Who CAN the Federation Ground Troops beat?

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Re: War Philosophy

Post by CmdrWilkens »

Howedar wrote:
I couldn't disagree more. Soldiers are a group of trained individuals who work together to achieve a military goal. Warriors are untrained individualistic barbarians who have no concept of teamwork, combined arms tactics, or anything else. Oddly enough, Federation "marines" are more warriors than soldiers.

This has no effect on the basic point that the Feddies would be slaughtered of course.[/quote]

Well excepting the last bit I would disagree with you at least in the sense that warrior is now used. Nowadays, and perhaps only wihtin the Marine community, a warrior is one who has prepared himself for battle only, he is the epitomy of the soldier. Think of it this way: being a soldier is a job and anyone can be trianed to do it but this does NOT mean that every person trained to be a soldier accepts the ethos of warfighting, takes it to its logical conclusion and prepares him/herself in every way to be prepared for it.

Being a warrior means that you are not just trained to fight but you live within a code that makes warfare second nature to you with all the requirements of brotherhodo and such that come from being a warrior, in short you are war waiting for battle to come. Its hard not to bget really meta- like that but to us Marines being a warrior means that you have transcended being a simple soldier and have become the ideal tool of war.
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Re: War Philosophy

Post by Coyote »

CmdrWilkens wrote: Nowadays...a warrior is one who has prepared himself for battle only, he is the epitomy of the soldier. ..Being a warrior means that you are not just trained to fight but you live within a code that makes warfare second nature to you with all the requirements of brotherhodo and such that come from being a warrior, in short you are war waiting for battle to come.
This is the Warrior Ethos I had in mind with my statement-- not the Viking/Klingon scream & leap 'warrior code of cannon-fodder to be'... But the Imperial troops live and die by the concept of 'know only battle' whereas I think the Fed troops are basically trained and drilled order-followers. Training and drilling are good, but after awhile it becomes rote: they move to their positions not because of an innate sense of tactical sense and battlefield comprehension, but because "That's what Sarge taught us."

But what Ossus said was very true, and so obvious I feel silly for having said it: It is true that the Feds train their soldiers to act with no regard for sapient life, especially their own. The standing around, disdaining cover and tactical movement... at least the government of Starship Troopers realized that if you're going to train people to stand up and blaze away from the hip like a dolt you should at least give them armor and heavy weapons to do it with...

The Stormies at least are clever enough to use door frames as cover and integrate operations with heavy blasters and support vehicles. And the Rebel commandos on Endor had the cammo/cover thing down-- exept for lugging around the shiny droids, oopsie.
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Post by Patrick Ogaard »

There is actually, I think, a simple historical model for the troops of the Federation: the colonial armies fielded by 19th century colonial powers, particularly the British Empire.

The British Empire is probably the best possible model, though its military worked much more efficiently.

The British Empire relied on the ships of the Royal Navy for protection of the homeland and the maintenance of its splendid isolation. The Federation relies on the ships of Starfleetfor protection of its member worlds and the maintenance of their inviolate status.

The British Empire relied on a relatively tiny professional army equipped with limited weaponry to keep control of disorganized and technologically primitive colonial subjects. The Federation relies on Starfleet's shipboard security personnel equipped with limited weaponry to keep control of disorganized and technologically primitve opponents.

Faced with an opponent of equivalent potential capabilities, the British military relied on its fleet and its (essentially expendable) professional ground forces to hold the enemy until adequate numbers of soldiers could be recruited, trained and equipped. Starfleet in that same situation relies on its starships and (essentially expendable) security personnel to hold the enemy until adequate numbers of soldiers can be recruited, trained and equipped. The major difference seems to be that the British also maintained locally recruited armies composed of colonial subjects led by British officers, providing the British Empire with a pool of soldiers that could be deployed to provided aid in an extended conflict.

Another big difference is that Britain, like the US, always maintained at least a small core of professional soldiers and marines even in times of relative peace.

All other Alpha Quadrant powers we ever got a closer look at, namely the Klingons, Romulans and Cardassians, appear to have essentially the same structure. The Romulans and Cardassians certainly appear to act like a meaner, less gentle version of Starfleet, right down to not showing ground forces that go beyond what, in the real world, would amount to armed sailors.

The Klingons, for their part, have only one excuse for screaming and charging into battle with disruptor pistol and batleth: such tactics would work against the indigenous primitives that likely make up the non-Klingon populations of most Klingon-held worlds. After all, if the Klingon troops should get the short end of the stick they could always call in a small BoP to strafe the enemy or drop a torpedo on them.

