Jem'Hadar?
Moderator: Vympel
- FaxModem1
- Emperor's Hand
- Posts: 7700
- Joined: 2002-10-30 06:40pm
- Location: In a dark reflection of a better world
Jem'Hadar?
What are their tactics? weapons? equipment? I would like to know for my fanfic.
- Jason von Evil
- Sol Badguy
- Posts: 8103
- Joined: 2002-11-29 02:13am
- Location: Writer of the fictions
- Contact:
They tend to just throw themselves at the enemy enmasse during ground battles and in space battles in they're losing, they'll go kamakazi. They're ships have phasers and phased polaron beams (which for a while could actually go right through the shields of Feddy ships). They seem to rely on attack ships more than large battleships and they do not sit down (when a group of them took over the Defiant, their leader had all the chairs on the bridge removed).
"It was the hooker rationing that finally drove people over the edge." - Mike on coup in Thailand.
- Jason von Evil
- Sol Badguy
- Posts: 8103
- Joined: 2002-11-29 02:13am
- Location: Writer of the fictions
- Contact:
- Jason von Evil
- Sol Badguy
- Posts: 8103
- Joined: 2002-11-29 02:13am
- Location: Writer of the fictions
- Contact:
Yeah, they're these sphere shaped mines that hover in subspace (thus, making them cloaked) and when, let's say a feddie "soldier" gets too close to one, it comes out of subspace and blows up. That one planet in the Chin'Taka (sp?) system where that big battle for that Dominion communications array was fought for, the Feddy base had alot of Houdinis (that's what the Feddies called them) floating around.
"It was the hooker rationing that finally drove people over the edge." - Mike on coup in Thailand.
- apocolypse
- Jedi Knight
- Posts: 934
- Joined: 2002-12-06 12:24pm
- Location: The Pillar of Autumn
- TheDarkling
- Sith Marauder
- Posts: 4768
- Joined: 2002-07-04 10:34am
They didnt drug them as such its just their bodies dont produce a vital enzyme without the enzyme they go through withdrawl for a day or three and then die.
Since the founders designed and built the Jem Hadar they built in this as a sort of kill switch to ensure loyalty.
I also don't think its been mentioned but Jem Hadar have the ability to cloak themselves - this appears to be a natural ability.
Since the founders designed and built the Jem Hadar they built in this as a sort of kill switch to ensure loyalty.
I also don't think its been mentioned but Jem Hadar have the ability to cloak themselves - this appears to be a natural ability.
- Darth Wong
- Sith Lord
- Posts: 70028
- Joined: 2002-07-03 12:25am
- Location: Toronto, Canada
- Contact:
Note that cloaked JH can be easily picked up by a tricorder, as we saw in "Rocks and Shoals", and you should be able to see them on infrared.
Also note that when their supply of Ketracel White goes down, they become irrational and they lose the ability to "shroud" (as they call it).
As with the Feddies, they appear to be complete morons on the ground.
Also note that when their supply of Ketracel White goes down, they become irrational and they lose the ability to "shroud" (as they call it).
As with the Feddies, they appear to be complete morons on the ground.
"It's not evil for God to do it. Or for someone to do it at God's command."- Jonathan Boyd on baby-killing
"you guys are fascinated with the use of those "rules of logic" to the extent that you don't really want to discussus anything."- GC
"I do not believe Russian Roulette is a stupid act" - Embracer of Darkness
"Viagra commercials appear to save lives" - tharkûn on US health care.
http://www.stardestroyer.net/Mike/RantMode/Blurbs.html
"you guys are fascinated with the use of those "rules of logic" to the extent that you don't really want to discussus anything."- GC
"I do not believe Russian Roulette is a stupid act" - Embracer of Darkness
"Viagra commercials appear to save lives" - tharkûn on US health care.
http://www.stardestroyer.net/Mike/RantMode/Blurbs.html
- Master of Ossus
- Darkest Knight
- Posts: 18213
- Joined: 2002-07-11 01:35am
- Location: California
Actually, the Houdinis randomly come back into subspace and explode if someone is close to them. It seems to take between several minutes, and a few hours, before they re-phase into real space. They are ineffective in denying an enemy force use of an area of ground, but are effective in hampering supply lines because they are enormously difficult to detect and clear. They seem to explode with the force of a large hand-grenade, but are less effective than a hand grenade because they do not create significant shrapnel upon detonation.Aya wrote:Yeah, they're these sphere shaped mines that hover in subspace (thus, making them cloaked) and when, let's say a feddie "soldier" gets too close to one, it comes out of subspace and blows up. That one planet in the Chin'Taka (sp?) system where that big battle for that Dominion communications array was fought for, the Feddy base had alot of Houdinis (that's what the Feddies called them) floating around.
