Yes.Mongoose wrote:Does that apply even after you annex them?Also, when you occupy a province, you only get something like 15% IC from it, max, and about the same in manpower (which, as noted, you have to fritter away on supplies anyway), and only 25% of it's resource production.
One Day They'll Speak Portuguese in America (HoI LP, 56k die
Moderator: Thanas
-
- Padawan Learner
- Posts: 290
- Joined: 2006-01-19 07:56pm
- Location: USA
You could just correct it now by "liberating" them from the diplomacy screen.wautd wrote:Guess I need to find an older savegame then.Vendetta wrote:China is a hotbed of unrest and general stroppiness, and has crappy infrastructure to boot. As noted, this fucks your TC up the arse with a pole, meaning you need to hugely overproduce supplies in order to keep your armies in supply, (You'll note that you're at about 200% TC, which means you're probably having to spend close to twice the amount of IC on supply you would otherwise, and divert many more ships to supply convoys than otherwise necessary), and you need to garrison the provinces to stop irritating partisans popping up and causing grief.wautd wrote: Why?
Also, when you occupy a province, you only get something like 15% IC from it, max, and about the same in manpower (which, as noted, you have to fritter away on supplies anyway), and only 25% of it's resource production. A puppet government gets 100% IC, Manpower, and resources, and when they have 1000 or more in any resource they send you all the excess. They'll keep spitting out units as well, which, since they're a puppet, you get mil control over, and can use to hold the line of your advance whilst your elite home produced troops with the best generals take territory, and you won't have to supply them as long as they have a route to their own capital..
This is particularly useful for China, which has an ungodly amount of manpower. A unified puppet China is horrendously powerful.
Vendetta - that explains a lot. I wonder why I didn't notice that earlier.
Well I puppetted them this time and I seem to get less IC now than when I annexed them (Armageddon). For some reason they don't want to give me their blueprints as well
To make things worse, this time Germany didn't do dick (no anschluss of Austria & Tjechoslovakia) and only took 2 provinces from Poland which it now has peace with (1942). This makes USSR far too strong to handle alone (at least I have piece with them but now it's just boring)
To make things worse, this time Germany didn't do dick (no anschluss of Austria & Tjechoslovakia) and only took 2 provinces from Poland which it now has peace with (1942). This makes USSR far too strong to handle alone (at least I have piece with them but now it's just boring)
- Losonti Tokash
- Sith Devotee
- Posts: 2916
- Joined: 2004-09-29 03:02pm
All right, I'm absurdly late on this, but I want to know if anyone would like to run this as a multi game. I'm having a bit of trouble staying focused on this as I've been in the mood for some games with some social interaction and the singleplayer is, by its very nature, not social. Whoever's interested can play whatever damn country they want. Details can get worked out if anyone cares to help.
-
- Padawan Learner
- Posts: 290
- Joined: 2006-01-19 07:56pm
- Location: USA
- Losonti Tokash
- Sith Devotee
- Posts: 2916
- Joined: 2004-09-29 03:02pm
Screw Poland.wautd wrote:No can do I'm afraid. Already modded my game.Losonti Tokash wrote:A real game would be preferable.
I think I'll try another Polsky game. Kick the Germans while they're still down
Presenting an accurate historic map of the Franco-Belgian empire anno 1936:
Germany's future allies are getting chewed up by the big red blob. Still on the fence who I should attack now (or when)
Last edited by wautd on 2008-05-29 12:21pm, edited 1 time in total.
- Typhonis 1
- Rabid Monkey Scientist
- Posts: 5791
- Joined: 2002-07-06 12:07am
- Location: deep within a secret cloning lab hidden in the brotherhood of the monkey thread