Lionheart demo is out
http://www.fileplanet.com/files/120000/128335.shtml
downloading now. For those that don't know, it's an RPG from Black Isle, using the SPECIAL system from the Fallout games.
Lionheart demo out
Moderator: Thanas
Lionheart demo out
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- Ghost Rider
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Really?
Sweet...will have to do when I get home.
Hopefully it will have the humor as well in the final product.
Sweet...will have to do when I get home.
Hopefully it will have the humor as well in the final product.
MM /CF/WG/BOTM/JL/Original Warsie/ACPATHNTDWATGODW FOREVER!!
Sometimes we can choose the path we follow. Sometimes our choices are made for us. And sometimes we have no choice at all
Saying and doing are chocolate and concrete
Sometimes we can choose the path we follow. Sometimes our choices are made for us. And sometimes we have no choice at all
Saying and doing are chocolate and concrete
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- Ghost Rider
- Spirit of Vengeance
- Posts: 27779
- Joined: 2002-09-24 01:48pm
- Location: DC...looking up from the gutters to the stars
That URL's an interview-
Anyways, I'll review the demo.
Plot (though the plot is pretty much not that evident in the demo) looks promising. Whiff of a well fleshed-out back story, interesting tools (your spirit who talks to you- you can choose which of the three at the start of the game, the demon spirit is quite humorous).
Graphics err ... put it this way, better than Arcanum, not as good as Baldur's Gate 2. Which I find shocking considering how dated the Infinity Engine is. For those who don't know, Lionheart is based off the engine used for the craptacular Star Trek game, Away Team.
Technical issues aside, purely from the demo, the artwork seemed a bit too drab- not enough colour in the environments, but then again, this was a very small area of the demo.
Animation is average- in the demo, when your charachter is standing still, he looks like a retard- just sitting there, as if he's in the middle of a step, no idle animation or anything. This better just be in the demo, because this sort of shit doesn't cut it as far as I'm concerned.
Charachter detail is good- there's some decent variety in the way your charachter looks in terms of weapons being carried, armor being worn, etc.
RPG elements
SPECIAL system. Rules.
GUI
Could be much better. The inventory screen doesn't have a doll. Like what the hell? I wanna see my charachter in all his glory. They fixed the SPECIAL system screen when it wasn't broken. The new one works, but still ...
Combat
Oh for fucks sake. The enemies come running at you at fucking hyperspeed- they've crossed the distance from the edge of the fog of war to right next to you in roughly one second. No problem, I'll just pause the game and click on them to attack- WRONG. No pause and command feature. Just retarded. If this is not patched, I will NOT buy this game. Real time isn't that bad, it's just that they need to slow down the enemies, and fucking fix up the utterly broken pause feature. Just to rub it in, this big huge semi-transparent bar that says Paused goes on the screen.
What's really perverse is that you can do everything else in pause, mess with your invetory, change fucking armor (while in combat), drink potions, allocate skill points, choose perks, but NOT give a command. Retarded.
Anyways, I'll review the demo.
Plot (though the plot is pretty much not that evident in the demo) looks promising. Whiff of a well fleshed-out back story, interesting tools (your spirit who talks to you- you can choose which of the three at the start of the game, the demon spirit is quite humorous).
Graphics err ... put it this way, better than Arcanum, not as good as Baldur's Gate 2. Which I find shocking considering how dated the Infinity Engine is. For those who don't know, Lionheart is based off the engine used for the craptacular Star Trek game, Away Team.
Technical issues aside, purely from the demo, the artwork seemed a bit too drab- not enough colour in the environments, but then again, this was a very small area of the demo.
Animation is average- in the demo, when your charachter is standing still, he looks like a retard- just sitting there, as if he's in the middle of a step, no idle animation or anything. This better just be in the demo, because this sort of shit doesn't cut it as far as I'm concerned.
Charachter detail is good- there's some decent variety in the way your charachter looks in terms of weapons being carried, armor being worn, etc.
RPG elements
SPECIAL system. Rules.
GUI
Could be much better. The inventory screen doesn't have a doll. Like what the hell? I wanna see my charachter in all his glory. They fixed the SPECIAL system screen when it wasn't broken. The new one works, but still ...
Combat
Oh for fucks sake. The enemies come running at you at fucking hyperspeed- they've crossed the distance from the edge of the fog of war to right next to you in roughly one second. No problem, I'll just pause the game and click on them to attack- WRONG. No pause and command feature. Just retarded. If this is not patched, I will NOT buy this game. Real time isn't that bad, it's just that they need to slow down the enemies, and fucking fix up the utterly broken pause feature. Just to rub it in, this big huge semi-transparent bar that says Paused goes on the screen.
What's really perverse is that you can do everything else in pause, mess with your invetory, change fucking armor (while in combat), drink potions, allocate skill points, choose perks, but NOT give a command. Retarded.
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