Seeing as there are a whole host of MP missions which have come with this awesome demo. And seeing as its turn based giving even those of us on dial-up a chance at playing with success, I thought that launching this thread might be a good idea to coordinate games against each other...
I'll be up for one nearly any time I'm online, PM or IM/MSN/ICQ me for a game.
ALFA: Antiterror demo MP thread.
Moderator: Thanas
-
- SMAKIBBFB
- Posts: 19195
- Joined: 2002-07-28 12:30pm
- Contact:
- Sea Skimmer
- Yankee Capitalist Air Pirate
- Posts: 37390
- Joined: 2002-07-03 11:49pm
- Location: Passchendaele City, HAB
You played the what now? I've never heard of it before.
"This cult of special forces is as sensible as to form a Royal Corps of Tree Climbers and say that no soldier who does not wear its green hat with a bunch of oak leaves stuck in it should be expected to climb a tree"
— Field Marshal William Slim 1956
— Field Marshal William Slim 1956
-
- SMAKIBBFB
- Posts: 19195
- Joined: 2002-07-28 12:30pm
- Contact:
Exceedingly large demo mirrors
Its a great little game in the style of Combat Mission (decide your actions, watch them play out) that supports all different sorts of MP. I've been having some fun "training" skirmishes between such groups as ALFA, "Vympel", GSG-9, SAS and SWAT teams. Many, many happy weapons.
The AI is sometimes a little shitty with the way it acts, but for the most part its a damn good little (hah -2gb demo) game.
Its a great little game in the style of Combat Mission (decide your actions, watch them play out) that supports all different sorts of MP. I've been having some fun "training" skirmishes between such groups as ALFA, "Vympel", GSG-9, SAS and SWAT teams. Many, many happy weapons.
The AI is sometimes a little shitty with the way it acts, but for the most part its a damn good little (hah -2gb demo) game.
- Captain tycho
- Has Elected to Receive
- Posts: 5039
- Joined: 2002-12-04 06:35pm
- Location: Jewy McJew Land
-
- SMAKIBBFB
- Posts: 19195
- Joined: 2002-07-28 12:30pm
- Contact:
-
- SMAKIBBFB
- Posts: 19195
- Joined: 2002-07-28 12:30pm
- Contact:
Well, if you do an analysis of how much space is used up by the audio, graphics and whatnot that should tell you. Heck, they might even be using compressed audio - just that they have a lot of it and over-compressed.weemadando wrote:Well, non-compression of resources is the only reason I can think of. The graphics aren't amazing (though they are functional). The sound isn't brilliant. And it measures in at 2+gb when installed... So, do you know of a reason?