Jem'Hadar?

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Jem'Hadar?

Post by FaxModem1 »

What are their tactics? weapons? equipment? I would like to know for my fanfic.
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Post by Jason von Evil »

They tend to just throw themselves at the enemy enmasse during ground battles and in space battles in they're losing, they'll go kamakazi. They're ships have phasers and phased polaron beams (which for a while could actually go right through the shields of Feddy ships). They seem to rely on attack ships more than large battleships and they do not sit down (when a group of them took over the Defiant, their leader had all the chairs on the bridge removed).
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Post by Jason von Evil »

Oh yeah, for equipment, they have those injectors for that white stuff they need, they may also have combat knives, and also anti personell mines called Houdinis.
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Post by FaxModem1 »

Thanks for the info, Houdinis?
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Post by Jason von Evil »

Yeah, they're these sphere shaped mines that hover in subspace (thus, making them cloaked) and when, let's say a feddie "soldier" gets too close to one, it comes out of subspace and blows up. That one planet in the Chin'Taka (sp?) system where that big battle for that Dominion communications array was fought for, the Feddy base had alot of Houdinis (that's what the Feddies called them) floating around.
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Post by FaxModem1 »

Why not just have them all in one place? So the Feds can't pass.
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Post by neoolong »

FaxModem1 wrote:Why not just have them all in one place? So the Feds can't pass.
Because that would be smart.
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Post by apocolypse »

The white stuff Aya was talkin about is Ketrecel White. The Founders made them dependent on the drug so they would be obediant.
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Post by FaxModem1 »

so, they drugged their soldiers, that sounds odd.
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Post by TheDarkling »

They didnt drug them as such its just their bodies dont produce a vital enzyme without the enzyme they go through withdrawl for a day or three and then die.

Since the founders designed and built the Jem Hadar they built in this as a sort of kill switch to ensure loyalty.

I also don't think its been mentioned but Jem Hadar have the ability to cloak themselves - this appears to be a natural ability.
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Post by Darth Wong »

Note that cloaked JH can be easily picked up by a tricorder, as we saw in "Rocks and Shoals", and you should be able to see them on infrared.

Also note that when their supply of Ketracel White goes down, they become irrational and they lose the ability to "shroud" (as they call it).

As with the Feddies, they appear to be complete morons on the ground.
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Post by Master of Ossus »

Aya wrote:Yeah, they're these sphere shaped mines that hover in subspace (thus, making them cloaked) and when, let's say a feddie "soldier" gets too close to one, it comes out of subspace and blows up. That one planet in the Chin'Taka (sp?) system where that big battle for that Dominion communications array was fought for, the Feddy base had alot of Houdinis (that's what the Feddies called them) floating around.
Actually, the Houdinis randomly come back into subspace and explode if someone is close to them. It seems to take between several minutes, and a few hours, before they re-phase into real space. They are ineffective in denying an enemy force use of an area of ground, but are effective in hampering supply lines because they are enormously difficult to detect and clear. They seem to explode with the force of a large hand-grenade, but are less effective than a hand grenade because they do not create significant shrapnel upon detonation.
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Post by Jason von Evil »

The Houdini's had more of a psychological effect on the Feddy "soldiers".
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Post by Grand Admiral Thrawn »

1. They use small handguns and rifles that can be equiped with a bayonet. No heavy weaponry has been seen.
2. Their battle "tactics" is to scream and charge the enemy.
3. They are completely dependent on a drug called Ketracel White. They no food other then this. However if they go without it for too long they go insane and die, usually killing everyone around them.
4. Hodinis are mines that float around in subspace. As such, they are hard to find. They explode randomly, making them a uneffective weapon since even with attacks from Jem'Hadar a Federation unit suffered less then 1 fatality a day.
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Post by Darth Servo »

Aya wrote:The Houdini's had more of a psychological effect on the Feddy "soldiers".
But they were still less effective than a modern day mine field would have been since they did not prevent the Fed soldiers from moving about them and most were still around when the Feds finally found them.
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Post by Master of Ossus »

Darth Servo wrote:
Aya wrote:The Houdini's had more of a psychological effect on the Feddy "soldiers".
But they were still less effective than a modern day mine field would have been since they did not prevent the Fed soldiers from moving about them and most were still around when the Feds finally found them.
Yes, except perhaps in a war of movement, during which Houdinis could be left behind on a battlefield. After the front-line troops had passed, the Houdinis would randomly rematerialize from time to time and damage the enemy army's ability to move supplies around. In the instance in which they were used, they were dramatically less effective than a standard mine field, because they served to annoy rather than stop. Had they been affecting a supply-train, they would be less effective than a standard minefield, but would be impossible or nearly impossible to sweep, so the train would have to slow down continuously to deal with a few casualties here and there, and to clear the roads in preparation of new vehicles.
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Post by Alyeska »

The Jem'Hadar believe in the "Tie-Fighter" tactics. Lots of cheaply made units sent en-mass against the enemy. Sure, they have some quality items, but they LOVE mass produced units of medium quality instead. They mass produce their soldiers and their ships. As evidence by how quickly Jem'Hadar Attack Ships can be built and Jem'Hadar soldiers can be cloned.
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Post by paladin »

Darth Wong wrote:As with the Feddies, they appear to be complete morons on the ground.
Can't make them too competent on the ground, otherwise SF would run out of "red shirts" really quick.
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Post by Master of Ossus »

Alyeska wrote:The Jem'Hadar believe in the "Tie-Fighter" tactics. Lots of cheaply made units sent en-mass against the enemy. Sure, they have some quality items, but they LOVE mass produced units of medium quality instead. They mass produce their soldiers and their ships. As evidence by how quickly Jem'Hadar Attack Ships can be built and Jem'Hadar soldiers can be cloned.
Actually, to me their weapons always seemed more effective than the ones the UFP used. Their anti-coagulant (ref. "The Ship") seems to indicate that their weapons are more effective than the UFP ones, which implies that they are more expensive, though the UFP weapons are said to have numerous other functions that are generally too difficult or impractical to use in combat but that would add to expense.
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Post by TheDarkling »

Fed phasers can be modified to carry borg nanites so carrying an anti-coagulant in a phaser "blast" should also be possible .
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Post by Grand Admiral Thrawn »

The Jem'Hadar believe in mass-production all right. Troops that will charge a machine gun or a tank with a bayonet without hesitation AND can be grown in days.
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Post by Vympel »

The Jem'Hadar believe in mass-production all right. Troops that will charge a machine gun or a tank with a bayonet without hesitation AND can be grown in days.
They have support weapons and armored vehicles in ST now? :)

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Post by neoolong »

Vympel wrote:
The Jem'Hadar believe in mass-production all right. Troops that will charge a machine gun or a tank with a bayonet without hesitation AND can be grown in days.
They have support weapons and armored vehicles in ST now? :)

What's the thing with not sitting down?
They have a dune buggy. :D
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Post by Blaze »

I dont think they eat or sleep either and one of there commanders says they always work in teams of three but this doesnt seem to be true in later episodes
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Post by Vertigo1 »

FaxModem1 wrote:Why not just have them all in one place? So the Feds can't pass.
For the same reason you don't put all your eggs in one basket. If something went wrong, you loose everything. If the mines were all in one area, logic dictates that the enemy could bypass them alltogether. It'd be like swerving around a pothole in the road. Then there' the risk of setting them all off when one of the mines takes out an enemy. That would be BAD since it reduces the effective defense dramatically. Spreading them out to make a perimeter would be FAR more effective.
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