"Sometimes I think you WANT us to fail." "Shut up, just shut up!" -Two Guys from Kabul
Latinum Star Recipient; Hacker's Cross Award Winner
"one soler flar can vapririze the planit or malt the nickl in lass than millasacit" -Bagara1000
"Happiness is just a Flaming Moe away."
Latinum Star Recipient; Hacker's Cross Award Winner
"one soler flar can vapririze the planit or malt the nickl in lass than millasacit" -Bagara1000
"Happiness is just a Flaming Moe away."
- Jason von Evil
- Sol Badguy
- Posts: 8103
- Joined: 2002-11-29 02:13am
- Location: Writer of the fictions
- Contact:
- Grand Admiral Thrawn
- Ruthless Imperial Tyrant
- Posts: 5755
- Joined: 2002-07-03 06:11pm
- Location: Canada
1. They use small handguns and rifles that can be equiped with a bayonet. No heavy weaponry has been seen.
2. Their battle "tactics" is to scream and charge the enemy.
3. They are completely dependent on a drug called Ketracel White. They no food other then this. However if they go without it for too long they go insane and die, usually killing everyone around them.
4. Hodinis are mines that float around in subspace. As such, they are hard to find. They explode randomly, making them a uneffective weapon since even with attacks from Jem'Hadar a Federation unit suffered less then 1 fatality a day.
2. Their battle "tactics" is to scream and charge the enemy.
3. They are completely dependent on a drug called Ketracel White. They no food other then this. However if they go without it for too long they go insane and die, usually killing everyone around them.
4. Hodinis are mines that float around in subspace. As such, they are hard to find. They explode randomly, making them a uneffective weapon since even with attacks from Jem'Hadar a Federation unit suffered less then 1 fatality a day.
"You know, I was God once."
"Yes, I saw. You were doing well, until everyone died."
Bender and God, Futurama
"Yes, I saw. You were doing well, until everyone died."
Bender and God, Futurama
- Darth Servo
- Emperor's Hand
- Posts: 8805
- Joined: 2002-10-10 06:12pm
- Location: Satellite of Love
But they were still less effective than a modern day mine field would have been since they did not prevent the Fed soldiers from moving about them and most were still around when the Feds finally found them.Aya wrote:The Houdini's had more of a psychological effect on the Feddy "soldiers".
"everytime a person is born the Earth weighs just a little more."--DMJ on StarTrek.com
"You see now you are using your thinking and that is not a good thing!" DMJay on StarTrek.com
"Watching Sarli argue with Vympel, Stas, Schatten and the others is as bizarre as the idea of the 40-year-old Virgin telling Hugh Hefner that Hef knows nothing about pussy, and that he is the expert."--Elfdart
"You see now you are using your thinking and that is not a good thing!" DMJay on StarTrek.com
"Watching Sarli argue with Vympel, Stas, Schatten and the others is as bizarre as the idea of the 40-year-old Virgin telling Hugh Hefner that Hef knows nothing about pussy, and that he is the expert."--Elfdart
- Master of Ossus
- Darkest Knight
- Posts: 18213
- Joined: 2002-07-11 01:35am
- Location: California
Yes, except perhaps in a war of movement, during which Houdinis could be left behind on a battlefield. After the front-line troops had passed, the Houdinis would randomly rematerialize from time to time and damage the enemy army's ability to move supplies around. In the instance in which they were used, they were dramatically less effective than a standard mine field, because they served to annoy rather than stop. Had they been affecting a supply-train, they would be less effective than a standard minefield, but would be impossible or nearly impossible to sweep, so the train would have to slow down continuously to deal with a few casualties here and there, and to clear the roads in preparation of new vehicles.Darth Servo wrote:But they were still less effective than a modern day mine field would have been since they did not prevent the Fed soldiers from moving about them and most were still around when the Feds finally found them.Aya wrote:The Houdini's had more of a psychological effect on the Feddy "soldiers".