Even the big bruisers of the Gamma Quadrant, the Dominion, work the same way. The Jem'hadar fleet is the mailed fist, the Jem'hadar ground troops themselves are little more than an afterthought (as demonstrated by their lack of expertise in actual ground combat and their lack of suitable gear and support weapons). The fact that the Dominion can grow its cannon fodder as quickly as others grow common garden vegetables, coupled with the fact that the Founders care about the health and welfare their soldiers as much as a gardener cares about the emotional well-being of a crop of cucumbers, provides the Dominion with an advantage over its competitors.
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Post by Guest »

Federation ground forces are pathetic. I doubt they could beat the United States Army if the battle were fought on equal terms. However, I don't recall ever seeing the Federation defeated by little furry bears armed with spears, bows, and arrows... :roll: The Stormtroopers aren't all they are hyped up to be. They are impressive, if they have an overwhelming numbers adavantage though.
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Post by Grand Admiral Thrawn »

Commander LeoRo wrote:Federation ground forces are pathetic. I doubt they could beat the United States Army if the battle were fought on equal terms. However, I don't recall ever seeing the Federation defeated by little furry bears armed with spears, bows, and arrows... :roll: The Stormtroopers aren't all they are hyped up to be. They are impressive, if they have an overwhelming numbers adavantage though.



That stupid argument has been crushed SO many times people should make a website on it.
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Post by Stravo »

Commander LeoRo wrote:Federation ground forces are pathetic. I doubt they could beat the United States Army if the battle were fought on equal terms. However, I don't recall ever seeing the Federation defeated by little furry bears armed with spears, bows, and arrows... :roll: The Stormtroopers aren't all they are hyped up to be. They are impressive, if they have an overwhelming numbers adavantage though.
SO I guess your new mission is to just sprinkle your shit throughout the threads huh? Why don't you come up with some new or interesting arguments instead of trotting out the same ol' shit. UNLESS you just want to set them up for the guys to knock down, feel free... :roll:
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Post by Master of Ossus »

I think that in many ways the Stormtrooper represents the epitomy of a professional soldier. He appears to be well trained and totally indoctrinated. He is well equipped with a variety of weapons and other equipment, and he is prepared for all manner of assignments.

I also think of the warrior not as a person who is ready to go into battle (but that is part of it). I think of the word "warrior" as a term that designates a person who will be relatively self sufficient once he actually enters combat, and will not become a liability for his comrades. I also think that a warrior is someone who must be psychologically prepared for combat. That is just an opinion over a colloquialism, and has no real bearing on the debate. It is really no more than a term used for emphasis. I don't think that either term completely describes any of the fighting men we see in ST or SW. I think a better term for Stormies is "legionaire," in that they epitomize professionalism during combat, and I think a better term for Federation "troops" is "canon fodder." Klingon warriors appear to be a cross between chest-beating gorrillas and bucks (deer) during mating season. Their methods of combat are more analogous to animalistic mating rituals than to real life, modern fighting.
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Post by tharkûn »

"I think that in many ways the Stormtrooper represents the epitomy of a professional soldier. He appears to be well trained and totally indoctrinated. He is well equipped with a variety of weapons and other equipment, and he is prepared for all manner of assignments. '

Of course he does not bring sholder mounted AA missile/gun to Hoth where he *knows* ahead of time that he will be facing enemy air cover without any air units of his own.

He also comes prepared to attack a ship with defenders not wearing NBC protection ... and forgets the tear gas. We boarding a diplomatic craft with lightly armed gaurds, a canister of tear gas goes a long way.

Stormies are some of the better ground troops in Sci-Fi, but by *no* means are they the "epitomy" of a professional soldier. They make numerous errors (from HtH fighting, to ludicrous misses on their shots [ANH when the bloody Falcon is lifting out of Mos Eisly a blaster misses it by metres], to stupidity incarnate at Hoth, and the whole Endor debacle etc.).
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Post by Grand Admiral Thrawn »

tharkûn wrote:"I think that in many ways the Stormtrooper represents the epitomy of a professional soldier. He appears to be well trained and totally indoctrinated. He is well equipped with a variety of weapons and other equipment, and he is prepared for all manner of assignments. '

Of course he does not bring sholder mounted AA missile/gun to Hoth where he *knows* ahead of time that he will be facing enemy air cover without any air units of his own.


Did you see any Snowies other then the ones already inside the base and logically, wouldn't have the AA guns.
He also comes prepared to attack a ship with defenders not wearing NBC protection ... and forgets the tear gas. We boarding a diplomatic craft with lightly armed gaurds, a canister of tear gas goes a long way.

Which would have helped until the next door.
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Post by Master of Ossus »

Chip launchers were not developed until after RotJ. It is possible that they were designed in response to the Battle of Hoth.

