This is quite disturbing, but honestly I'm not surprised. I've yet to be impressed by one of these button-bashing actiony combat systems that seem to be the trend mentioned here and this does nothing to change my assessment.Gabe never gets out exactly why he's running a petition around his neighborhood in the comic, but I've got space to do it here. If I had to say, I'd put it like this: Final Fantasy XII is an insult to a once proud franchise and to the people who have made it so. I think that gets it across.
With the extended delays of the title, I had imagined that the rough trade they received at the hands of almost every person who saw it had sunk in and they had begun to realize the intense shame they'd bring upon themselves by continuing in this direction. That's not what happened. They're Final Goddamn Fantasy, they don't have to worry about larger industry trends toward approachability and away from turn or phase based combat. They create trends, like a massive stellar body distorts local space.
This isn't just slavish devotion to tradition - the fact of the matter is that the system they had works better. It's more explicit regarding game events, and the player has greater control. You don't have to take my word for it - Dragon Quest VIII is awesome, and includes the same demo I played. There are two combat modes, the "Wait" mode being slightly less bad but not what you might call "good." Give it a whirl, the whole thing is trash. If for some reason you do enjoy it - and I've certainly done my best here to lower expectations - then rejoice. You must be the person they're trying to appeal to. It'll feel good for a while, until they determine that mass market annual "footy" titles are where it's at. Then you and I can sit together in a cafe and talk about those good times.
Anyone else played this demo yet?