"What is your plan?"
Moderator: Vympel
"What is your plan?"
You are the captain of the Millenium Falcon and have at your disposal two astromech droids and one protocol droid. You somehow are propelled into the Star Trek universe in the vicinity of Kling (around the time period of The Next Generation). The Klingons are aware of your presence and a Bird of Prey is en route to your position, a transmission being sent ordering you to stand down and prepare to be boarded, although you do not recognize the language. Your protocol droid is attempting to interpret. All of the ship's systems are FMC, but your Navigational computer doesn't recognize the space in which you now find yourself. What is now your course of action?
Rather than say "duhhhhhhhhhh take over the FeDz0r", lets try something more in character.
If I was a smuggler, I would probably just sit there (because I didn't understand the language). Obviously I would raise my shields the instant sensor contact was made with BOP.
Since I was a smart smuggler, BOP or not, I would probably make the jump to hyperspace and try and make a connection with my contacts. Finding them not to exist, and astromech droids telling me I'm in another galaxy, I try and find out as much as possible about the locals before making my move.
If I was a bad guy, I would try and exploit as much as possible. Money is money. The problem is, I likely don't have the technical knowledge to sell turbolasers or any of the technology on my ship, and the MF itself is far too valuable to sell in any transaction. Make contact with Orion Syndicate and Ferengi underworld as soon as possible.
If I was a good guy, perhaps, I would become an interstellar "Robin Hood". Steal from the rich, and give to the poor. I would help the Maquis crush the Cardassians. I wouldn't kill unless I needed to, as my shields would easily laugh off anything but an entire fleet firing at me. Maybe I would help the Feds, but more likely I would help the colonists. Maybe appear out of nowhere killing the Borg cube in BOBW and going to hyperspace before anybody figured out what happened. Maybe go to Borg space and take them out, for the good of the galaxy.
Brian
If I was a smuggler, I would probably just sit there (because I didn't understand the language). Obviously I would raise my shields the instant sensor contact was made with BOP.
Since I was a smart smuggler, BOP or not, I would probably make the jump to hyperspace and try and make a connection with my contacts. Finding them not to exist, and astromech droids telling me I'm in another galaxy, I try and find out as much as possible about the locals before making my move.
If I was a bad guy, I would try and exploit as much as possible. Money is money. The problem is, I likely don't have the technical knowledge to sell turbolasers or any of the technology on my ship, and the MF itself is far too valuable to sell in any transaction. Make contact with Orion Syndicate and Ferengi underworld as soon as possible.
If I was a good guy, perhaps, I would become an interstellar "Robin Hood". Steal from the rich, and give to the poor. I would help the Maquis crush the Cardassians. I wouldn't kill unless I needed to, as my shields would easily laugh off anything but an entire fleet firing at me. Maybe I would help the Feds, but more likely I would help the colonists. Maybe appear out of nowhere killing the Borg cube in BOBW and going to hyperspace before anybody figured out what happened. Maybe go to Borg space and take them out, for the good of the galaxy.
Brian
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That's the problem. You are likely not a scientist, so you would not have the in-depth knowledge they need. What, are you supposed to give them 25,000 years of technology just like that?Nieztchean Uber-Amoeba wrote:Afterwards, make bid to give the Federation your technology if they start using all their resources to make crude, primitive tibanna-gas and hypermatter production facilities to keep the ship running.
The MF is too valuable to just hand over to them for analysis. Keep it for yourself.
Brian
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Re: "What is your plan?"
We would quickly find out who has the better top-end speed, the MF or a BoP.jegs2 wrote:You are the captain of the Millenium Falcon and have at your disposal two astromech droids and one protocol droid. You somehow are propelled into the Star Trek universe in the vicinity of Kling (around the time period of The Next Generation). The Klingons are aware of your presence and a Bird of Prey is en route to your position, a transmission being sent ordering you to stand down and prepare to be boarded, although you do not recognize the language. Your protocol droid is attempting to interpret. All of the ship's systems are FMC, but your Navigational computer doesn't recognize the space in which you now find yourself. What is now your course of action?