As for teargas, remember that the longer the stormies waited gassing the ship, the longer the rebels would have had to hide and/or transmit the DS plans. The Empire needed to capture the plans ASAP, and they could not wait for such operations to be carried out. It is a testament to their discipline that they went through with the mission even without such benefits. And how do you know if the Stormies were aware that the Rebels did not have NBC protection?
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Post by Master of Ossus »

Also, the E-Web is capable of knocking down unshielded or lightly shielded fighters. In other words, T47's!
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Post by Coyote »

As far as the Federation troops are concerned, it seems that throughout ALL of the Star Trek Universe, everyone's strategic philosophy has gone into deep-space. Basically, it is 'who's navy is where, holds what, and where?' As far as the ST universe is concerned what takes place in space decides the outcome; planteray concerns are secondary. Funding is poured into the various fleets, but dirt soldiers suffer.

Maybe in a realm of grand fleets and vast space empires, there is something to be said for this but I still say it is mistaken. While true a starship can probably bombard a conventional ground force into dust, a guerrilla or socio-political movement would be difficult to defeat through orbital application of weapons. There's also something psychological about seing masses of troops on your planet's surface, and having soldiers interact with the population also sort of keeps the pulse on the people's mood in a way that orbital observation cannot.

To an extent, we have to face a certain truth-- the Empire is an EMPIRE, mostly dealing with subjugated populations, they have a decisive superiority already and (for instance) have no need to employ the measures of the careful such as camouflaged uniforms. So the Empire may suffer a tactical deficiency in that they are use to having the sabacc deck always stacked in their favor-- but then constantly putting down small pockets of resistance proved the Stormies with a battle-hardening that the Fed troops, in the largely peaceful, voluntary, and Lazyboy-Lounger comfort of the Federation don't have...
Something about Libertarianism always bothered me. Then one day, I realized what it was:
Libertarian philosophy can be boiled down to the phrase, "Work Will Make You Free."


In Libertarianism, there is no Government, so the Bosses are free to exploit the Workers.
In Communism, there is no Government, so the Workers are free to exploit the Bosses.
So in Libertarianism, man exploits man, but in Communism, its the other way around!

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Post by tharkûn »

Did you see any Snowies other then the ones already inside the base and logically, wouldn't have the AA guns.
Thank you for making my point. Despite supposedly being the "epitomy" of soldiers, despite allegedly having E-Webs, etc. we see *no* AA except from the *side* guns of the AT-AT's (shots which I might add would have been useless if the rebels did the sensible thing and attacked from the rear).

Despite being in a situation where infantry AA is needed we see *none*. Despite the fact that AT-AT's have some type of weakness to the underbelly we see *nothing* protecting them at close range.

If you've ever seen tanks attack a fixed fortification with air cover you learn a few things:
1. Somebody brings AA guns with at least 6 steridians of range. This does *NOT* happen on Hoth. You have AT-AT's with 3 at best.
2. If your armor is bad at close range and enemy infantry can get to close range, you have infantry (mech if needed) to stop them from deploying any AT weapons. When the AT-AT's are overruning the defensive trenches you *need* to have somebody to stop the rebs from hitting under the AT-AT's (which has at least 1 weak spot).


At Hoth we see *neither* of these. The only saving grace for the Imps is the rebel defense sucked worse.

If you say the stormies brought AA guns or provide support at close range for the AT-AT's, your burden of proof.

"Which would have helped until the next door."

At which point you lob in another. Is that a hard concept? We aren't talking expensive weapons, we are talking dirt cheap canisters of tear gas.

"Chip launchers were not developed until after RotJ. It is possible that they were designed in response to the Battle of Hoth. "
You mean to tell me that they had *NO* shoulder mounted AA until after RoTJ? How in HELL can you be the epitome of a soldier if you UTTERLY NEGLECT such a vital role of infantry? Infantry AA can inflitrate, hide, and do all sorts of crap that heavy AA guns can't, if it doesn't freakin exist that's a distinct sign of stormie negligence.

"As for teargas, remember that the longer the stormies waited gassing the ship, the longer the rebels would have had to hide and/or transmit the DS plans. The Empire needed to capture the plans ASAP, and they could not wait for such operations to be carried out. It is a testament to their discipline that they went through with the mission even without such benefits. And how do you know if the Stormies were aware that the Rebels did not have NBC protection?
First off how do I know? I don't. However a stormie allegedly has IR sensors so I'd throw one in just in case. Its cheap and harms me naught at all. Given that its a diplomatic ship (read lightly armed), its a good bet where I win, I get results, I lose I'm no worse for the effort. Historically the only time rebels are using NBC protection is when they use stormie armor or when Leia plays bounty hunter.

Second who said anything about waiting? Tear gas not only incapacitates opponents it provides cover (for those relying on visible light). Again it can't hurt so you *should* use it. You have NBC protection, they may or may not. So on the chance they don't (which is good for the reasons listed above) I chuck a canister and go. That also means that somebody out of sight, but not seperated by an airtight barrier goes down.

"Also, the E-Web is capable of knocking down unshielded or lightly shielded fighters. In other words, T47's!"

