoy NOT to proceed further and simply blows it up and keeps going? How about "Catspaw"?
Or one who offers to allow as many of the crew to settle on an Earthlike planet as choose to do so (and thus potentially depriving her ship of a minimum critical number of key operating personnel if they choose to leave).
So she should be a dictator and force those that don't WANT to be serving onboard a ship another 75 years to stay onboard?
Examine for a second the one incident which really should have sparked a mutiny; when she allows two fool Ferengi to actually talk her into releasing them from her custody after capturing them, then fools with trying to recapture their shuttlecraft and wasting valuable time better spent in actually sending her ship through the Barzan Wormhole, which then connected the Delta and Alpha Quadrants once again. That is not the mark of a captain with either balls or brains. Because how believable is it that any captain would have been dumb enough to waste so much time and ultimately an opportunity for quick passage home trying to recapture two fugitives she never should have been dumb enough to be talked into releasing in the first place?
Ok, let's see. How about "Generations", where Picard had access to the Nexus, and could go back to any time he chose? Why didn't he go back to the first meeting with Soran and arrest his ass? No, instead, he grabs a 60 year old man to help him defeat Soran five minutes before he destroys the sun?

Or how about "The Battle?" Shouldn't Picard have destroyed the Stargazer instead of letting it fall into enemy hands? What about that idiot Riker? The entire "Quick! Find a counter to the Picard Maneuver!" idiocy could have been avoided if he (or Data) would have remembered they could take the Stargazer's shields down and beam Picard out of there?

The characters, like it or not, are only as smart or clever as they are ALLOWED to be.
That rationale simply does not obtain. If the series had actually stuck to its premise, a ship with limited resources and a divided crew, facing a seventy-year journey back to home space, could devote no more time or energy to conducting any sort of survey beyond what could be managed in passing. You have a totally isolated ship seperated from all hope of repair and resupply at friendly bases in unknown, possibly hostile territory. Survival imperatives dictate that said ship and crew make as quick a passage as possible while making as minimal a presence of themselves to the natives as possible. Stopping to explore or intervene in any civilisation's problems violates these imperatives in toto, and wastes resources the ship doesn't have to spare. Under those conditions, the only valid mission is to return to homespace. Only exploration and investigation which advances that aim has any validity.
Your opinion, but I think you are absolutely wrong. I guarantee if Janeway simply hauled ass home with ZERO exploration, there would have been an even BIGGER outcry from the public. She probablyy realized early on that a 75 year trip home is unrealistic anyway, so they might as well make their legacy mean something by collecting data for future Starefleet use.

Besides, how would she explore avenues of
getting home quicker by keeping themselves isolated from the tech, culture, and phenomena of the Delta Quadrant?
As for Kirk "offering his ship to defend alien civilisations from the Klingons or whomever", I'm afraid that never happened. Kirk never intervened willy-nilly in any war or invasion but in every case was driven by pragmatism.


Call it what you want; it still adds up to the exact same thing.
At Organia, for example, Kirk did not "offer up ship and crew" to defend Organia from a Klingon invasion force; he instead ordered Sulu to take the Enterprise out of the system and bring back reinforcements.
While he ansd Spock were willing to sacrifice themselves for the Organians who wouldn't lift a finger to help.
That sort of rational judgement, by contrast, always seemed utterly alien to the thought processes of Katneryn Janeway.
Where the fuck is she going to get reinforcements from??
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Post by Darth Wong »

I think the point here is that Janeway was often, recklessly willing to sacrifice her ship for the sake of a principle, as if she did not understand that the safety of her crew is, in and of itself, a principle worth fighting for.
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