Star Trek: Bridge Commander ROCKS!!!
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Star Trek: Bridge Commander ROCKS!!!
Holy shit... I've many times imagined the visuals one could get by pitting a GCS against an ISD -- this afternoon, I finally saw them. Well... Sort of.
Those of you who have played the game Star Trek: Bridge Commander know it has fucking SPECTACULAR visuals, and that the Quick Battle feature will let you pit anything in the game against practically anything else.
What you may not know is that this is probably one of THE most moddable games out there. www.bridgecommanderfiles.com has dozens upon dozens of downloadable ships, plus downloadable bride environments, crewmen, retextures and upgrades you could stare at until your eyes fall out.
For you vs. fans, they have B5 and SW ships.
This brings us to the aforementioned battle between GCS and ISD (Somewhere between Luna and the Spacedock in Earth orbit, of course.)
The fight was great to watch, if technically very inaccurate -- the ISD didn't really do much of anything except hang out and absorb phaser fire for about five minutes before lazily smacking the GCS. I would have expected something livelier.
Another complaint about the ISD is that it appears to be scaled too small -- it's only a third larger than the GCS, from what I could tell.
Still, minor complaints aside, this was the coolest thing I've seen on any screen in a long time. I highly recommend you check it out.
Those of you who have played the game Star Trek: Bridge Commander know it has fucking SPECTACULAR visuals, and that the Quick Battle feature will let you pit anything in the game against practically anything else.
What you may not know is that this is probably one of THE most moddable games out there. www.bridgecommanderfiles.com has dozens upon dozens of downloadable ships, plus downloadable bride environments, crewmen, retextures and upgrades you could stare at until your eyes fall out.
For you vs. fans, they have B5 and SW ships.
This brings us to the aforementioned battle between GCS and ISD (Somewhere between Luna and the Spacedock in Earth orbit, of course.)
The fight was great to watch, if technically very inaccurate -- the ISD didn't really do much of anything except hang out and absorb phaser fire for about five minutes before lazily smacking the GCS. I would have expected something livelier.
Another complaint about the ISD is that it appears to be scaled too small -- it's only a third larger than the GCS, from what I could tell.
Still, minor complaints aside, this was the coolest thing I've seen on any screen in a long time. I highly recommend you check it out.
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Well, an ISD is 1600m and a GCS is 640m. Got any screencaps?
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Its a really fun game for about three hours. Then it gets really boring.
Howedar is no longer here. Need to talk to him? Talk to Pick.
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In multiplayer everyone uses the UFP designs with the occasional BoP. Whenever I used the Warbird I was shunned and/or banned from games...
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Yeah, it's definitely a modder's game. You can replace and/or upgrade practically everything in the game (My GCS Bridge is a pretty accurate recreation of the one from "Yesterday's Enterprise") and add practically everything else you've ever seen in ST (I'm running an Enterprise Championship -- NX01 vs NCC1701 vs A vs B vs C vs D vs E, and so far NX01 took 1701 and A whomped the living fuck out of 01.) I've also added TOS-era and TMP-era bridges, and although they just turned out to be E-bridge retextures, they're okay to look at. The Excelsior bridge, though, is very nice.Howedar wrote:Its a really fun game for about three hours. Then it gets really boring.
I'm thinking of trying to find a Virtual Memory Manager, though, because running 3 ISDs against a Borg Cube is without a doubt going to choke the shit out of my system.
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Don't get me wrong, I agree with you. I also think the characters in the game are either very badly written, or the writers were deliberately catering to the hardcore, completely-disconnected-from-reality fanboys who actually go around wearing Starfleet pajamas in some venue or another. (One of these has recently crawled out of a hole somewhere and can now occasionally be seen in downtown Tempe. )Uraniun235 wrote:Really? I wish Totally Games had spent less time on fucking worthless gimmicks (OMG our ships have the warp blur!) and more time on making BC into a good simulation.
To each his own, I guess.
Still, I'm having a blast with the game and I haven't even played the first mission -- see, I have a horrible confession to make... I'm a mod addict. I can't get enough. Every time I see a game, I pounce on the menus. I look through the range of available options -- and no matter how wide that range is, I'm never satisfied.
So I look up the cheat codes. Sometimes I feel dirty doing it, but the remorse never lasts long. I play with the cheats, one at a time. Then I combine cheats. But even that isn't enough for long. The savage hunger must be sated. The mods are out there, and I inevitably find myself knee-deep in the rotten stuff, wading through directories, folders, GUI installers...
My version of Bridge Commander right now occupies over 650MB of my hard drive. I've added a fully-functional seperating GCS, about half a fucking fleet of new ships, a handful of new bridge modules, God knows how many new maps (The Badlands fucking rocks.) and upgrades. Madness!
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Hehe, sounds like me... There's just not enough options! NEED MORE!!!!111Raoul Duke, Jr. wrote:Don't get me wrong, I agree with you. I also think the characters in the game are either very badly written, or the writers were deliberately catering to the hardcore, completely-disconnected-from-reality fanboys who actually go around wearing Starfleet pajamas in some venue or another. (One of these has recently crawled out of a hole somewhere and can now occasionally be seen in downtown Tempe. )Uraniun235 wrote:Really? I wish Totally Games had spent less time on fucking worthless gimmicks (OMG our ships have the warp blur!) and more time on making BC into a good simulation.
To each his own, I guess.
Still, I'm having a blast with the game and I haven't even played the first mission -- see, I have a horrible confession to make... I'm a mod addict. I can't get enough. Every time I see a game, I pounce on the menus. I look through the range of available options -- and no matter how wide that range is, I'm never satisfied.
So I look up the cheat codes. Sometimes I feel dirty doing it, but the remorse never lasts long. I play with the cheats, one at a time. Then I combine cheats. But even that isn't enough for long. The savage hunger must be sated. The mods are out there, and I inevitably find myself knee-deep in the rotten stuff, wading through directories, folders, GUI installers...
My version of Bridge Commander right now occupies over 650MB of my hard drive. I've added a fully-functional seperating GCS, about half a fucking fleet of new ships, a handful of new bridge modules, God knows how many new maps (The Badlands fucking rocks.) and upgrades. Madness!
Last time I tried to install bridge commander it killed my computer (corrupted some file or some shit like that), which is why I'm talking to you now on this one.I loved the game, but never got around to modding it, stuff happened, I lost interest, and now, when I want to play it, I'm afraid it will make my dad's computer go boom..
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It would be, had I not bought the game from Wal-Mart... Well, actually it was a gift, but still...Raoul Duke, Jr. wrote:Heh heh heh... I guess it depends on where you got it and how you installed it... but that's a discussion for a Warez thread.
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