So why where *NONE* used outside the base? The only time I've seen an E-Web is the bulky one which is carried in components. The epitome of a soldier would realize that:
1. These should be placed outside the base so they can provide AA cover beyond the AT-AT's limited range.
2. Make them mobile. Mount one on the back of a mech infantry vech (i.e. a hummer analogue) and fire from there.

For all this talk of Stormies being near perfect:
1. They show a poor grasp of combined arms. In truly elite soldiers you see battlefield cooperation between all the various components, stormies don't. At Endor and Hoth the armor goes off and does its thing and the infantry does its own. This is so bad that *no one* in the bunker at Endor realizes that the infantry is getting beat down so Han can lie to open the doors.
2. They do not carry appropriate weapons for the mission. At Hoth they leave their AT-AT's with no rear facing weaponry. In the case of AA guns this is grossly negligent. At Endor we see *no* weapons capable of taking out light armor, except other light armor. Assuming the Rebels had no light armor of their own is stupid.
3. They miss the MF (a flying barn) at relatively close range in ANH.


Are the stormies good soldiers? Yes. Decidedly better than most ground troops in sci-fi? Yes. The epitome of a soldier? No.
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Post by Guest »

Well stated argument Tharkun. I completely agree. What do you think the reason is that in sci fi ground combat is usually severely overlooked?
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Post by Master of Ossus »

Do you know why modern tanks are supported by infantry? Two reasons.
1. Infantry take and hold territory through which tanks have been. In this role, it is the infantry's duty to mop up any remaining resistance in the area that the tanks chose to ignore. During the German Blitzkriegs, this was the primary responsibility of mechanized infantry units.
2. To protect the armored units from enemy infantry, who could swarm and attack them. This was the role they were needed for most in WWI.
Neither of these roles was especially important at the Battle of Hoth. Here's why. Obviously the rebels were not going anywhere. They could not escape, and once the shield generator was down the Imperial forces could retreat and ISD's could bomb the place from orbit. Alternatively, Imperial ground forces could then regroup and crush remaining resistance.

The Rebel infantry obviously did not have much of a chance to engage AT-AT walkers in areas that they could surround them, until the Imperial forces penetrated the defensive perimeter. Luke, here, was the exception. He was there more or less by accident, and he was really the only rebel who had the capability of knocking down an AT-AT by himself (no one else had a lightsaber, a magnetic grappling hook, and a concussion grenade in the same package). Luke was alse in the right position to knock out the walker because he was shot down and happened to be one of the few rebels who made it to Imperial lines.

Now, the rest of the Rebel infantry really did not have much of a chance to hurt walkers. Their weapons were too weak to penetrate the AT-AT's armor, unless they happened to be in the right place at the right time, which was unlikely. Even the snowspeeders were only capable of disabling walkers through a tactic that most of the AT-AT drivers were unaware of, as their blasters could not penetrate walker armor unless they were given an uncontested shot to the neck area, which is the least heavily armored area of the entire walker, and is usually well protected by the weapons on the "head" section of the walker.

Now, here is why the Imperials should NOT have been using their infantry for the battle.

1. Imperial infantry is vulnerable to weapons that cannot harm AT-AT's, except in huge quantities. Deploying ground forces earlier would have forced the Imperials to accept additional casualties to their ground forces, which were unecessary.
2. More importantly, infantry would have slowed the walkers down. If the walkers had been forced to wait for the infantry to support them, they would have given the Rebels even more time to completely evacuate the base. Vader wanted to capture Luke on the ground, if possible. His secondary objective was to destroy as much Alliance equipment as possible.
3. Infantry was more or less unecessary for the mission to take place. The objective was simply to knock out the shield generator. Infantry were unecessary for this role. The goal was that the AT-AT's would rush the generator and destroy it. Any walkers sacrificed along the way were expendable. I really don't think you understand the fundamentals of the battle from the Imperial perspective. The walkers and their crews, with the POSSIBLE exception of General Veers, were expendable. Their goal was merely to disable the shield, allowing more Imperial forces to move in as reinforcements. This is what actually happened. Remember that the Empire almost certainly has millions of AT-AT walkers. They are not the most important things in the world. If the Empire sacrifices a walker to kill a squad of Rebel infantry, in theory the Empire loses because they lost more material, but the Empire would gladly make that trade because at the time of ESB they had such a huge advantage in resources that their forces became unimportant.
4. Walkers can protect themselves reasonably well against most attacks by small atmospheric fighters. The walkers that were sacrificed to the Rebel speeder attacks should have been considered acceptable losses, so long as the main objective of destroying the shield generator was carried out.

