Attack Vector
Moderator: Thanas
Attack Vector
This game is so coool!
3D newtonian mechanics! Realistic ships! Obeyance of all the laws of thermodynamics! Intersting setting! But still relativly simple to play! <swoons>
<wakes up again>
So yeah, I got to try it out this last Saturday. The game took a lot longer than claimed to play, but we were learning the rules, and I think 1 turn every 20 minutes would be realistic for turns of experienced players who aren't in the middle of intense combat that turn. I also hear this that al Honor Harrington space combat game'll be made from this. It'll sure beat the Full Thrust adaptions I've seen.
3D newtonian mechanics! Realistic ships! Obeyance of all the laws of thermodynamics! Intersting setting! But still relativly simple to play! <swoons>
<wakes up again>
So yeah, I got to try it out this last Saturday. The game took a lot longer than claimed to play, but we were learning the rules, and I think 1 turn every 20 minutes would be realistic for turns of experienced players who aren't in the middle of intense combat that turn. I also hear this that al Honor Harrington space combat game'll be made from this. It'll sure beat the Full Thrust adaptions I've seen.
SDN Rangers: Gunnery Officer
They may have claymores and Dragons, but we have Bolos and Ogres.
They may have claymores and Dragons, but we have Bolos and Ogres.
Yes. The blocks are the ships (they have views of the ship from various angles printed on them) and the colored ramps allow you to have your ships at 30 or 60 degrees to the plain of the map, and to be rotated by 30 or 60 degrees.Mr Bean wrote:
It looks like little blocks with oddly colored ramps holding them in place, this is supposed to be a game?
SDN Rangers: Gunnery Officer
They may have claymores and Dragons, but we have Bolos and Ogres.
They may have claymores and Dragons, but we have Bolos and Ogres.
Umm right and thats worth fifty dollers why? Plus accessorys that and ten to twenty bucks each?Symmetry wrote:Yes. The blocks are the ships (they have views of the ship from various angles printed on them) and the colored ramps allow you to have your ships at 30 or 60 degrees to the plain of the map, and to be rotated by 30 or 60 degrees.Mr Bean wrote:
It looks like little blocks with oddly colored ramps holding them in place, this is supposed to be a game?
Sounds like it be more intresting to hit up your local woodshop make the dang things yourself in an hour and maaybe five bucks of your own money then what these folks are selling
Unless of course that fifty bucks is for the Rule and how the heck to play it information and then its just overpriced instead of completly redicilious
"A cult is a religion with no political power." -Tom Wolfe
Pardon me for sounding like a dick, but I'm playing the tiniest violin in the world right now-Dalton
I think the rules would be worth most of the price, but the charts and aids they have really make the 3D Newtonian thing work without a huge hastle and I couldn't come up with something that clever on my own.
SDN Rangers: Gunnery Officer
They may have claymores and Dragons, but we have Bolos and Ogres.
They may have claymores and Dragons, but we have Bolos and Ogres.
- Slartibartfast
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- White Haven
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The game system looks pretty good, but pewter minis are not a new concept. See: every other wargame on the planet.
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- andrewgpaul
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The game is quite brilliant. I played a demo game, and by the second turn I had moved from "now, how do I accelerate by 3 hexes/turn/turn, and rotate? and what do all these little dots do?" to " so, if I spin down now, I can catch him with my top turret, and then my nose turret will have recharged just in time for hi to enter its fire arc 3 phases later".
Look beyond the aesthetics; it's a boardgame, not a minis game.
Look beyond the aesthetics; it's a boardgame, not a minis game.
"So you want to live on a planet?"
"No. I think I'd find it a bit small and wierd."
"Aren't they dangerous? Don't they get hit by stuff?"
"No. I think I'd find it a bit small and wierd."
"Aren't they dangerous? Don't they get hit by stuff?"
- White Haven
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That's my point, there's no real reason for it not to be a minis game. The aesthetics of those damn blocks are a big turnoff for me, I've considered getting it before.
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- andrewgpaul
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The reason for it not to be a minis game is that a mini wouldn't fit on the tilt blocks. Without that, there's no easy way of visually representing the pitch and roll of the ships.
"So you want to live on a planet?"
"No. I think I'd find it a bit small and wierd."
"Aren't they dangerous? Don't they get hit by stuff?"
"No. I think I'd find it a bit small and wierd."
"Aren't they dangerous? Don't they get hit by stuff?"
- White Haven
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Be quite easy. Look at Battletech AT2 warships, then transfer a simlar basing scheme onto the block itself, or a similar platform. Voila, minis with tilt-base.
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- andrewgpaul
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They're on a hex-base, with a long pole. try balancing one of those at 60degrees to the horizontal.
Anyway, the genius if the game lies in the tactical depth and realistic physics, not the miniatures or lack thereof.
Anyway, the genius if the game lies in the tactical depth and realistic physics, not the miniatures or lack thereof.
"So you want to live on a planet?"
"No. I think I'd find it a bit small and wierd."
"Aren't they dangerous? Don't they get hit by stuff?"
"No. I think I'd find it a bit small and wierd."
"Aren't they dangerous? Don't they get hit by stuff?"
- White Haven
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Look at the old B5 wargame minis, many of them had two or three posts in a single base. Use that, and you can easily tilt the mini via short posts attached to the base. They're not THAT heavy, from my own battleteching experience.
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Out of Context Theatre, this week starring Darth Nostril.
-'If you really want to fuck with these idiots tell them that there is a vaccine for chemtrails.'
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- Slartibartfast
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Well, pewter minis can be expensive and they develop into an entirely different hobby, which is collecting and stuff. What I've suggested (make the tilt bricks transparent instead of fucking ugly green) wouldn't mean higher costs.
The price may be steep, but they don't expect to send thousands of copies.
The price may be steep, but they don't expect to send thousands of copies.
- andrewgpaul
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Now get it to fit into a single standard hex on a map, with no overlapping, so two ships can occupy adjacent hexes.White Haven wrote:Look at the old B5 wargame minis, many of them had two or three posts in a single base. Use that, and you can easily tilt the mini via short posts attached to the base. They're not THAT heavy, from my own battleteching experience.
"So you want to live on a planet?"
"No. I think I'd find it a bit small and wierd."
"Aren't they dangerous? Don't they get hit by stuff?"
"No. I think I'd find it a bit small and wierd."
"Aren't they dangerous? Don't they get hit by stuff?"
- White Haven
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Depends on the mini. If you can fit one of those tilt blocks, just make the mini smaller than the tilt block. Battletech wouldn't be a tenth as fun with the old cardboard mech-counters the old-school boxed set came with. And don't get me started on PlasTech.
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Out of Context Theatre, this week starring Darth Nostril.
-'If you really want to fuck with these idiots tell them that there is a vaccine for chemtrails.'
Fiction!: The Final War (Bolo/Lovecraft) (Ch 7 9/15/11), Living (D&D, Complete)
Out of Context Theatre, this week starring Darth Nostril.
-'If you really want to fuck with these idiots tell them that there is a vaccine for chemtrails.'
Fiction!: The Final War (Bolo/Lovecraft) (Ch 7 9/15/11), Living (D&D, Complete)