Screenshots and videos aren't amazing, but it is an MMO, and there's a lot of features from what I can see.Gods and Heroes: Rome Rising™ is set in the early days of Rome's eventual march to greatness - circa 300 B.C. Rome is a City State still developing its military and cultural strengths and beginning to feel its ambition for expansion and conquest. To fulfill its goals Rome will strive to extend her borders and influence - creating enemies both near and far.
Gods and Heroes: Rome Rising™ offers vast persistent territory and hundreds of dynamically generated areas that span a wide variety of the known and Mythological worlds - offering a huge range of terrain types including cities, towns, farmland, forests, mountains, high-alpine artic regions, marshes, seashores, northern frontiers, islands, and Mythological Realms.
Featuring;
- * The Gods, Creatures, and Monsters of mythology
* Squad-based combat in which players hire, train, and lead squads of NPC soldiers into battle
* Large scale battles where groups of squads form up into player-run armies
* An intricate quest system with over 1,200 quests
* A game-spanning epic quest path for every player
* An action animation system delivering the most realistic and visceral combat action of any MMOG
* Gauls, Barbarians, Samnites and more classic enemies of Rome
* Dynamic Zone™ technology and hundreds of scripted adventures providing the best of single-player game mechanics - all unfolding in private, uncontested world-areas for individuals and groups to experience
* Future game expansions will add new territory that expands across the map of the world - North, South, East, and West - adding new player races, mythologies, Gods, and creatures.
* Deep, rich "skills-based" character development and player investment systems
* Fully integrated social systems and player-to-player interaction tools
The same studio is currently developing Star Trek: Online, though using different graphics/phsyics engines and a different development team, so I guess this is one to watch.