Here's the highlights:
- *there is no conclusive evidence that violent computer games have a greater impact on players than other violent media, such as movies or music videos
*there is stronger evidence of short-term effects from violent computer games, than long-term effects
*some research finds that violent computer games are a small risk factor in aggressive behaviour over the short term, but these studies do not thoroughly explore other factors such as aggressive personality, family and peer influence and socio-economic status.
What, like those bits of literature from Craig A Anderson you are so fond of, that have been thoroughly shouted down by his peers for the inherent bias in his methodology?News.com.au wrote:A federal government review of research into the effects of violent video games has been too hasty to dismiss studies showing links to aggression, the Australian Christian Lobby says...
I'm positively brimming over with excitement to see how fast this goes nowhere as it's written off by all the naysayers.