Thus, you are correct in that the Battle of Hoth was poor on the Imperial's part if their objective was to overwhelm rebel lines without incurring casualties among their armored units. You are incorrect if you are saying that they should not have tolerated those additional casualties. They should have taken the hit in order to hit the Rebels harder. You are correct tactically, but incorrect strategically.
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Post by Coyote »

Another thing to ponder, Tharkun and Commander LeoRo, was my theory stated earlier (and I am not the only person to put forward this theory) is that the Empire, since it is normally in total command of the skies and usually has a superior advantage in men & materiel, would neglect portable AA mounts. But against Star Trek's demontrated tactical ineptness, every Stormtrooper is a Patton in comparison.

While it is known that the Rebels have a small air/space force, it is tiny and most Imperial commanders seem to feel that it is insignificant. In fact, this is a recurring error in their strategic philosophy and borne primarily of arrogance rather than a lack of available equipment. Part of this may be political-- they do not want to make the apperaance of fearing the rebel air/space forces. We see the results of this error in each of the movies, in fact.

But in (semi-) connection with the ongoing thread of this discussion, Star Wars is the ONLY scifi movie (aside from Starsip Troopers, which has hardly bowled any of us over with its reputation) which has shown any real ground combat at all. We see paltry examples of Naval Security personnel acting as away teams in both the Trek and B5 universes but no dedicated teams of Army-- the closest example was B5's "Gropos" but IMHO we saw nowhere near the same amount of foot-sloggin' action that we've been treated to in Star Wars.

I write a lot of my own sf stories and had some comics published in a free-press deal back in the 90's, it almost entirely focused on ground combat action in a sort of Star-Wars-ish universe I made up-- but that's because I'm from an Infantry background in the Army and felt comfortble doing it. When someone ignorant of military tactics tries to write a good grunt flick, you get "Starship Troopers"-- AND a sound bashing by critics and public alike.

Spielberg knew he was out of his depth when he made "Saving Private Ryan" so he gathered not just military advisors but Allied & Axis veterans of the Normandy landing to describe the scene. And the books "Hammer's Slammers" are excellent because they are written by a guy who was in armored warfare in Vietnam. This kind of knowledge and attention to detail is what we need in scifi ground war...
Something about Libertarianism always bothered me. Then one day, I realized what it was:
Libertarian philosophy can be boiled down to the phrase, "Work Will Make You Free."


In Libertarianism, there is no Government, so the Bosses are free to exploit the Workers.
In Communism, there is no Government, so the Workers are free to exploit the Bosses.
So in Libertarianism, man exploits man, but in Communism, its the other way around!

If all you want to do is have some harmless, mindless fun, go H3RE INST3ADZ0RZ!!
Grrr! Fight my Brute, you pansy!
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Post by Darth Yoshi »

Hoth was a makeshift, relatively new base, unlike Yavin. Which means that the equipment is sub par, even by Rebel standards, especially when you consider the convoy destroyed at Derra IV. Thus, the Imps don't need everything. Also, the AT-ATs were designed as an extremely heavily armed and armored APC, able to survive the best the Rebels could throw at them, so keeping the stormies in them is a better idea than having them provide cover against the speeders and risk losing some of them. Besides, the scout walkers were available to provide AA support.
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Post by Guest »

Has anyone ever wondered why the Rebels didn't spare a couple of X-Wings to destroy the Imperial Walkers? The rebels were not facing any Imperial Fighters or AAA fire. They could have easily destroyed them. A near miss of a proton torpedo would have probablyat least knocked down a walker.
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Post by Isolder74 »

Commander LeoRo wrote:Has anyone ever wondered why the Rebels didn't spare a couple of X-Wings to destroy the Imperial Walkers? The rebels were not facing any Imperial Fighters or AAA fire. They could have easily destroyed them. A near miss of a proton torpedo would have probablyat least knocked down a walker.
Why? All of the X-Wings were needed to escort the transports to safety. if this wasn't the case they would have had more than 2 X-Wings covering each transports. Remember they had just moved in to the Echo Base. The Transports used to evacuate probably had barely just unloaded the supplies and personel that they were evacuating.
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Post by tharkûn »

1. Infantry take and hold territory through which tanks have been. In this role, it is the infantry's duty to mop up any remaining resistance in the area that the tanks chose to ignore. During the German Blitzkriegs, this was the primary responsibility of mechanized infantry units.
That is not support, that is another role for the infantry. The infantry designated to hold territory lagged well behind the tanks. Support occurs in the battlefield.

2. To protect the armored units from enemy infantry, who could swarm and attack them. This was the role they were needed for most in WWI.

Swarm tactics are *worthless* against modern tanks. Rather its 1 guy with an AT-weapon that ruins the parade. I mean seriously what do you think is going to happen if a bunch of soldiers with assault rifles attack an M1? I don't care if you have 1000 guys, unless they can break the armor, swarm tactics are worthless. Yes infantry can do nasty things to tanks at close range, however few if any of those things require swarming.