"Run awayyyyyyyyyy!"
- Burak Gazan
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Punch max acceleration on the sublight engines while angling the deflectors for maximum protection; use the broadband/ECM systems to jam everything he's got. Prepare to execute a micro-jump if possible based on available sensor data. If outrunning, continue to scan until have sufficient data for a safe jump, probably several short ones to throw off pursuit, then lay low. If by some odd reason unable to outrun, come hard about, and feed the BOP a couple concussion missiles, then avoid the debris cloud
Then try to figure out where the hell we are and how the hell to get back home
Then try to figure out where the hell we are and how the hell to get back home
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The Falcon is going to run out of fuel, tibanna gas, missiles, spare parts etc pretty quickly. Best option would be to cut a deal with the Feds, probobly Section 31 or some other agency looking for cutting edge technology. Sell them the ship and in return get rich.
I have to tell you something everything I wrote above is a lie.
Isn't it Quo'nos?
Anywho, yeah, the evasion and microjump course of action seems the most prudent, as I am unaware of what I'm dealing with (yes, that ship's power readings could really be as low as I'm detecting...or they're doing a hell of a job screwing up my scanners). After determining that I'd successfully lost the BoP I would return to sublight and devote one of my astromechs exclusively to working my scanners, trying to build a starchart as far out as possible from my location. I would also set the protocol droid to the task of deciphering this really gutteral language I'd just heard barked at me. As I piloted the Falcon towards a safer location (a lunar crater or asteroid, maybe a nebula) I would have the second astromech make a maintenence sweep, possibly even running the outside of the ship to check for any damage.
Those are my initial moves anyway, I'll probably post further action after I've thought about it.
Anywho, yeah, the evasion and microjump course of action seems the most prudent, as I am unaware of what I'm dealing with (yes, that ship's power readings could really be as low as I'm detecting...or they're doing a hell of a job screwing up my scanners). After determining that I'd successfully lost the BoP I would return to sublight and devote one of my astromechs exclusively to working my scanners, trying to build a starchart as far out as possible from my location. I would also set the protocol droid to the task of deciphering this really gutteral language I'd just heard barked at me. As I piloted the Falcon towards a safer location (a lunar crater or asteroid, maybe a nebula) I would have the second astromech make a maintenence sweep, possibly even running the outside of the ship to check for any damage.
Those are my initial moves anyway, I'll probably post further action after I've thought about it.
Re: "What is your plan?"
Or see how many quad-cannon blasts it takes to punch through a BOP's armor. Can we count them on one hand or two?Chmee wrote:We would quickly find out who has the better top-end speed, the MF or a BoP.jegs2 wrote:You are the captain of the Millenium Falcon and have at your disposal two astromech droids and one protocol droid. You somehow are propelled into the Star Trek universe in the vicinity of Kling (around the time period of The Next Generation). The Klingons are aware of your presence and a Bird of Prey is en route to your position, a transmission being sent ordering you to stand down and prepare to be boarded, although you do not recognize the language. Your protocol droid is attempting to interpret. All of the ship's systems are FMC, but your Navigational computer doesn't recognize the space in which you now find yourself. What is now your course of action?
"Run awayyyyyyyyyy!"
- Darth Lucifer
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Quo'nos, Qo'nos, Kronos, Chronos, Kling, Klinzhai, Klingon, Klingus... Dingleberryland, Foreskinheadworld & Lobster-head Planet...I've heard it called all sorts of things...but I think you got the canon name right.WarScarab wrote:Isn't it Quo'nos?
To the OP, What is FMC (in reference to all ship's systems)?
Anyway, I'd tell my protocol droid to either figure out what in the name of Palpatine these Wookiee wannabes are jabbering about or do something useful like jamming their sensors and communications (if able). I'd send the Astromech droids to do damage control (just like R2-D2 in ANH and TPM) if necessary and then blast these fuck sticks into space dust.
