It would be incredibly lame because nobody cares about WH40k.WesFox13 wrote:Hmm, you know I had a funny thought. What if they also included Eliphas the Inheritor on the PS3 Version and Brother-Captain Gabriel Angelos on the X-Box 360 version? Heh, so it would be like the Evil/chaotic guest characters on the PS3 and the Good/Ordered characters on the X-Box 360.
Soul Calibur 4 secret characters revealed
Moderator: Thanas
- General Zod
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"It's you Americans. There's something about nipples you hate. If this were Germany, we'd be romping around naked on the stage here."
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- Padawan Learner
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I'd really have found it cool if the guest character on the PS3 version was Kratos. Or maybe they should have had a couple of guest characters. Really, Kratos would have been a beautiful fit. Neat albeit impractical weapons, looks cool, art style would fit into Soul Calibur without much of a problem...
So it's not just the fact that I suck that makes it seem like the game occasionally just goes "nope, you can't win this fight, go home"? You've saved a tiny fraction of my ego!Ghost Rider wrote:One, I never said shit about it being an exclusive, so shove your red herring.SPC Brungardt wrote:@ Ghost Rider though, what was so bad about SC3? Just the fact that it was PS2 exclusive? I enjoyed it immensely and the create-a-character / Chronicles of the Sword added a lot of depth and on sheer number of fighting styles rivals just about any fighter since it had over two dozen (I think nearly 3).
My problems were with the completely broken mechanics where characters could literally have moves that couldn't be blocked high or low because they hit both at the same time. Or the wonderful ability that Sophitia or Xiangou had hit boxes that could extend practically half an arena. Or maybe how the inane computer AI that could do 100% combos except when you employed the immensely powerful jab sword hit.
It was an unpolished pile of shit that Namco was too embarassed to bring out to their arcades until they MASSIVELY tweaked it. That alone said volumes for a fighting game.
You enjoyed? Fine. I didn't. But next time don't shove words into my mouth.
Crazedwraith:
Styphon for CLITORIS!
Styphon for CLITORIS!
There'd have to be a reason why they didn't, because it seems like the best thing for them to do. GoW is ludicriously popular and throwing a bit of Kratos -love at PS3 owners could never go astray.MJ12 Commando wrote:I'd really have found it cool if the guest character on the PS3 version was Kratos. Or maybe they should have had a couple of guest characters. Really, Kratos would have been a beautiful fit. Neat albeit impractical weapons, looks cool, art style would fit into Soul Calibur without much of a problem...
- Sidewinder
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Now I'm curious what would happen if Vader got the Soul Edge and/or Yoda got the Soul Calibur and they used these magical weapons in the 'Star Wars' universe.
What kind of bullshit is this? Did Sony bribe Namco to do this to help PlayStation 3 sales and/or sabotage XBox 360 sales?Darth Ruinus wrote:"According to Namco Bandai's press materials for the game, Vader will be in the PS3 version and Yoda will be in the Xbox 360 version. You know, because PlayStation is black and Xbox is green." -1up
Please do not make Americans fight giant monsters.
Those gun nuts do not understand the meaning of "overkill," and will simply use weapon after weapon of mass destruction (WMD) until the monster is dead, or until they run out of weapons.
They have more WMD than there are monsters for us to fight. (More insanity here.)
Those gun nuts do not understand the meaning of "overkill," and will simply use weapon after weapon of mass destruction (WMD) until the monster is dead, or until they run out of weapons.
They have more WMD than there are monsters for us to fight. (More insanity here.)
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- Padawan Learner
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They either didn't manage to get the deal/it was too expensive/etc. or their marketing department was spending the money on guns to shoot the company in the foot.Stark wrote: There'd have to be a reason why they didn't, because it seems like the best thing for them to do. GoW is ludicriously popular and throwing a bit of Kratos -love at PS3 owners could never go astray.
Why is my gut telling me that it's the latter?
Namco's in it for Namco, not you or Warsies or Sony or Microsoft. They "took" Microsoft's side with Ace Combat but that I'm sure only seemed prudent to them at the time: Sony stumbled out of the gates, MS had it's head-start and resultant installed base advantage and Xbox live, guaranteeing practically some form of multiplayer online, long coveted and absent from the Ace Combat franchise. Besides, if you're a Namco executive, just how many PS3's are you willing to bet Ace Combat alone will sell?Sidewinder wrote:Now I'm curious what would happen if Vader got the Soul Edge and/or Yoda got the Soul Calibur and they used these magical weapons in the 'Star Wars' universe.What kind of bullshit is this? Did Sony bribe Namco to do this to help PlayStation 3 sales and/or sabotage XBox 360 sales?Darth Ruinus wrote:"According to Namco Bandai's press materials for the game, Vader will be in the PS3 version and Yoda will be in the Xbox 360 version. You know, because PlayStation is black and Xbox is green." -1up
At the time of the decision, they're envisioning a scenario where die-hard AC fans ALONE are guaranteed customers, cause of PS3's late entry and low installed base. With X360 though, there's a bunch of non-long-time-fans that might also pick up the game and they announced the game early on enough in Playstation 3's life that they gave fans time to switch. In Japan, the situation is somewhat reversed but it seems obvious the US market being larger and Xbox Live playing wild-card, swung it in favor of the Xbox.
As a side note though, it is hilarious seeing hardcore Ace Combat fans complain about the console jump, as if Namco swore fealty to Sony. Fucking morons, especially those that invested in a piece-o-shit-box before ANY announcement of the game was made at all. PS3 did not have systems the like of N64, (no CD-quality music or pre-rendered video's, expensive cartridges, was delayed, controller though unique didn't hold a candle to Sony's and resultant 3rd party support evaporation) Saturn, (horridly expensive, I don't remember all the reasons it failed but it did, and hard) Dreamcast, (doomed basically cause Sega's rep was already tarnished by Saturn's showing and PS2's launch loomed like a Giant over it, despite it's headstart) Gamecube, (Nintendo's reputation definitely had a kiddy image firmly attached to it by this point, was late out of the box and still lacked 3rd party support) or a nubile Xbox as competition -- times changed quick and there was much schadenfreude to be had for anyone willing to CHANGE THEIR MIND with each new console generation. God knows after N64 console-brand-loyalty left my lexicon and frame-of-mind.