Resident Evil 4: Wii Edition

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DPDarkPrimus
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Post by DPDarkPrimus »

In the original GC release there was a glitch that would allow Ashley to perform the Suplex maneuver during her gameplay section.

I believe it was removed from the PS2 and Wii versions.
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Post by Anarchist Bunny »

Resident Evil 4 is about as far as you can get from repetitive gameplay. You have to put a lot of quick strategy into those fights if you want to make them out unscathed. shoot the running ganado in the leg so he falls, shoot the ganado on the roof so he doesn't toss his axe, shoot that lead ganado in the face so he is stunned then run up and kick him to slow down the three behind him then run back and shoot the guy on the roof in the leg so he falls, now run in the house, block the doors, shoot the guy crawling through the window, knock the guys climbing up the ladder off his ass, hop up on the roof, shoot the chainsaw guy climbing up the ladder so he falls, drop a grenade on him, shoot the ganado with a pitchfork in the arm so she can't fuck your shit up.

Soooo much more repetitive that shoot grunt 1 until dead, shoot grunt 2 until dead, shoot grunt 3 until dead.
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Post by Tanasinn »

RE4 can drag on at points in the castle (the castle's standard occupants aren't as fun as the bog standard villagers, if you ask me), and it DOES have some serious wtf moments, such as firearm use among the "zombies." These guys use crossbows, catapaults, and freaking machine guns at some points, but none of the villagers has an old hunting rifle or pistol? Odd, but not really all that important. There's also the merchant, who is, I might add, an illogical douchebag in the vein of most video game merchants.

RE4 has a lot of personality: doing quirky things in weird places tends to get you hilariously killed (those of you who fired a few shots into the lake know what I mean). A good number of the bosses can be beaten in multiple interesting ways, and the deaths you can face at the hands of various foes are gory, brutal, and perfect for a "zombie" game. Disturbingly, the developers also put in a response to attempting to look up Ashley's skirt: she yells at you and covers up. It's amusing to think that the developers added something like that, but slightly weird when you get bashed to the floor between Ashley's legs and subsequently yelled at for being a pervert.

RE4 doesn't do "cutscenes," by the way. New players will find this out in surprising and yet cool ways.
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Post by DPDarkPrimus »

And they usually die a few times too.
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Post by Resinence »

DPDarkPrimus wrote:And they usually die a few times too.
Stupid fucking boulders!!! :lol:
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Post by DPDarkPrimus »

KRAUSER!!!
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Post by Ford Prefect »

Tanasinn wrote:There's also the merchant, who is, I might add, an illogical douchebag in the vein of most video game merchants.
I still don't get the Merchant. He is clearly a Ganado, seeing as his eyes glow at certain points, and it's clear he provides JJ's ammunition; so you're essentially buying guns and ammo, including rocket launchers, from your enemies. It's insane. But awesome.
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Post by DPDarkPrimus »

Why does JJ get his ammunition from the Merchant? Because the Merchant has the same sort of ammunition? The logic does not follow.

The merchant is the deposed ruler who used to live in the estate where Salazar still resides. The Let's Play thread on SA said so, and that's the theory I like the most.
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Post by 2000AD »

Ford Prefect wrote:
Tanasinn wrote:There's also the merchant, who is, I might add, an illogical douchebag in the vein of most video game merchants.
I still don't get the Merchant. He is clearly a Ganado, seeing as his eyes glow at certain points, and it's clear he provides JJ's ammunition; so you're essentially buying guns and ammo, including rocket launchers, from your enemies. It's insane. But awesome.
His eyes glow at some points but not at others. Also, what any sane person would have done when first meeting the merchant:

Image


I too was also impressed by Ahsley being one of the first characters you have to escort not having a deathwish. When I first got her I was just about to stop playing, so I saved my game and then decided to shoot her for the heck of it. I was so amazed that she ducked when I pointed the gun at her that I let her live.
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Post by Ford Prefect »

DPDarkPrimus wrote:Why does JJ get his ammunition from the Merchant? Because the Merchant has the same sort of ammunition? The logic does not follow.
Because I said so, goddamn it!
His eyes glow at some points but not at others.
Perhaps the same can be said of all Ganados.
Also, what any sane person would have done when first meeting the merchant:
I've killed him before. He gets better.
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Post by Admiral Valdemar »

DPDarkPrimus wrote:KRAUSER!!!
Dude needed to calm down a bit. Reminded me of Freddy Mercury from Commando. Nice blade, though.