Here it is in Emoticon -
Yeah, R2D2 made maps assuming that this is nice galaxy like SW one, You are making a jump and going boom after hitting one of the nebulas, pink holes of the week and whatever else is in the ST galaxy. Is ST there is more oddities in one sector then in entire SW galaxy. Hyperspace travell would be a road in the hell.
[quote:c986e33691]Comparing and basing weapons strengths based on movie special effects isn't an accurate way of judging firepower. Simply because those effects are the results of what the producers and directors want to see on screen.[/quote:c986e33691]
- Darth Lucifer
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We don't truly know how many spatial phonomena exist in the SW Galaxy for certain, either overall or in one small segment of it. All that we do know is that whenever we do see SW ships travel in their galaxy, they use their computers to AVOID the kind of crap you're talking about, so we don't see anomalies and stuff as often as in Trek.Kruk wrote: [In] ST there more oddities in one sector then in entire SW galaxy. Hyperspace travell would be a road in the hell.
Star Trek on the other hand is out there to look for the shit. Hell, there's even canon instances where they will stop what the fuck they are doing just to get a glimpse of the latest "pink hole of the week."
Can you back up your claims with hard evidence? I seriously doubt it
Well, we know about one nebula (Kathol) and one thingie (that Black Hole field Abyss??). So there are two. I dont remember any more of them, they are not seen on screen or in the books - so they are not there
[quote:c986e33691]Comparing and basing weapons strengths based on movie special effects isn't an accurate way of judging firepower. Simply because those effects are the results of what the producers and directors want to see on screen.[/quote:c986e33691]
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I said back it up with hard evidence... not a debating fallacy, Nimrod. Oh, well. If that's the best you can come up with, I'll accept your concession.Kruk wrote:Well, we know about one nebula (Kathol) and one thingie (that Black Hole field Abyss??). So there are two. I dont remember any more of them, they are not seen on screen or in the books - so they are not there
To quote Riker: "Pinocchio is broken. His strings have been cut."
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Destroy the Bird of Prey, become a smuggler- you get the goods where they need to go over a million times faster than the fastest ship in Starfleet. Spare parts to keep the ship running will be a problem, one would assume that failing abandoning the old faithful YT-1300, you could kit-bash local solutions to keep it running in exchange for reduced performance- to a point. Then retire off of your smuggler earnings.
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I heard bits and pieces that TGFFA has replicator tech...Leia sent some "exotic food synthesizers" to Luke when he set up his Academy on Yavin 4 in Dark Apprentice...and possibly Han has a synthesizer of some sort on the Falcon.
If ST and SW replicator tech are compatible perhaps a trade could be made...with Han upgrading the quality of replicator output to the whole of the Federation, and in return gets a lifetime supply of replacement parts...
...for starters.
If ST and SW replicator tech are compatible perhaps a trade could be made...with Han upgrading the quality of replicator output to the whole of the Federation, and in return gets a lifetime supply of replacement parts...
...for starters.
Masochist to Sadist: "Hurt me."
Sadist to Masochist: "No."
Sadist to Masochist: "No."
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Yup. By HUGE margin.Robert Walper wrote:In regards to the approaching BOP, doesn't the Falcon out gun her?
The problem, though, am I (as Han Solo) already aware about the fact? Do I realize the Falcon outgun the BoP? This may lead into more interesting questions though....
Anyway, if Han Solo assumes ST firepower is equal to SW (given the lack of knowledge, since he just dropped at ST universe), this may give some baseline. BoP is about the same size as Corellian Corvette, so I think it's safe if Han assumes its firepower and shield is about as equal as a CC. Now, what would he do if he's being told to stand down by a Corvette? Trying to run away? Hiding in compartement like when MF was caught by Death Star's tracktor beam? Trying to negotiate?
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"They're not gonna get me without a fight!"