Here are some real reasons infantry support tanks in the real world:
1. Infantry are more mobile and can ferret out hidden AT weapons. In the desert and on plains this is not that big of a role, but go to rugged terrain or in urban combat its huge. One man with a missile launcher can blow through a tank, he can hide in a gully or in underbrush until the tanks are in front of him, and then fire. There are places infantry can go that tanks can't, but the infantry can still get good shots at tanks.
2. AA support. Most tanks do not have excessive AA capabilities. Send a few mech infantry along who carry some Stingers (or analogues) will *dramatically* increase your survival time. If your only heavy guns are coming from armor, its best if they can concentrate on their task and not have do double duty with AA also.
3. Close combat support. Most tanks, when buttoned up, do not have particularly great capabilities at close range. While the infantry can't kill a tank with basic weapons, he can impair its ability to function. There are a helluvalot of things that have to be external on armor that infantry can screw. For instance tanks have scopes used to target ... a well placed grenade ... even paint can render them inoperable (think Ewoks and AT-ST's), likewise you can do fun things with exhaust ports (like set the engine on fire), external radio equipment, sometimes even tracks and secondary weapons.
4. More eyes. In armored vehicles you only have a few people looking around and they have rather limited view. Deploying some infantry behind you and to the flanks gives you much better chances of stopping someone before they kill you.

The Rebel infantry obviously did not have much of a chance to engage AT-AT walkers in areas that they could surround them, until the Imperial forces penetrated the defensive perimeter.
Infantry does not need to surround AT-ATs. A couple of shots to the viewports with some industrial strength black paint and the like will seriously screw their day. One or two guys underneath with a penetrator can wreak havoc. Some mech infantry with wrapping capables could likely do the same thing as snowspeeders.

Luke, here, was the exception. He was there more or less by accident, and he was really the only rebel who had the capability of knocking down an AT-AT by himself (no one else had a lightsaber, a magnetic grappling hook, and a concussion grenade in the same package).

Good soldiers do not assume the enemy doesn't have something. If the enemy could have it, it's best to assume he does until you learn otherwise. Further it would not take a lightsaber, a magnetic grappling hook, and a concussion grenade. It would take some type of penetrator and possibly a an explosive charge on the penetrator. Given the apparant thickness of the armor a good KEM or HE would be able to displace the armor.

But in any event you don't need to blow the thing up to render it inoperable ... black the viewports, destroy/block the radios, etc. All of this crud would have made the Imps lose at Hoth and without close support all the rebels have to do is hide and come from behind.

Luke was alse in the right position to knock out the walker because he was shot down and happened to be one of the few rebels who made it to Imperial lines.
Lol whatever. Have you ever heard of Airborne Infantry? From paratroopers to dopes on a rope you can quite easily get infantry under there in appreciable numbers. Further given that *NO* gun at Hoth is pointed backwards (nor even has the ability to quickly point backwards) you can easily bring infantry in from behind. Most Rebel troops didn't break Imperial lines because they were too busy running away. Worse tactics by the rebs does not excuse poor tactics by the imps.

Now, the rest of the Rebel infantry really did not have much of a chance to hurt walkers. Their weapons were too weak to penetrate the AT-AT's armor, unless they happened to be in the right place at the right time, which was unlikely.
Famous last words. Look if the rebs were good at ground tactics, they'd have deployed dedicated AT troops. Guys who hid and wait for the imps to pass by them and then come up from the side or behind. The fact that Luke was able to *scale* an AT-AT, blow the thing up, and then make it back to the fighters without being killed shows that close fire capabalities during the Imperial assualt sucked ass. Do you know what happens if a guy climbs ontop of a MBT today? Infantry, or even another tank with a machine gun riddle's his ass with bullets. Tanks are bullet proof, infantry on them are not. During his entire trip up, down, and away Luke is not even *shot at*.

Look at the real world. Few weapons today can get through the frontal armor of the M1 series (even their own guns don't break through). So AT infantry makes a *habit* of getting to the right place with the right weapon. Currently side attack is preferred. This is why you normally deploy troops behind the tanks and back v'ing into the flanks ... so enemy infantry can't be in the right place at the right time.

Even the snowspeeders were only capable of disabling walkers through a tactic that most of the AT-AT drivers were unaware of, as their blasters could not penetrate walker armor unless they were given an uncontested shot to the neck area, which is the least heavily armored area of the entire walker, and is usually well protected by the weapons on the "head" section of the walker.
Again you don't need to kill the thing to screw it up. Just charring the glass on the viewport would do nicely.

1. Imperial infantry is vulnerable to weapons that cannot harm AT-AT's, except in huge quantities. Deploying ground forces earlier would have forced the Imperials to accept additional casualties to their ground forces, which were unecessary.
And yet how many walkers did they lose? Walkers which were loaded with infantry *in transport*. All because the imps had jack didly squat for AA. This is why you deploy infantry back of tanks for assualts. The infantry would have riddled Luke with bullets, killed snowspeeders in *highly* predictable flight paths, etc. In all the Imps lost more people when the AT-AT's died than had they sensibly deployed ground troops.