And that composite picture? Pure win.
Ford Prefect wrote: I still don't get the Merchant. He is clearly a Ganado, seeing as his eyes glow at certain points, and it's clear he provides JJ's ammunition; so you're essentially buying guns and ammo, including rocket launchers, from your enemies. It's insane. But awesome.
Never underestimate a grudge and the quest for the almighty dollar, uh, peseta I mean (though it should be euros, but then this is redneck Spain). And why was he a Cockney wheeler-dealer?

Image

On Ashley, that she ducked when you shot was great. An intelligent NPC on your side? Say it ain't so! Plus, playing her for that brief part when cut off from Leon is great when crawling under tables. And the camera is behind you. And she's wearing a short kilt for all intents and purposes.

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Post by VF5SS »

Ford Prefect wrote: The Mercenaries minigame is the shit. It is hell of awesome, and the other characters are shit-hot - Krauser and his Rambow, Wesker and his Punch of Get Right The Fuck Dead and HUNK, master of the chain neck breaker.
I've never had so much running from 10 FOOT TALL ZOMBIES ARMED WITH FLAMING DOUBLE CHAINSAWS.

Shoot em in the head! SHOOT EM IN THE HEAD!
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Post by Spanky The Dolphin »

Damn it VF5, stop linking to that douche. He's got one of the worst voices for stand-up comedy.


And his material sucks... Image
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Post by VF5SS »

I didn't link to MC Pee Pants...
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Post by Elaro »

Spanky The Dolphin wrote:Damn it VF5, stop linking to that douche. He's got one of the worst voices for stand-up comedy.


And his material sucks... Image
I think it's, like, an internet law that that video has to be posted every time there's a discussion involving Resident Evil 4.

I'm sorry. :cry:
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Post by Ford Prefect »

Admiral Valdemar wrote:Never underestimate a grudge and the quest for the almighty dollar, uh, peseta I mean (though it should be euros, but then this is redneck Spain). And why was he a Cockney wheeler-dealer?
It is the greatest of RE4 mysteries. Hopefully it will be explored further in RE5.
I cracked up.
I've never had so much running from 10 FOOT TALL ZOMBIES ARMED WITH FLAMING DOUBLE CHAINSAWS.
Quick! Up the ladder! Up the ladder! Shit, he can jump twenty meters straight up into the air!

Seriously, get HUNK, preferrably on Village, as you can snap the Bella Sisters' necks. See how many Ganados you can kill just by neckbreaking in a row. Saves ammo too.
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Post by VF5SS »

I've heard the key is to use Hunk's stun grenades to chain neck break a bunch of ganados.
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Post by Ford Prefect »

VF5SS wrote:I've heard the key is to use Hunk's stun grenades to chain neck break a bunch of ganados.
Actually, the key is to get a whole mess of Ganados in one place, so that they're right on top of you. You only have to shoot a Ganado (or the Bella Sisters) once in the face to trigger the command for neckbreaker. Because they're all packed together, you can quickly move from one Ganado to the next. I've killed as much as twenty Ganados without reloading my gun, and defeated the Lady Bagheads in close quarters combat.

HUNK is fucking nasty.
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Post by Admiral Valdemar »

VF5SS wrote:I've heard the key is to use Hunk's stun grenades to chain neck break a bunch of ganados.
Me and my bro are convinced it's Jack Bauer's hobby to work for UBCS and kill freaks. The first time we discovered the neck snapping action, a chain of about 10 ganados went down without a single shot being fired.

And then there's the fuck-off kick you can do. Hilarious stuff.
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Post by Tanasinn »

It really is a shame we haven't seen much of Hunk since RE2. I really do have to wonder where he ended up, and if he'll perhaps figure prominantly in an RE game at any point.
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Post by Anarchist Bunny »

Tanasinn wrote:It really is a shame we haven't seen much of Hunk since RE2. I really do have to wonder where he ended up, and if he'll perhaps figure prominantly in an RE game at any point.
He gets arround. He watched over the transportation of the Tyrant you face in Code Veronica en route to Antarctica, according to a file by him.

Techinically all of his appearances have been Mini-game, so if you don't count the other minigames, and the bonus for beating RE3 like 15 times to get to see his unmasked face, we haven't seen him at all.

Although the RE2 minigame is the only canonical one so I guess it could count while the others don't.

I however would like to see a Resident Evil: Mercinaries stand alone game. With a majority of characters from RE availiable(maybe not all the Outbreak characters), a variety of levels picked from all the RE games, and different modes for those levels than just the timer point rally.

Would be a great way to face a variety of the RE monsters with RE4's controls with out having to remake a whole bunch of them.
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