Medieval: Total War

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StarshipTitanic
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Medieval: Total War

Post by StarshipTitanic »

I suddenly found how much fun this game can be by playing with the Barbarians :D. At the start I consolidated my steppe territory and disposed of Novgorod. Then I built up a vast woodsman/steppe cav army and added it to my existing forces and swept down upon Asia minor and Syria. Unfortunately I let loose the Egyptians who "reclaimed" all the territory I conquered from the Turks and Byzantines and they are now the strongest country. Forays into Europe were no more profitable and I was deep in debt so now I'm carving out a home on the North African gold provinces. The Egyptians claimed virtually all of the Steppes but soon the Mongols will come. :D

And there is my disjointed AAR...
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Post by Coaan »

bah...Go the English...conquer Scotland...and get the cheapest unit in the game mass produced! Highland clansmen are cheaper...and much harder to get rid of....I've taken on odds of 4:1 with the clansmen...and WON with but one hundred casualties on my side to 900 on theirs....Cavalry do not stand a chance.

It really does work..
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Post by Brother-Captain Gaius »

Coaan wrote:bah...Go the English...conquer Scotland...and get the cheapest unit in the game mass produced! Highland clansmen are cheaper...and much harder to get rid of....I've taken on odds of 4:1 with the clansmen...and WON with but one hundred casualties on my side to 900 on theirs....Cavalry do not stand a chance.

It really does work..
I never had much success with them. They weren't bad for their price, but I found spearmen supported with knights and pavise crossbowmen to be much more effective.
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Post by David »

Go clans!



Shogun was a pretty fun game, how is Medieval different?
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Post by Brother-Captain Gaius »

David wrote:Go clans!



Shogun was a pretty fun game, how is Medieval different?
Improvements all around. Better graphics, strategic play, AI, etc. Can't wait for Rome...
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Post by Coaan »

JediNeophyte wrote:
Coaan wrote:bah...Go the English...conquer Scotland...and get the cheapest unit in the game mass produced! Highland clansmen are cheaper...and much harder to get rid of....I've taken on odds of 4:1 with the clansmen...and WON with but one hundred casualties on my side to 900 on theirs....Cavalry do not stand a chance.

It really does work..
I never had much success with them. They weren't bad for their price, but I found spearmen supported with knights and pavise crossbowmen to be much more effective.
So long as your clansmen are always on the move....charging etc etc....they will slaughter enemy lines of spear men as if they weren't even there....never have I seen an enemy decimated so quickly...
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Post by Brother-Captain Gaius »

Coaan wrote:So long as your clansmen are always on the move....charging etc etc....they will slaughter enemy lines of spear men as if they weren't even there....never have I seen an enemy decimated so quickly...
Eh... I don't take spearmen for their life expectancy. Against any respectable nation, they're there to hold the line while my heavy cavalry annihilates their support and general. And against lesser opponents they function much as any gigantic mob armed with pointy sticks would.
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Post by Pablo Sanchez »

Clansmen perform pretty well until they get into an actual fight... then they get their asses kicked. Against any enemy that stands and fights them they get slaughtered. It's a bad idea to build an army around them because they're an all-or-nothing unit--either they crash into and obliterate the enemy, or they get bogged down and chopped to bits before routing and taking the rest of their low-morale comrades with them.

They're excellent for garrison troops, because of their low cost and upkeep and ability to kick peasant ass, but for actual combat you're better off with Men at Arms and good spears.
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Post by HemlockGrey »

Mmm...carving your way through the Alohmads with spearmen and light cavalry. Fun fun.
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Post by StarshipTitanic »

My rebel Vikings that were waiting outside of Denmark kicked the crap out of 4 groups of 20 Royal Knights and I nearly killed the King's unit but they started running away by the time his group was down to 8.

I'm thinking of editing the game so I can play as Novgorod and I'll Orthodoxinate the steppes.
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"I hereby declare myself master of the known world."
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Post by StarshipTitanic »

HemlockGrey wrote:Mmm...carving your way through the Alohmads with spearmen and light cavalry. Fun fun.
Fear their Urban Infantry of EVIL! Especially if they manage to knock off Spain...oh the horror.
"Man's unfailing capacity to believe what he prefers to be true rather than what the evidence shows to be likely and possible has always astounded me...God has not been proven not to exist, therefore he must exist." -- Academician Prokhor Zakharov

"Hal grabs life by the balls and doesn't let you do that [to] hal."

"I hereby declare myself master of the known world."
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Post by HemlockGrey »

I'm pretty sure you CAN play 'The People of Novgorod'...
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Post by Pablo Sanchez »

HemlockGrey wrote:I'm pretty sure you CAN play 'The People of Novgorod'...
Nope. You have to mod it a bit.
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Post by StarshipTitanic »

You have to open up early and look for the list of playable/nonplayable factions and switch names (can't make them all playable).
"Man's unfailing capacity to believe what he prefers to be true rather than what the evidence shows to be likely and possible has always astounded me...God has not been proven not to exist, therefore he must exist." -- Academician Prokhor Zakharov

"Hal grabs life by the balls and doesn't let you do that [to] hal."

"I hereby declare myself master of the known world."
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