You roll to see how well you secured the lock. If the character rolled bad while the player may know the cuffs weren't put on right the character shouldn't. This is why if you did roll terrible you can't just say, let me try that again. As far as the character is concerned the cuffs are secured. The person in the cuffs, unless out cold, can do a opposing skill check against them and if he beats it gets the cuffs off. Now the cuffs could have a bonus etc. Stun cuffs stun you if you try to get out of them and fail.AMT wrote:...Why is there even a roll to "lock him up" (very vague, btw) in the first place. Last time I checked, there wasn't a roll to slap cuffs (even stun cuffs) on a person.
I've tried that. It lead to the example.PeZook wrote:Why would you even care to explain? "You have no idea" is a perfectly reasonable explanation, since if the PC fucked up the action, he won't immediately know what went wrong, either.