Star Wars vs. Star Trek game mods

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Battlehymn Republic
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Star Wars vs. Star Trek game mods

Post by Battlehymn Republic »

I recall that there was once a site called Apocent with SWvST mods for Homeworld and TA. Alas, I don't think it exists any more.

Does anyone know of any mods for any other games, like Space Empires?
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Trytostaydead
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Post by Trytostaydead »

Really? Damn, how come I didn't know of this. I love the Star Wars mod for Homeworld.
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Post by HSRTG »

Trytostaydead wrote:Really? Damn, how come I didn't know of this. I love the Star Wars mod for Homeworld.
Perhaps you mean this one? I agree, it's great. They also host a SW v ST mod, Star Wars Invasion, which has been the latest work of the site. It's a bit unbalanced (at V. 0.3) but very stable. It's a meld of SoA and the SW mod that's hosted there. I must say the visuals are very good, though.
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Post by Praxis »

Starfleet Command 3, I made one.
http://starfleetcommand3.filefront.com/ ... _mod;30126
Never did finish the second version, greatly expanded...but that version there is good.

And I don't know how it works with the latest patches.
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Ford Prefect
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Post by Ford Prefect »

The was a SWvST mod for TA? I mean, I know there was a Star Wars mod, but both?
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Post by Koolaidkirby »

there was a SW vs ST mod for ST: Armada, it was fun :D
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Post by Bounty »

There's a number of Wars ships for Bridge Commander, and they're easy to modify if you feel the balance's off. Observe : NX-01 frying an ISD :)
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Post by Elheru Aran »

Bounty wrote:There's a number of Wars ships for Bridge Commander, and they're easy to modify if you feel the balance's off. Observe : NX-01 frying an ISD :)
...I would say 'unbalanced' is putting it mildly... :wtf:

Though the scale actually appears to be correct for once.
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Post by Bounty »

Elheru Aran wrote:
Bounty wrote:There's a number of Wars ships for Bridge Commander, and they're easy to modify if you feel the balance's off. Observe : NX-01 frying an ISD :)
...I would say 'unbalanced' is putting it mildly... :wtf:

Though the scale actually appears to be correct for once.
I just removed the last three zeroes for every one of the ISD's stats - shields, weapons, sensor range. It's about as dangerous as a declawed kitten.

The standard hardpoint for the ISD (here) can chew through anything short of...well, another ISD with a single broadside.
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Post by Duckie »

Bounty wrote: I just removed the last three zeroes for every one of the ISD's stats - shields, weapons, sensor range. It's about as dangerous as a declawed kitten.

The standard hardpoint for the ISD (here) can chew through anything short of...well, another ISD with a single broadside.
Sounds rather tame. A single full-power medium TL, let alone a broadside from an ISD could probably do bad, bad things to most Starfleet ships.
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Post by FedRebel »

Koolaidkirby wrote:there was a SW vs ST mod for ST: Armada, it was fun :D
Yep, shame the A2 mod didn't get off the ground

I found that the best fun comes from tweaking the stats...to make things more...'realistic' :twisted:
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Post by Praxis »

Actually, extremely balanced. Just unrealistic.

See, balanced means that a mid-level imperial ship can take a mid-level federation ship.

Realistic means that a mid-level imperial ship can wipe out half the Federation fleet ;)
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Post by Noble Ire »

Realistic means that a mid-level imperial ship can wipe out half the Federation fleet
Only half?

:P
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Post by darthdavid »

Noble Ire wrote:
Realistic means that a mid-level imperial ship can wipe out half the Federation fleet
Only half?

:P
Not enough guns to hit them all at once. Takes two salvos to take out the whole thing :).
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Post by Bounty »

Sounds rather tame. A single full-power medium TL, let alone a broadside from an ISD could probably do bad, bad things to most Starfleet ships.
The first time I tried the ISD in Quickbattle, I went up against it (with the standard hardpoint) in the Prometheus.

* Battle starts, both ships are sitting in orbit around a planet roughly 50 kilometres apart
* Bright flash of light, Brex reports "There are hullbre..."
* Single charred nacelle floats away

:(

Not much fun, innit ?
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Post by Lord Revan »

Bounty wrote:
Sounds rather tame. A single full-power medium TL, let alone a broadside from an ISD could probably do bad, bad things to most Starfleet ships.
The first time I tried the ISD in Quickbattle, I went up against it (with the standard hardpoint) in the Prometheus.

* Battle starts, both ships are sitting in orbit around a planet roughly 50 kilometres apart
* Bright flash of light, Brex reports "There are hullbre..."
* Single charred nacelle floats away

:(

Not much fun, innit ?
nope. That's problem with realistic sw vs. st it's not fun to play/watch/read.
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