Half-Life: did Freeman take the job?
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Half-Life: did Freeman take the job?
We all know what happens at the end of Half-Life. So, does Freeman reject the G-Man's offer, thus putting him in a battle he can't possibly win, or does he take the slimeballs job? Which makes more sense in light of HL2?
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I think he accepts. Considering I tried the other thing even with god mode and it still ended
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I hope they make a mission pack with Shepard and Barney.
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Re: Half-Life: did Freeman take the job?
Who gives a shit about HL2? The original HL wasn't even subtitled!Vympel wrote:We all know what happens at the end of Half-Life. So, does Freeman reject the G-Man's offer, thus putting him in a battle he can't possibly win, or does he take the slimeballs job? Which makes more sense in light of HL2?
*shoots Valve*
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Re: Half-Life: did Freeman take the job?
MKSheppard wrote:Who gives a shit about HL2? The original HL wasn't even subtitled!Vympel wrote:We all know what happens at the end of Half-Life. So, does Freeman reject the G-Man's offer, thus putting him in a battle he can't possibly win, or does he take the slimeballs job? Which makes more sense in light of HL2?
*shoots Valve*
...... what does that have to do with anything?
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Re: Half-Life: did Freeman take the job?
Shep is deaf. However, the way Half-Life works, it would be difficult at best to subtitle things. Games like Elite Force had subtitles for cutscenes only for the most part. Half-Life just doesn't lend itself for subtitles without some major reworking of the game structure given its relatively free flow and only partialy scripted events.Slayen wrote:MKSheppard wrote:Who gives a shit about HL2? The original HL wasn't even subtitled!Vympel wrote:We all know what happens at the end of Half-Life. So, does Freeman reject the G-Man's offer, thus putting him in a battle he can't possibly win, or does he take the slimeballs job? Which makes more sense in light of HL2?
*shoots Valve*
...... what does that have to do with anything?
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That would be nice, though at least Barney is in HL2 as an NPC who fights alongside with you. This tiny screenshot does not do justice to the scene where it was taken from - you have to see HL2 in action before you really understood the awesome look and feel of the new game. After watching Gamespy's (ack!) E3 demonstration video of HL2, I found myself thinking that this game will be more revolutionary than its predecessor.Vympel wrote:I hope they make a mission pack with Shepard and Barney.
E3 video
As what comes to your original question, every piece of news, including the HL2 overview at Planethalflife.com, says that he accepted G-Man's offer.
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I hope they make a mission pack with that lard ass securty guard Otis as the main charcter
Hehehe That would be a scream
Hehehe That would be a scream
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How many megs is that video- I've got Traptown, I don't know if I can afford to spend more bandwith (once I go over my 3000meg limit i start paying extra)Oberleutnant wrote:That would be nice, though at least Barney is in HL2 as an NPC who fights alongside with you. This tiny screenshot does not do justice to the scene where it was taken from - you have to see HL2 in action before you really understood the awesome look and feel of the new game. After watching Gamespy's (ack!) E3 demonstration video of HL2, I found myself thinking that this game will be more revolutionary than its predecessor.Vympel wrote:I hope they make a mission pack with Shepard and Barney.
E3 video
As what comes to your original question, every piece of news, including the HL2 overview at Planethalflife.com, says that he accepted G-Man's offer.
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Re: Half-Life: did Freeman take the job?
How the FUCK is it "difficult" to flash text on screen in sync with whatAlyeska wrote: Shep is deaf. However, the way Half-Life works, it would be difficult at best to subtitle things.
the characters are saying at vital moments such as "I need you to open
that door" or plot points? I dont' expect subtitling for voices that aren't
really needed, like the soldiers talking to one another unless it's important,
like you're walking towards a hall way, and you hear them talking, so
you duck into a grate to get around them....
"If scientists and inventors who develop disease cures and useful technologies don't get lifetime royalties, I'd like to know what fucking rationale you have for some guy getting lifetime royalties for writing an episode of Full House." - Mike Wong
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
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Re: Half-Life: did Freeman take the job?
He's right. They were able to do if for AvP 2 so it cant be that hard.MKSheppard wrote:How the FUCK is it "difficult" to flash text on screen in sync with whatAlyeska wrote: Shep is deaf. However, the way Half-Life works, it would be difficult at best to subtitle things.
the characters are saying at vital moments such as "I need you to open
that door" or plot points? I dont' expect subtitling for voices that aren't
really needed, like the soldiers talking to one another unless it's important,
like you're walking towards a hall way, and you hear them talking, so
you duck into a grate to get around them....
"We are imperfect reflections of the universe around us. We cannot change the past, we can only learn from it, try to create a future in which such errors do not reoccur. Sadly, we are still working on that last part." , Gkar aka Andreas Katsulas: May 18, 1946 - February 13, 2006 R.I.P.
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Re: Half-Life: did Freeman take the job?
AvP 2 rocked. Too bad the expansion sucked shit.Slayen wrote: He's right. They were able to do if for AvP 2 so it cant be that hard.
"If scientists and inventors who develop disease cures and useful technologies don't get lifetime royalties, I'd like to know what fucking rationale you have for some guy getting lifetime royalties for writing an episode of Full House." - Mike Wong
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
Re: Half-Life: did Freeman take the job?
No. It would in fact be kind of easy. When a talk script is activated it would have been as easy as having a simultaneous script write text on screen from a file such as "titles.txt". They already did so in the Hazard Course for basic controls.Slayen wrote:He's right. They were able to do if for AvP 2 so it cant be that hard.
They could have had the game do it. They just didn't think of it. If there had been subtitles I would have used them, too. Some of those guys really mumble at times...
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