"Sometimes I think you WANT us to fail." "Shut up, just shut up!" -Two Guys from Kabul
Latinum Star Recipient; Hacker's Cross Award Winner
"one soler flar can vapririze the planit or malt the nickl in lass than millasacit" -Bagara1000
"Happiness is just a Flaming Moe away."
Latinum Star Recipient; Hacker's Cross Award Winner
"one soler flar can vapririze the planit or malt the nickl in lass than millasacit" -Bagara1000
"Happiness is just a Flaming Moe away."
The Jem'Hadar believe in the "Tie-Fighter" tactics. Lots of cheaply made units sent en-mass against the enemy. Sure, they have some quality items, but they LOVE mass produced units of medium quality instead. They mass produce their soldiers and their ships. As evidence by how quickly Jem'Hadar Attack Ships can be built and Jem'Hadar soldiers can be cloned.
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
- Master of Ossus
- Darkest Knight
- Posts: 18213
- Joined: 2002-07-11 01:35am
- Location: California
Actually, to me their weapons always seemed more effective than the ones the UFP used. Their anti-coagulant (ref. "The Ship") seems to indicate that their weapons are more effective than the UFP ones, which implies that they are more expensive, though the UFP weapons are said to have numerous other functions that are generally too difficult or impractical to use in combat but that would add to expense.Alyeska wrote:The Jem'Hadar believe in the "Tie-Fighter" tactics. Lots of cheaply made units sent en-mass against the enemy. Sure, they have some quality items, but they LOVE mass produced units of medium quality instead. They mass produce their soldiers and their ships. As evidence by how quickly Jem'Hadar Attack Ships can be built and Jem'Hadar soldiers can be cloned.
"Sometimes I think you WANT us to fail." "Shut up, just shut up!" -Two Guys from Kabul
Latinum Star Recipient; Hacker's Cross Award Winner
"one soler flar can vapririze the planit or malt the nickl in lass than millasacit" -Bagara1000
"Happiness is just a Flaming Moe away."
Latinum Star Recipient; Hacker's Cross Award Winner
"one soler flar can vapririze the planit or malt the nickl in lass than millasacit" -Bagara1000
"Happiness is just a Flaming Moe away."
- TheDarkling
- Sith Marauder
- Posts: 4768
- Joined: 2002-07-04 10:34am
- Grand Admiral Thrawn
- Ruthless Imperial Tyrant
- Posts: 5755
- Joined: 2002-07-03 06:11pm
- Location: Canada
They have support weapons and armored vehicles in ST now?The Jem'Hadar believe in mass-production all right. Troops that will charge a machine gun or a tank with a bayonet without hesitation AND can be grown in days.
What's the thing with not sitting down?
Like Legend of Galactic Heroes? Please contribute to http://gineipaedia.com/
They have a dune buggy.Vympel wrote:They have support weapons and armored vehicles in ST now?The Jem'Hadar believe in mass-production all right. Troops that will charge a machine gun or a tank with a bayonet without hesitation AND can be grown in days.
What's the thing with not sitting down?
Member of the BotM. @( !.! )@
- Vertigo1
- Defender of the Night
- Posts: 4720
- Joined: 2002-08-12 12:47am
- Location: Tennessee, USA
- Contact:
For the same reason you don't put all your eggs in one basket. If something went wrong, you loose everything. If the mines were all in one area, logic dictates that the enemy could bypass them alltogether. It'd be like swerving around a pothole in the road. Then there' the risk of setting them all off when one of the mines takes out an enemy. That would be BAD since it reduces the effective defense dramatically. Spreading them out to make a perimeter would be FAR more effective.FaxModem1 wrote:Why not just have them all in one place? So the Feds can't pass.
"I once asked Rebecca to sing Happy Birthday to me during sex. That was funny, especially since I timed my thrusts to sync up with the words. And yes, it was my birthday." - Darth Wong
Leader of the SD.Net Gargoyle Clan | Spacebattles Firstone | Twitter
Leader of the SD.Net Gargoyle Clan | Spacebattles Firstone | Twitter