Generals re: China
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- Brother-Captain Gaius
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Generals re: China
Am I the only one who thinks that China still needs to be nerfed, even after the last patch? Their Gatling Tanks are god-units - air units and infantry pose zero threat to them, and they can hold their own against tanks. WTF? "Weak against tanks" my ass. And their fucking landmines, those things are bullshit. They kill any infantry including Col. Burton and the other special guys as well as any vehicles, they constantly regenerate in a 360-degree circle and remain there after the building is destroyed, all for the low price of $600. Plus a lot of units have to go over the mines to get in range of the building. Grr.
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So, you're saying that land mines are unbalanced because they kill people and prevent units with short ranges from attack Chinese positions? Man, that's such bullshit. I mean, militaries don't use mines in order to defend fixed positions! After all, most soldiers can just shrug off hideous fragmentation wounds, and vehicles have invulnerable tracks and bottom armor ten feet thick.
What's Westwood trying to do with these land mines? Force us to use artillery or aircraft to blow up buildings, making simple rushes more difficult and necessitating the use of combined arms?
What's Westwood trying to do with these land mines? Force us to use artillery or aircraft to blow up buildings, making simple rushes more difficult and necessitating the use of combined arms?
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I don't have a problem with the mines themselves. But when an elite commando skilled at infiltration (Col. Burton) can't pick his way through them, the mines regenerate at zero cost to the player, and they persist indefinitely after the building they're built around is destroyed...
Agitated asshole | (Ex)40K Nut | Metalhead
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It's difficult for engineering teams with specialized equipment to move through properly sown minefields, why should Col. Burton do any better?JediNeophyte wrote:I don't have a problem with the mines themselves. But when an elite commando skilled at infiltration (Col. Burton) can't pick his way through them,
Well... I think they should disappear with the building, but I don't think it's quite that bad.the mines regenerate at zero cost to the player, and they persist indefinitely after the building they're built around is destroyed...
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Because its C&CPablo Sanchez wrote:It's difficult for engineering teams with specialized equipment to move through properly sown minefields, why should Col. Burton do any better?JediNeophyte wrote:I don't have a problem with the mines themselves. But when an elite commando skilled at infiltration (Col. Burton) can't pick his way through them,
Agitated asshole | (Ex)40K Nut | Metalhead
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Tell that to the farmers in Vietnam there's STILL fatalities to this day.Pablo Sanchez wrote:Well... I think they should disappear with the building, but I don't think it's quite that bad.the mines regenerate at zero cost to the player, and they persist indefinitely after the building they're built around is destroyed...
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Or to the people in Russia who get killed by stepping on WWII mines.The Yosemite Bear wrote:Tell that to the farmers in Vietnam there's STILL fatalities to this day.Pablo Sanchez wrote:Well... I think they should disappear with the building, but I don't think it's quite that bad.the mines regenerate at zero cost to the player, and they persist indefinitely after the building they're built around is destroyed...
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IMO, JediNeophyte was right about the gattling tanks...the things rip through comanches within moments...(though come to think of it that is the intent...)
But yeah, China does need to be nerfed. Also, the GLA needs to be boosted a little, in my opinion.
But yeah, China does need to be nerfed. Also, the GLA needs to be boosted a little, in my opinion.
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Really I don't understand all the people saying the chinese are too strong.3rd Impact wrote:IMO, JediNeophyte was right about the gattling tanks...the things rip through comanches within moments...(though come to think of it that is the intent...)
But yeah, China does need to be nerfed. Also, the GLA needs to be boosted a little, in my opinion.
I have no more difficulties killing a Chinese player than a US player.
The only thing you could do is either weaken the Gatling weapons, which would make them utterly useless, or weaken the Overlords, which would be unfair since they cost so much.
The GLA is also fine the way it is. Most players just don't know how to use them right.
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