Han Solo, Master, Starship Millennium Falcon
If it's Han, he's likely to follow normal smuggler protocal - eg - make a run for it, shooting only if there's no choice. But if he has to fight, he aint gonna hold back
Plus, Solo's a lot smarter than he looks (or plays himself) and I don't think is likely to make assumptions based on scanty information.
But if a Battle Station the size of a small moon didn't phase him.... a screwy looking unknown gunboat won't trouble him much
Han Solo, Master, Starship Millennium Falcon
If it's Han, he's likely to follow normal smuggler protocal - eg - make a run for it, shooting only if there's no choice. But if he has to fight, he aint gonna hold back
Plus, Solo's a lot smarter than he looks (or plays himself) and I don't think is likely to make assumptions based on scanty information.
But if a Battle Station the size of a small moon didn't phase him.... a screwy looking unknown gunboat won't trouble him much
"Of course, what would really happen is that in Game 7, with the Red Sox winning 20-0 in the 9th inning, with two outs and two strikes on the last Cubs batter, a previously unseen meteor would strike the earth, instantly and forever wiping out all life on the planet, and forever denying the Red Sox a World Series victory..."
No, because after a short while, any attempt to recruit new agents from the enemy's camp would require you to kidnap them and torture them horribly for information - which, needless to say, is not a very efficient way of approaching the problem.Stark wrote:Trade tech with S31? Wouldnt' any spy agency worth their salt kill/imprision/experiment on you as soon as they had control of the droids?
Unless there is something about S31 I don't know, they shouldn't have any incentive to start torturing you the moment they get the ship and droids, and if you arrange the transfer properly, there shouldn't be a risk of them killing you, either. The galaxy's a big place, and you have just become rich.
Of course, an interrogation is not out of the question.
As to what I would do: I'd run away from the BOP, since I've got no idea what the hell it is, but it's big enough to probably hurt me (remember, you're a smuggler from the SW galaxy. Your usual route is to run away instead of picking fights, and you are working from an SW frame of reference)
After doing a few microjumps and throwing off pursuit, I run into a little problem - that is, I don't have any way of making detailed maps of this strange new galaxy. I'd probably listen to transmissions from the system and observe mechant ships moving in and out. Hopefully, raiding a few would convince them to hand over maps of the surrounding area and answer some questions about it's politics - after they made the transmission, of course, I destroy the ship so as to leave no traces of myself and the Falcon.
Afterwards, I would try to reach a place like DS9, or a similar station - a trading post with not too much governmental oversight, where you could loiter for a while and get a feel of the area. Selling some stuff from the Falcon (low-level, for now) should provide me with enough money to just loiter, buy drinks and listen to people, maybe run a few smuggling jobs - quietly, of course - and jump from station to station regularly. I don't want to attract attention. When I'm done with gatheting intelligence (by that time people would have heard of this strange human who walks around with a protocol droid instead of a univ. translator), I leave a message for the Feds with one of their officers - through a messenger, of course. I'd destroy a small ship, such as a Galor, and send them a schematic of the "Falcon" (detailing it's size and reactor output) along with pieces of the wreckage.
Then we can deal. Provided I don't foul up anywhere, I should be able to sell the ship and astromech droids to the Feds and disappear.
I like Vympel's plan the best. Although you'd be spending half your time from nosey competitors/employers from trying to learn/capture your ship's secrets. But that would just make it exciting.
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I'd run like fuck from the Klingons. Like many of you have said, I wouldn't know its capacitites and since I am arrogantly away that MY vessel can out run anything, I'd turn my engines in the opposite direction and put as much space as possible between my ship and theirs.
My next course of action would be to try and find a way home. I know this probably sounds boring to you, but be it ever so humble (or under the boot of palpatine) there's no place like home
My next course of action would be to try and find a way home. I know this probably sounds boring to you, but be it ever so humble (or under the boot of palpatine) there's no place like home
...and knowing is half the battle