2. More importantly, infantry would have slowed the walkers down. If the walkers had been forced to wait for the infantry to support them, they would have given the Rebels even more time to completely evacuate the base. Vader wanted to capture Luke on the ground, if possible. His secondary objective was to destroy as much Alliance equipment as possible.
2 word answer:
mech infantry

I understand that infantry move slower, this is why you use IVF's and APC's. Further some units, like snipers, AA infantry do not need to keep up. You deploy them back and the shoot forward.

3. Infantry was more or less unecessary for the mission to take place. The objective was simply to knock out the shield generator. Infantry were unecessary for this role. The goal was that the AT-AT's would rush the generator and destroy it. Any walkers sacrificed along the way were expendable. I really don't think you understand the fundamentals of the battle from the Imperial perspective.
I don't think you understand the fundementals of battle, period, so we're even ;)

In order to hit the sheild generator you need to have *working* AT-AT's. If infantry takes out your targeting mechanisms ... you *fail*. If the rebs had dedicated AT infantry they could have easily canned the entire assualt force. The only reason poor imperial tactics prevailed is the rebs were worse. Its cannon fact that low flying air units in predictable flight paths killed walkers, its cannon fact that properly armed infantry can kill walkers. The only saving grace is that rebel pilots were idiots (gee rather than make our attack runs from *behind* the walker and not fly into a cross fire ... let's fly directly between two guns) and the rebel infantry sucks majorly. With compotent Rebel tactics the mission would have *failed*.

4. Walkers can protect themselves reasonably well against most attacks by small atmospheric fighters. The walkers that were sacrificed to the Rebel speeder attacks should have been considered acceptable losses, so long as the main objective of destroying the shield generator was carried out.

BS. AT-AT's have a max of 4-5 steridians of range. They cannot shoot on an excessive downward (nor upward apparently) angle and they have *nothing* gunning rearward. If the reb's speeders were compotent they'd have made those long, basically straight attack runs from the *rear* and not have flown right into a crossfire. AT-AT's have *PATHETIC* AA abilities.

Poor tactics on their part are not justified by even more pathetic tactics on the rebels' part.

Thus, you are correct in that the Battle of Hoth was poor on the Imperial's part if their objective was to overwhelm rebel lines without incurring casualties among their armored units. You are incorrect if you are saying that they should not have tolerated those additional casualties. They should have taken the hit in order to hit the Rebels harder. You are correct tactically, but incorrect strategically.
BS. If the rebels had compotent infantry, air support, and tactics they would have made mince meat out of the Imps. Instead their infantry displays *rank* stupidity (our guns have *no* effect against AT-AT armor, so let's keep firing so they have an easier time shooting us) and their pilots all manage to get shot down by an enemy who can't even protect his backside. Compotent enemies would have resulted in the sheild generator not going down.

It's like the Gulf War. We'd never have had such great success if the Iraqis weren't so incompotent/demoralized. Just because you got *DAMN LUCKY* with PATHETIC opponents does not mean you are the epitomy of soldiering.

Another thing to ponder, Tharkun and Commander LeoRo, was my theory stated earlier (and I am not the only person to put forward this theory) is that the Empire, since it is normally in total command of the skies and usually has a superior advantage in men & materiel, would neglect portable AA mounts. But against Star Trek's demontrated tactical ineptness, every Stormtrooper is a Patton in comparison.
If they do that, then they are stupid. The US will acheive air superiority against any tin pot dictator in the world. Do they neglect mounted AA units? Nope. Because you might get surprised, someone might sabotage your airfeilds, OPEC might make the fuel supply dry up (as in halt production, not embargo and scale back production), etc. Given the existance of theatre sheilds, the only reason to ignore AA is stupidity.

While it is known that the Rebels have a small air/space force, it is tiny and most Imperial commanders seem to feel that it is insignificant. In fact, this is a recurring error in their strategic philosophy and borne primarily of arrogance rather than a lack of available equipment. Part of this may be political-- they do not want to make the apperaance of fearing the rebel air/space forces. We see the results of this error in each of the movies, in fact. [/i]
This is called politics. Politics does not make you a better soldier, hell in Vietnam very good soldiers became poor soldiers due to political restrictions. Arrogance is one of the primary killers on the battlefield, the "epitomy" of soldiers would not be that damn arrogant (and yes I don't think US spec forces are the epitomy of soldiers for just that reason).

