It's hugely easier for a GPU to turn in parallel performance since it only has to worry about doing graphics. A CPU will have a much more difficult time processing lots of information simultaneously because it has to be ready for virtually anything.Kreshna Aryaguna Nurzaman wrote:IIRC it was. Neverthelss, why CPU always falling behind graphic chip in terms of bits?Praxis wrote:Wasn't the N64 a 64-bit graphics chip, not CPU?
What will computers in 2010, 2015, and 2020 be like?
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Because they arent needed.Kreshna Aryaguna Nurzaman wrote:IIRC it was. Neverthelss, why CPU always falling behind graphic chip in terms of bits?Praxis wrote:Wasn't the N64 a 64-bit graphics chip, not CPU?
Also there is a significant difference between the native access size (aka the wide of the bus in bits connecting the CPU to the memory) and the ability to process instructions which use 64bit(rather +32bits) addresssing.
A 64bit processor is a processor which handles instructions which have 64bit addresses and can do 64bit operations natively.
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"One Drive, One Partition, the One True Path" ~ ars technica forums - warrens - on hhd partitioning schemes.