This is a case where there attempts to modernize the game have messed it up. Its a micromanagement nightmare, the camera angles are sub-optimal, and its too difficult to tell what your mercs can see/ hit, its just a big ... meh.
And LOL:-
Link
Link 2WARNING: The demo is REALLY, I mean REAAALLLY, hard. The Level included is on maximum level of units.
And the quite on-point comments:-The actual mission in the demo is preposterously difficult and I reckon the included tutorial is much more interesting. It was a massive help in convincing me that inventory management, positioning and sentry duties hadn’t vanished along with my beloved action points.
andMaking the demo mission ridiculously hard is not the way to sell a game. I've tried it a couple times and I am ready to give up. Frankly, I question the intelligence of a dev team that would release a demo in this state.
My thoughts exactly. I did enjoy just learning how to play with the Tutorial more than the ridiculously bullshit mission.That would be my complaint too. Making a demo really hard is not any way to get anyone to buy your game. All this will do is prompt people to take a step back and wonder about the game and if it’s going to be a head banging task to complete a mission. I think they are stupid for not allowing people to set the difficulty to their liking.