Well stated argument Tharkun. I completely agree. What do you think the reason is that in sci fi ground combat is usually severely overlooked?
The same reasons that science is overlooked:
1. Budget. Being realistic costs money. What's cheaper a bunch of Klingons charging like Vikings across the sand or a group of people fighting over 100 m apart with HMG's, mortar's air support, artillery, tanks, etc? So first off Klingons are cheap, real soldiers (and the needed scale, scope, and FX's) are not.
2. Lack of experience among the writers, set/prop designors, actors, etc. Too many of the people who do the actual work in Hollywood know nothing about basic things like guns (TNG phasers, give me a break ... I'd bend and rewire the thing if I was issued one), tactics, battlefeild movement, etc. Major military flicks that even try to do it right hire so many consultants its not funny. When you are running something like Star Trek you just don't have those people; too many literature majors, not enough people who know how the basics work.
3. Entertainment value. This is particularly bad in the shows that decide to go after the rock-em, sock-em crowd. A realistic ground battle looks like crap, its a bunch of guys hunkered down trying not to let their asses show, and shooting hoping to kill somebody else who is barely looks human at the typical ranges of engagement. Fist fights and using your phaser as a club are better eye candy than real warfare.
4. Plot shenanigans. For instance when the Scout Trooper goes up to Han a real soldier would stun first and ask questions later. Likewise if you have what 4 scouts and two enemies with the mobility to catch you, you'd split up and head off in 4 different directions. However then there would be no point to having the scene. So realism in ground combat is often sacrificed for the sake of plot.
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Post by tharkûn »

Hoth was a makeshift, relatively new base, unlike Yavin. Which means that the equipment is sub par, even by Rebel standards, especially when you consider the convoy destroyed at Derra IV. Thus, the Imps don't need everything.

That type of thinking is not what is engaged in by good soldiers. The rebs had any of a half dozen tactics they could have employed that would have stopped the walker attack *cold*. Just because your enemy is poorly armed does not mean he is not dangerous (see the Boer War).

Also, the AT-ATs were designed as an extremely heavily armed and armored APC, able to survive the best the Rebels could throw at them, so keeping the stormies in them is a better idea than having them provide cover against the speeders and risk losing some of them.
Except of course that what all but 1 AT-AT ended up exploding. APC's come with big giant bullseyes on them. Most militaries realize this and have their troops dismount from them before entering into battle, only the most extreme of situations dictates otherwise.

The fact of the matter is when your APC's are getting destroyed ... they are *not* a good place to be.

Besides, the scout walkers were available to provide AA support.
AT-ST's did NOT provide AA support. In the entire trilogy they showed *no* ability to shoot down aircraft. If you beleive otherwise, your burden of proof.

Has anyone ever wondered why the Rebels didn't spare a couple of X-Wings to destroy the Imperial Walkers? The rebels were not facing any Imperial Fighters or AAA fire. They could have easily destroyed them. A near miss of a proton torpedo would have probablyat least knocked down a walker.
Yep, or even better take a few low yeild torps and melt the battefeild. ATAT's are ludicrously terrain sensitive ... that type of pressure does not work well on soft terrain. The whole leg system is not the greatest on uneven terrain. At the very least the rebs should have take a ship aloft and melted the ice down.


Why? All of the X-Wings were needed to escort the transports to safety. if this wasn't the case they would have had more than 2 X-Wings covering each transports. Remember they had just moved in to the Echo Base. The Transports used to evacuate probably had barely just unloaded the supplies and personel that they were evacuating.
Nope what transport did Luke escort? None. Remember the Falcon leaves *after* the last transport and Luke is still walking to his X-wing. There are still some fighters on the ground when Luke gets there.
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Post by Rathark »

Coyote wrote:So the Empire may suffer a tactical deficiency in that they are use to having the sabacc deck always stacked in their favor-- but then constantly putting down small pockets of resistance proved the Stormies with a battle-hardening that the Fed troops, in the largely peaceful, voluntary, and Lazyboy-Lounger comfort of the Federation don't have...
I'd choose voluntary and lounger any day, but I'd prefer to live in a society that was honest about it.

That's why I should read more Iain M Banks. :D
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Post by Isolder74 »

Luke's Transport lifted off just behind him, but he went to Degoba instead of escorting it
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tharkûn
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Post by tharkûn »

Luke's Transport lifted off just behind him, but he went to Degoba instead of escorting it

I popped the video in and watched the sequence, Luke is walking on the ground ... the Falcon goes by. Luke walks up to his X-wing the transport in the background takes off. Luke climbs on his X-wing - 4 other pilots are still on the ground. We see Luke's entire climb out of Hoth ... no transport in sight. Only after he's out of the well does he change course to Degoba (when R2 beeps at him).

The fact of the matter is the rebs do have a few excess fighters on the ground. After all the transports seen in TESB have left.
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Post by Grand Admiral Thrawn »

PROVIDE ONE FUCKING EXAMPLE OF STORMIES AT HOTH OUTSIDE ECHO BASE WITHOUT AA GUNS!
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