Stravo, this is one of the main things the realism mod fixes; in vanilla the other factions are very underpowered, particularly Carthage. With realism some other factions (like Macedon) are arguably more powerful than any single Roman faction. I haven't played as Romans in a long time; I've gone through Alexanders old empire.Stravo wrote:Has anyone played one of the barbarian factions like the Britons, Gauls or Germania? I wonder if that faction can actually win? I've been toying with the idea of hordes of barbarian warriors sweeping down on Rome but my own ass rapings of these same hordes as Rome gives me pause.
What about Egypt? Some pretty well developed cities down there and interesting units.
The Greeks would be a challeneg since you essentially have Rome attacking you within a few turns.
@ Ace Pace - it's called a realism mod. Not a 'what Ace Pace thinks is fun' mod. So yes, you can't recruit Republic armies in Russia, and units with little to no historical basis (screaming women, anyone? Druids?) have been removed. Upside - much better barbarian skins and units, several factions have gained new historical units not in the vanilla release. They did change to a barracks-based system now, tho. Next thing, you'll be complaining that they changed the New Kingdom Egyptians to proper, Ptolemic Egyptians.