Most killed enemy and highest bodycount thereof.

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Vendetta
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Post by Vendetta »

Zombies probably feature quite high on the list as well. Especially with the Hunter: The Reckoning games. Your average per game bodycount will be near 5000.
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Stofsk
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Post by Stofsk »

The Diablo 2 beastiary. I wouldn't be surprised if the final death count would be in the millions. Just the cow level alone is a couple hundred, if not a few thousand. :shock:
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Kuja
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Post by Kuja »

89 humans dead in the third level of Firewarrior. And that's because I didn't bother with the snipers at the end.

I don't even want to get into how many Grunts I've gunned down.
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Ace Pace
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Post by Ace Pace »

600 godlike bots in a UT2K4 instagib match that lasted for 4 hours.
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Sharpshooter
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Post by Sharpshooter »

Between the Warcraft games, and the LoTR stuff that's cropped up recently. Plus all those other games with them, there must be a big ass bodycount.
The Gauntlet series' probably has the monopoly on Orc fragnitude: if you're good enough, you can go through a pair a second, wipe out a nice bunch with a well-placed potion, and the lightning wedges, death skulls, plasma trails and BFGs can take out dozens of the things with every shot if aimed properly.

Folloing that, Skeletons would probably have racked up a nice score on the Frag-o-Meter: between Dragon Warrior and the most recent RPG (or shooter dealing with the arcane, ala Return to Castle Wolfenstien) they've been in every single hack-and-slash or turn-based game ever released.

In all likelyhood, though, the Nazi probably does reign supreme in the numbers wasted over the years. People might not give a shit about fanciful creatures from some land in a universe they don't know about, but they'll gladly pull the trigger time and time again when it comes to members of a real-life genocidal army - especially one that once lived right next door, in a sense.
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